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https://github.com/radio95-rnt/RadioPlayer.git
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113
radioPlayer.py
113
radioPlayer.py
@@ -324,50 +324,7 @@ def play_audio_with_crossfade(current_track_path, next_track_path=None, resume_s
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global current_process, next_process
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# Get duration of current track
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duration = get_audio_duration(current_track_path)
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if not duration:
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logger.warning(f"Could not get duration for {current_track_path}, playing without crossfade")
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play_single_track(current_track_path, resume_seconds)
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return
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# Calculate when to start the next track (5 seconds before end)
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crossfade_start_time = max(0, duration - CROSSFADE_DURATION - resume_seconds)
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# Start current track with fade in
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with process_lock:
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current_process = create_audio_process(current_track_path, resume_seconds, fade_in=True, fade_out=True)
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if next_track_path and crossfade_start_time > 0:
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# Wait until it's time to start the crossfade
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time.sleep(crossfade_start_time)
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# Check if we need to stop due to control files
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action = check_control_files()
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if action in ["quit", "reload"]:
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stop_all_processes()
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return action
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logger.info(f"Starting crossfade to: {os.path.basename(next_track_path)}")
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with process_lock:
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next_process = create_audio_process(next_track_path, fade_in=True, fade_out=True)
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# Wait for crossfade to complete
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time.sleep(CROSSFADE_DURATION * 1.5)
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with process_lock:
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if current_process and current_process.poll() is None:
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try:
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current_process.terminate()
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current_process.wait(timeout=2)
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except (subprocess.TimeoutExpired, ProcessLookupError):
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pass
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current_process = next_process
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next_process = None
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else:
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# No crossfade, just wait for current track to finish
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current_process.wait()
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with process_lock:
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current_process = None
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return None
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@@ -404,6 +361,8 @@ def play_playlist(playlist_path, custom_playlist: bool=False, play_newest_first=
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random.shuffle(tracks)
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for i, track in enumerate(tracks[start_index:], start_index):
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if current_process: current_process.wait() # wait
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current_modified_time = get_playlist_modification_time(playlist_path)
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if current_modified_time > last_modified_time:
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logger.info(f"Playlist {playlist_path} has been modified, reloading...")
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@@ -462,23 +421,59 @@ def play_playlist(playlist_path, custom_playlist: bool=False, play_newest_first=
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next_index = i + 1
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if next_index < len(tracks):
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next_track_path = os.path.abspath(os.path.expanduser(tracks[next_index]))
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duration = get_audio_duration(track_path)
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if not duration:
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logger.warning(f"Could not get duration for {track_path}, playing without crossfade")
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play_single_track(track_path, resume_seconds)
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return
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# Play with crossfade
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if i == start_index and resume_seconds > 0:
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# For resumed tracks, use simpler playback
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result = play_audio_with_crossfade(track_path, next_track_path, resume_seconds)
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# Calculate when to start the next track (5 seconds before end)
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crossfade_start_time = max(0, duration - CROSSFADE_DURATION - resume_seconds)
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# Start current track with fade in
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with process_lock:
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current_process = create_audio_process(track_path, resume_seconds, fade_in=True, fade_out=True)
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if next_track_path and crossfade_start_time > 0:
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# Wait until it's time to start the crossfade
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time.sleep(crossfade_start_time)
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# Check if we need to stop due to control files
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action = check_control_files()
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if action == "quit":
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stop_all_processes()
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clear_state()
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exit()
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elif action == "reload":
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logger.info("Reload requested during playback...")
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stop_all_processes()
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return "reload"
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logger.info(f"Starting crossfade to: {os.path.basename(next_track_path)}")
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with process_lock:
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next_process = create_audio_process(next_track_path, fade_in=True, fade_out=True)
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# Wait for crossfade to complete
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time.sleep(CROSSFADE_DURATION * 1.5)
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with process_lock:
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if current_process and current_process.poll() is None:
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try:
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current_process.terminate()
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current_process.wait(timeout=2)
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except (subprocess.TimeoutExpired, ProcessLookupError):
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pass
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current_process = next_process
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next_process = None
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else:
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result = play_audio_with_crossfade(track_path, next_track_path)
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if result == "quit":
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stop_all_processes()
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clear_state()
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exit()
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elif result == "reload":
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logger.info("Reload requested during playback...")
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stop_all_processes()
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return "reload"
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# No crossfade, just wait for current track to finish
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current_process.wait()
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with process_lock:
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current_process = None
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# Clear state after track finishes
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clear_current_state()
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