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Merge pull request #81 from AmateurAudioDude/fixes/v1.2.6a-several-fixes
Fixes/v1.2.6a several fixes
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@@ -80,11 +80,16 @@ if (serverConfig.xdrd.wirelessConnection === false) {
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serialport.open((err) => {
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if (err) {
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logError('Error opening port: ' + err.message);
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setTimeout(() => {
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connectToSerial();
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}, 5000);
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return;
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}
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logInfo('Using COM device: ' + serverConfig.xdrd.comPort);
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serialport.write('x\n');
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setTimeout(() => {
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serialport.write('x\n');
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}, 3000);
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setTimeout(() => {
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serialport.write('Q0\n');
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@@ -107,7 +112,7 @@ if (serverConfig.xdrd.wirelessConnection === false) {
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serverConfig.audio.startupVolume
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? serialport.write('Y' + (serverConfig.audio.startupVolume * 100).toFixed(0) + '\n')
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: serialport.write('Y100\n');
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}, 3000);
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}, 6000);
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serialport.on('data', (data) => {
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helpers.resolveDataBuffer(data, wss, rdsWss);
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@@ -118,6 +123,13 @@ if (serverConfig.xdrd.wirelessConnection === false) {
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});
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});
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// Handle port closure
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serialport.on('close', () => {
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logWarn('Disconnected from ' + serverConfig.xdrd.comPort + '. Attempting to reconnect.');
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setTimeout(() => {
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connectToSerial();
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}, 5000);
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});
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return serialport;
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}
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}
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@@ -244,14 +244,20 @@ label {
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display: none;
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}
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.overlay {
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#flags-container-phone,
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#flags-container-desktop {
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position: relative; /* Confine overlay within container which is necessary for iPhones */
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}
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#flags-container-phone .overlay,
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#flags-container-desktop .overlay {
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position: absolute;
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top: 0;
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bottom: 0;
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left: 0;
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right: 0;
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pointer-events: auto; /* Ensure that the overlay captures clicks */
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opacity: 0; /* Make the overlay invisible */
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bottom: 0;
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pointer-events: auto;
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opacity: 0;
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}
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.admin-quick-dashboard {
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@@ -1,3 +1,4 @@
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var elapsedTimeConnectionWatchdog;
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var _3LAS_Settings = /** @class */ (function () {
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function _3LAS_Settings() {
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this.SocketHost = document.location.hostname ? document.location.hostname : "127.0.0.1";
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@@ -47,6 +48,29 @@ var _3LAS = /** @class */ (function () {
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this.ConnectivityFlag = false;
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this.Stop(); // Attempt to mitigate the 0.5x speed/multiple stream bug
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// Stream connection watchdog monitors mp3 frames
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console.log("Stream connection watchdog active.");
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let intervalReconnectWatchdog = setInterval(() => {
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if (Stream) {
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var endTimeConnectionWatchdog = performance.now();
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elapsedTimeConnectionWatchdog = endTimeConnectionWatchdog - window.startTimeConnectionWatchdog;
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//console.log(`Stream frame elapsed time: ${elapsedTimeConnectionWatchdog} ms`);
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if (elapsedTimeConnectionWatchdog > 2000 && shouldReconnect) {
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clearInterval(intervalReconnectWatchdog);
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setTimeout(() => {
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clearInterval(intervalReconnectWatchdog);
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console.log("Unstable internet connection detected, reconnecting (" + elapsedTimeConnectionWatchdog + " ms)...");
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this.Stop();
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this.Start();
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}, 2000);
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}
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} else {
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clearInterval(intervalReconnectWatchdog);
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this.Stop();
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console.log("Stream connection watchdog inactive.");
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}
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}, 3000);
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// This is stupid, but required for Android.... thanks Google :(
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if (this.WakeLock)
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this.WakeLock.Begin();
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@@ -54,8 +78,8 @@ var _3LAS = /** @class */ (function () {
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if (window.location.protocol === 'https:') {
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this.WebSocket = new WebSocketClient(this.Logger, 'wss://' + this.Settings.SocketHost + ':' + location.port.toString() + window.location.pathname + 'audio' , this.OnSocketError.bind(this), this.OnSocketConnect.bind(this), this.OnSocketDataReady.bind(this), this.OnSocketDisconnect.bind(this));
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}
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else {
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this.WebSocket = new WebSocketClient(this.Logger, 'ws://' + this.Settings.SocketHost + ':' + location.port.toString() + window.location.pathname + 'audio' , this.OnSocketError.bind(this), this.OnSocketConnect.bind(this), this.OnSocketDataReady.bind(this), this.OnSocketDisconnect.bind(this));
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else {
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this.WebSocket = new WebSocketClient(this.Logger, 'ws://' + this.Settings.SocketHost + ':' + location.port.toString() + window.location.pathname + 'audio' , this.OnSocketError.bind(this), this.OnSocketConnect.bind(this), this.OnSocketDataReady.bind(this), this.OnSocketDisconnect.bind(this));
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}
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this.Logger.Log("Init of WebSocketClient succeeded");
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this.Logger.Log("Trying to connect to server.");
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@@ -130,45 +154,6 @@ var _3LAS = /** @class */ (function () {
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if (this.ConnectivityCallback)
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this.ConnectivityCallback(false);
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}
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if (shouldReconnect) {
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if (!this.ConnectivityFlag) {
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console.log("Initial reconnect attempt...");
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this.Stop(); // Attempt to mitigate the 0.5x speed/multiple stream bug
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this.Start();
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}
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// Delay launch of subsequent reconnect attempts by 3 seconds
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setTimeout(() => {
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let streamReconnecting = false;
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let intervalReconnect = setInterval(() => {
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if (this.ConnectivityFlag || typeof Stream === 'undefined' || Stream === null) {
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console.log("Reconnect attempts aborted.");
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clearInterval(intervalReconnect);
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} else if (!streamReconnecting) {
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streamReconnecting = true;
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console.log("Attempting to restart stream...");
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this.Stop(); // Attempt to mitigate the 0.5x speed/multiple stream bug
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this.Start();
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// Wait for reconnect attempt
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setTimeout(() => {
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streamReconnecting = false;
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}, 3000);
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}
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// Restore user set volume
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if (Stream && typeof newVolumeGlobal !== 'undefined' && newVolumeGlobal !== null) {
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Stream.Volume = newVolumeGlobal;
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console.log(`User volume restored: ${Math.round(newVolumeGlobal * 100)}%`);
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}
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}, 3000);
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}, 3000);
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} else {
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this.Logger.Log("Reconnection is disabled.");
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}
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};
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_3LAS.prototype.OnSocketDataReady = function (data) {
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@@ -2,6 +2,7 @@
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MPEG audio format reader is part of 3LAS (Low Latency Live Audio Streaming)
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https://github.com/JoJoBond/3LAS
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*/
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window.startTimeConnectionWatchdog = performance.now();
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var __extends = (this && this.__extends) || (function () {
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var extendStatics = function (d, b) {
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extendStatics = Object.setPrototypeOf ||
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@@ -194,6 +195,7 @@ var AudioFormatReader_MPEG = /** @class */ (function (_super) {
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};
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// Is called if the decoding of the window succeeded
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AudioFormatReader_MPEG.prototype.OnDecodeSuccess = function (decodedData, id, expectedTotalPlayTime, firstGranulePlayTime, lastGranulePlayTime) {
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window.startTimeConnectionWatchdog = performance.now();
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var extractSampleCount;
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var extractSampleOffset;
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var delta = 0.001;
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@@ -63,9 +63,24 @@ $(document).ready(function () {
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}
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});
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// Check if device is an iPhone to prevent zoom on button press
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if (/iPhone|iPod|iPad/.test(navigator.userAgent) && !window.MSStream) {
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const buttons = document.querySelectorAll('button');
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buttons.forEach(button => {
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button.addEventListener('touchstart', function(e) {
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// Prevent default zoom behavior
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e.preventDefault();
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// Allow default button action after short delay
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setTimeout(() => {
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e.target.click();
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}, 0);
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});
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});
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}
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const textInput = $('#commandinput');
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textInput.on('change', function (event) {
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textInput.on('change blur', function (event) {
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const inputValue = Number(textInput.val());
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// Check if the user agent contains 'iPhone'
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if (/iPhone/i.test(navigator.userAgent)) {
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@@ -219,8 +234,46 @@ function sendPingRequest() {
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.catch(error => {
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console.error('Error fetching ping:', error);
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});
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// Automatic reconnection on WebSocket close
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if (socket.readyState === WebSocket.CLOSED || socket.readyState === WebSocket.CLOSING) {
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socket = new WebSocket(socketAddress);
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socket.onopen = () => {
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console.log("Main/UI reconnected successfully.");
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};
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socket.onmessage = (event) => {
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handleWebSocketMessage(event);
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};
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socket.onerror = (error) => {
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console.error("Main/UI WebSocket error during reconnection:", error);
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};
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socket.onclose = () => {
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console.warn("Main/UI WebSocket closed during reconnection. Will attempt to reconnect...");
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};
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}
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}
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// Automatic UI resume on WebSocket reconnect
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function handleWebSocketMessage(event) {
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if (event.data == 'KICK') {
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console.log('Kick initiated.')
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setTimeout(() => {
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window.location.href = '/403';
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}, 500);
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return;
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}
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parsedData = JSON.parse(event.data);
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updatePanels(parsedData);
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const sum = signalData.reduce((acc, strNum) => acc + parseFloat(strNum), 0);
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const averageSignal = sum / signalData.length;
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data.push(averageSignal);
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}
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// Attach the message handler
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socket.onmessage = handleWebSocketMessage;
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function initCanvas(parsedData) {
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signalToggle = $("#signal-units-toggle");
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@@ -370,7 +423,7 @@ function updateCanvas(parsedData, signalChart) {
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socket.onmessage = (event) => {
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if (event.data == 'KICK') {
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console.log('Kick iniitiated.')
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console.log('Kick initiated.')
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setTimeout(() => {
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window.location.href = '/403';
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}, 500);
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@@ -908,6 +961,11 @@ function initTooltips() {
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posX -= tooltipWidth / 2;
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posY -= tooltipHeight + 10;
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tooltip.css({ top: posY, left: posX, opacity: 1 }); // Set opacity to 1
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// For touchscreen devices
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if ((/Mobi|Android|iPhone|iPad|iPod|Opera Mini/i.test(navigator.userAgent)) && ('ontouchstart' in window || navigator.maxTouchPoints)) {
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setTimeout(() => { $('.tooltiptext').remove(); }, 10000);
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document.addEventListener('touchstart', function() { setTimeout(() => { $('.tooltiptext').remove(); }, 500); });
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}
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}, 500));
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}, function() {
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// Clear the timeout if the mouse leaves before the delay completes
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