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fm-dx-webserver/web/js/3las/fallback/3las.fallback.js
2024-05-20 21:45:09 +02:00

167 lines
6.6 KiB
JavaScript

/*
Socket fallback is part of 3LAS (Low Latency Live Audio Streaming)
https://github.com/JoJoBond/3LAS
*/
var Fallback_Settings = /** @class */ (function () {
function Fallback_Settings() {
this.Formats = [
{ "Mime": "audio/mpeg", "Name": "mp3" },
{ "Mime": "audio/wave", "Name": "wav" }
];
this.MaxVolume = 1.0;
this.AutoCorrectSpeed = false;
this.InitialBufferLength = 1.0 / 3.0;
}
return Fallback_Settings;
}());
var Fallback = /** @class */ (function () {
function Fallback(logger, settings) {
this.Logger = logger;
if (!this.Logger) {
this.Logger = new Logging(null, null);
}
// Create audio context
if (typeof AudioContext !== "undefined")
this.Audio = new AudioContext();
else if (typeof webkitAudioContext !== "undefined")
this.Audio = new webkitAudioContext();
else if (typeof mozAudioContext !== "undefined")
this.Audio = new mozAudioContext();
else {
this.Logger.Log('3LAS: Browser does not support "AudioContext".');
throw new Error();
}
this.Settings = settings;
this.Logger.Log("Detected: " +
(OSName == "MacOSX" ? "Mac OSX" : (OSName == "Unknown" ? "Unknown OS" : OSName)) + ", " +
(BrowserName == "IE" ? "Internet Explorer" : (BrowserName == "NativeChrome" ? "Chrome legacy" : (BrowserName == "Unknown" ? "Unknown Browser" : BrowserName))));
this.SelectedFormatMime = "";
this.SelectedFormatName = "";
for (var i = 0; i < this.Settings.Formats.length; i++) {
if (!AudioFormatReader.CanDecodeTypes([this.Settings.Formats[i].Mime]))
continue;
this.SelectedFormatMime = this.Settings.Formats[i].Mime;
this.SelectedFormatName = this.Settings.Formats[i].Name;
break;
}
if (this.SelectedFormatMime == "" || this.SelectedFormatName == "") {
this.Logger.Log("None of the available MIME types are supported.");
throw new Error();
}
this.Logger.Log("Using websocket fallback with MIME: " + this.SelectedFormatMime);
try {
this.Player = new LiveAudioPlayer(this.Audio, this.Logger, this.Settings.MaxVolume, this.Settings.InitialBufferLength, this.Settings.AutoCorrectSpeed);
this.Logger.Log("Init of LiveAudioPlayer succeeded");
}
catch (e) {
this.Logger.Log("Init of LiveAudioPlayer failed: " + e);
throw new Error();
}
try {
this.FormatReader = AudioFormatReader.Create(this.SelectedFormatMime, this.Audio, this.Logger, this.OnReaderError.bind(this), this.Player.CheckBeforeDecode, this.OnReaderDataReady.bind(this), AudioFormatReader.DefaultSettings());
this.Logger.Log("Init of AudioFormatReader succeeded");
}
catch (e) {
this.Logger.Log("Init of AudioFormatReader failed: " + e);
throw new Error();
}
this.PacketModCounter = 0;
this.LastCheckTime = 0;
this.FocusChecker = 0;
}
Fallback.prototype.Init = function (webSocket) {
this.MobileUnmute();
this.WebSocket = webSocket;
this.WebSocket?.Send(JSON.stringify({
"type": "fallback",
"data": this.SelectedFormatName
}));
this.StartFocusChecker();
};
Fallback.prototype.MobileUnmute = function () {
var amplification = this.Audio.createGain();
// Set volume to max
amplification.gain.value = 1.0;
// Connect gain node to context
amplification.connect(this.Audio.destination);
// Create one second buffer with silence
var audioBuffer = this.Audio.createBuffer(2, this.Audio.sampleRate, this.Audio.sampleRate);
// Create new audio source for the buffer
var sourceNode = this.Audio.createBufferSource();
// Make sure the node deletes itself after playback
sourceNode.onended = function (_ev) {
sourceNode.disconnect();
amplification.disconnect();
};
// Pass audio data to source
sourceNode.buffer = audioBuffer;
// Connect the source to the gain node
sourceNode.connect(amplification);
// Play source
sourceNode.start();
};
Object.defineProperty(Fallback.prototype, "Volume", {
get: function () {
return this.Player.Volume / this.Settings.MaxVolume;
},
set: function (value) {
this.Player.Volume = value * this.Settings.MaxVolume;
},
enumerable: false,
configurable: true
});
// Callback functions from format reader
Fallback.prototype.OnReaderError = function () {
this.Logger.Log("Reader error: Decoding failed.");
};
Fallback.prototype.OnReaderDataReady = function () {
while (this.FormatReader.SamplesAvailable()) {
this.Player.PushBuffer(this.FormatReader.PopSamples());
}
};
// Callback function from socket connection
Fallback.prototype.OnSocketError = function (message) {
};
Fallback.prototype.OnSocketConnect = function () {
};
Fallback.prototype.OnSocketDisconnect = function () {
};
Fallback.prototype.OnSocketDataReady = function (data) {
this.PacketModCounter++;
if (this.PacketModCounter > 100) {
if (this.ActivityCallback)
this.ActivityCallback();
this.PacketModCounter = 0;
}
this.FormatReader.PushData(new Uint8Array(data));
};
Fallback.prototype.StartFocusChecker = function () {
if (!this.FocusChecker) {
this.LastCheckTime = Date.now();
this.FocusChecker = window.setInterval(this.CheckFocus.bind(this), 2000);
}
};
Fallback.prototype.StopFocusChecker = function () {
if (this.FocusChecker) {
window.clearInterval(this.FocusChecker);
this.FocusChecker = 0;
}
};
Fallback.prototype.CheckFocus = function () {
var checkTime = Date.now();
// Check if focus was lost
if (checkTime - this.LastCheckTime > 10000) {
// If so, drop all samples in the buffer
this.Logger.Log("Focus lost, purging format reader.");
this.FormatReader.PurgeData();
}
this.LastCheckTime = checkTime;
};
Fallback.prototype.Reset = function () {
this.StopFocusChecker();
this.FormatReader.Reset();
this.Player.Reset();
this.WebSocket = null;
};
return Fallback;
}());