You've already forked TEF6686_ESP32
UI tweaks
This commit is contained in:
@@ -1002,7 +1002,7 @@ void loop() {
|
||||
if (shouldScan) {
|
||||
if (scanmute && scanholdonsignal) {
|
||||
radio.setMute();
|
||||
if (!screenmute) tft.drawBitmap(92, 4, Speaker, 26, 22, PrimaryColor);
|
||||
if (!screenmute) tft.drawBitmap(2, 4, Speaker, 26, 22, PrimaryColor);
|
||||
SQ = true;
|
||||
}
|
||||
scanholdflag = false;
|
||||
@@ -1044,7 +1044,7 @@ void loop() {
|
||||
if (scanmute && scanholdonsignal) {
|
||||
radio.setUnMute();
|
||||
SQ = false;
|
||||
if (!screenmute) tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
if (!screenmute) tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1100,7 +1100,7 @@ void loop() {
|
||||
if (radio.af_counter == 0) {
|
||||
if (findMemoryAF && radio.rds.correctPI != 0 && tunemode == TUNE_MEM && (USN > 250 || WAM > 250)) {
|
||||
radio.setMute();
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, PrimaryColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, PrimaryColor);
|
||||
SQ = true;
|
||||
if (!screenmute) {
|
||||
if (advancedRDS) {
|
||||
@@ -1144,7 +1144,7 @@ void loop() {
|
||||
|
||||
radio.setUnMute();
|
||||
SQ = false;
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
}
|
||||
findMemoryAF = false;
|
||||
} else {
|
||||
@@ -1270,7 +1270,7 @@ void loop() {
|
||||
tftPrint(-1, "RT:", 3, 221, GreyoutColor, BackgroundColor, 16);
|
||||
tftPrint(-1, "PTY:", 3, 163, GreyoutColor, BackgroundColor, 16);
|
||||
tft.drawLine(16, 143, 203, 143, GreyoutColor);
|
||||
tft.drawBitmap(122, 5, RDSLogo, 35, 22, GreyoutColor);
|
||||
tft.drawBitmap(70, 5, RDSLogo, 35, 22, GreyoutColor);
|
||||
}
|
||||
LowLevelInit = false;
|
||||
}
|
||||
@@ -2350,7 +2350,7 @@ void SelectBand() {
|
||||
}
|
||||
|
||||
if (band > BAND_GAP) {
|
||||
if (!screenmute) tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
if (!screenmute) tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
if (tunemode == TUNE_MI_BAND && band != BAND_SW) tunemode = TUNE_MAN;
|
||||
BWreset = true;
|
||||
BWset = BWsetAM;
|
||||
@@ -2386,7 +2386,7 @@ void SelectBand() {
|
||||
tftPrint(-1, "PS:", 3, 193, GreyoutColor, BackgroundColor, 16);
|
||||
tftPrint(-1, "RT:", 3, 221, GreyoutColor, BackgroundColor, 16);
|
||||
tftPrint(-1, "PTY:", 3, 163, GreyoutColor, BackgroundColor, 16);
|
||||
tft.drawBitmap(122, 5, RDSLogo, 35, 22, GreyoutColor);
|
||||
tft.drawBitmap(70, 5, RDSLogo, 35, 22, GreyoutColor);
|
||||
tft.fillRoundRect(249, 57, 30, 18, 2, GreyoutColor);
|
||||
tftPrint(0, "iMS", 265, 59, BackgroundColor, GreyoutColor, 16);
|
||||
tft.fillRoundRect(287, 57, 30, 18, 2, GreyoutColor);
|
||||
@@ -2479,7 +2479,7 @@ void BWButtonPress() {
|
||||
} else {
|
||||
if (!usesquelch) radio.setUnMute();
|
||||
if (!BWtune && !menu) {
|
||||
if (!screenmute) tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
if (!screenmute) tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
unsigned long counterold = millis();
|
||||
unsigned long counter = millis();
|
||||
while (digitalRead(BWBUTTON) == LOW && counter - counterold <= 1000) counter = millis();
|
||||
@@ -2507,23 +2507,23 @@ void BWButtonPress() {
|
||||
void doStereoToggle() {
|
||||
if (StereoToggle) {
|
||||
if (!screenmute) {
|
||||
tft.drawCircle(66, 15, 10, BackgroundColor);
|
||||
tft.drawCircle(66, 15, 9, BackgroundColor);
|
||||
tft.drawCircle(76, 15, 10, BackgroundColor);
|
||||
tft.drawCircle(76, 15, 9, BackgroundColor);
|
||||
tft.drawCircle(71, 15, 10, SecondaryColor);
|
||||
tft.drawCircle(71, 15, 9, SecondaryColor);
|
||||
tft.drawCircle(43, 15, 10, BackgroundColor);
|
||||
tft.drawCircle(43, 15, 9, BackgroundColor);
|
||||
tft.drawCircle(53, 15, 10, BackgroundColor);
|
||||
tft.drawCircle(53, 15, 9, BackgroundColor);
|
||||
tft.drawCircle(48, 15, 10, SecondaryColor);
|
||||
tft.drawCircle(48, 15, 9, SecondaryColor);
|
||||
}
|
||||
radio.setMono(true);
|
||||
StereoToggle = false;
|
||||
} else {
|
||||
if (!screenmute) {
|
||||
tft.drawCircle(71, 15, 10, BackgroundColor);
|
||||
tft.drawCircle(71, 15, 9, BackgroundColor);
|
||||
tft.drawCircle(66, 15, 10, GreyoutColor);
|
||||
tft.drawCircle(66, 15, 9, GreyoutColor);
|
||||
tft.drawCircle(76, 15, 10, GreyoutColor);
|
||||
tft.drawCircle(76, 15, 9, GreyoutColor);
|
||||
tft.drawCircle(48, 15, 10, BackgroundColor);
|
||||
tft.drawCircle(48, 15, 9, BackgroundColor);
|
||||
tft.drawCircle(43, 15, 10, GreyoutColor);
|
||||
tft.drawCircle(43, 15, 9, GreyoutColor);
|
||||
tft.drawCircle(53, 15, 10, GreyoutColor);
|
||||
tft.drawCircle(53, 15, 9, GreyoutColor);
|
||||
}
|
||||
radio.setMono(false);
|
||||
Stereostatusold = false;
|
||||
@@ -2553,7 +2553,7 @@ void ModeButtonPress() {
|
||||
} else {
|
||||
if (!BWtune && !menu) {
|
||||
if (!screenmute) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
}
|
||||
memorystore = false;
|
||||
unsigned long counterold = millis();
|
||||
@@ -2761,7 +2761,7 @@ void ButtonPress() {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!screenmute) tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
if (!screenmute) tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
unsigned long counterold = millis();
|
||||
unsigned long counter = millis();
|
||||
while (digitalRead(ROTARY_BUTTON) == LOW && counter - counterold <= 1000) counter = millis();
|
||||
@@ -3102,20 +3102,20 @@ void DoMemoryPosTune() {
|
||||
StereoToggle = presets[memorypos].ms;
|
||||
if (!StereoToggle) {
|
||||
Stereostatusold = false;
|
||||
tft.drawCircle(66, 15, 10, BackgroundColor);
|
||||
tft.drawCircle(66, 15, 9, BackgroundColor);
|
||||
tft.drawCircle(76, 15, 10, BackgroundColor);
|
||||
tft.drawCircle(76, 15, 9, BackgroundColor);
|
||||
tft.drawCircle(71, 15, 10, SecondaryColor);
|
||||
tft.drawCircle(71, 15, 9, SecondaryColor);
|
||||
tft.drawCircle(43, 15, 10, BackgroundColor);
|
||||
tft.drawCircle(43, 15, 9, BackgroundColor);
|
||||
tft.drawCircle(53, 15, 10, BackgroundColor);
|
||||
tft.drawCircle(53, 15, 9, BackgroundColor);
|
||||
tft.drawCircle(48, 15, 10, SecondaryColor);
|
||||
tft.drawCircle(48, 15, 9, SecondaryColor);
|
||||
} else {
|
||||
Stereostatusold = false;
|
||||
tft.drawCircle(71, 15, 10, BackgroundColor);
|
||||
tft.drawCircle(71, 15, 9, BackgroundColor);
|
||||
tft.drawCircle(66, 15, 10, GreyoutColor);
|
||||
tft.drawCircle(66, 15, 9, GreyoutColor);
|
||||
tft.drawCircle(76, 15, 10, GreyoutColor);
|
||||
tft.drawCircle(76, 15, 9, GreyoutColor);
|
||||
tft.drawCircle(48, 15, 10, BackgroundColor);
|
||||
tft.drawCircle(48, 15, 9, BackgroundColor);
|
||||
tft.drawCircle(43, 15, 10, GreyoutColor);
|
||||
tft.drawCircle(43, 15, 9, GreyoutColor);
|
||||
tft.drawCircle(53, 15, 10, GreyoutColor);
|
||||
tft.drawCircle(53, 15, 9, GreyoutColor);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3421,9 +3421,9 @@ void ShowRDSLogo(bool RDSstatus) {
|
||||
if (!screenmute) {
|
||||
if (RDSstatus != RDSstatusold) {
|
||||
if (RDSstatus) {
|
||||
tft.drawBitmap(122, 5, RDSLogo, 35, 22, RDSColor);
|
||||
tft.drawBitmap(70, 5, RDSLogo, 35, 22, RDSColor);
|
||||
} else {
|
||||
tft.drawBitmap(122, 5, RDSLogo, 35, 22, GreyoutColor);
|
||||
tft.drawBitmap(70, 5, RDSLogo, 35, 22, GreyoutColor);
|
||||
}
|
||||
}
|
||||
RDSstatusold = RDSstatus;
|
||||
@@ -3435,16 +3435,16 @@ void ShowStereoStatus() {
|
||||
if (band < BAND_GAP) Stereostatus = radio.getStereoStatus(); else Stereostatus = false;
|
||||
if (Stereostatus != Stereostatusold) {
|
||||
if (Stereostatus && !screenmute) {
|
||||
tft.drawCircle(66, 15, 10, StereoColor);
|
||||
tft.drawCircle(66, 15, 9, StereoColor);
|
||||
tft.drawCircle(76, 15, 10, StereoColor);
|
||||
tft.drawCircle(76, 15, 9, StereoColor);
|
||||
tft.drawCircle(43, 15, 10, StereoColor);
|
||||
tft.drawCircle(43, 15, 9, StereoColor);
|
||||
tft.drawCircle(53, 15, 10, StereoColor);
|
||||
tft.drawCircle(53, 15, 9, StereoColor);
|
||||
} else {
|
||||
if (!screenmute) {
|
||||
tft.drawCircle(66, 15, 10, GreyoutColor);
|
||||
tft.drawCircle(66, 15, 9, GreyoutColor);
|
||||
tft.drawCircle(76, 15, 10, GreyoutColor);
|
||||
tft.drawCircle(76, 15, 9, GreyoutColor);
|
||||
tft.drawCircle(43, 15, 10, GreyoutColor);
|
||||
tft.drawCircle(43, 15, 9, GreyoutColor);
|
||||
tft.drawCircle(53, 15, 10, GreyoutColor);
|
||||
tft.drawCircle(53, 15, 9, GreyoutColor);
|
||||
}
|
||||
}
|
||||
Stereostatusold = Stereostatus;
|
||||
@@ -3460,9 +3460,9 @@ void ShowOffset() {
|
||||
return;
|
||||
}
|
||||
|
||||
int baseX = 1; // Left boundary
|
||||
int baseX = 108; // Left boundary
|
||||
int baseY = 16; // Top boundary
|
||||
int width = 51; // Max width
|
||||
int width = 52; // Max width
|
||||
int height = 13; // Max height
|
||||
|
||||
int centerX = baseX + width / 2; // Center dot X
|
||||
@@ -3673,7 +3673,7 @@ void doSquelch() {
|
||||
if (SQ || BWreset) {
|
||||
if (!seek) radio.setUnMute();
|
||||
if (!screenmute && !seek) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
}
|
||||
autosquelchtimer = millis();
|
||||
SQ = false;
|
||||
@@ -3682,7 +3682,7 @@ void doSquelch() {
|
||||
if ((!SQ || BWreset) && (millis() >= autosquelchtimer + 1000)) {
|
||||
radio.setMute();
|
||||
if (!screenmute && !seek) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, PrimaryColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, PrimaryColor);
|
||||
}
|
||||
autosquelchtimer = millis();
|
||||
SQ = true;
|
||||
@@ -3692,13 +3692,13 @@ void doSquelch() {
|
||||
if ((USN < amscansens * 30) && (OStatus < 2 && OStatus > -2) && (!scandxmode || (scandxmode && !scanmute))) {
|
||||
if (!seek) radio.setUnMute();
|
||||
if (!screenmute && !seek) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
}
|
||||
SQ = false;
|
||||
} else {
|
||||
radio.setMute();
|
||||
if (!screenmute && !seek) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, PrimaryColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, PrimaryColor);
|
||||
}
|
||||
SQ = true;
|
||||
}
|
||||
@@ -3732,13 +3732,13 @@ void doSquelch() {
|
||||
if (Squelch < SStatus || Squelch == -100 || Squelch == 0) {
|
||||
if (!seek) radio.setUnMute();
|
||||
if (!screenmute && !seek) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
}
|
||||
SQ = false;
|
||||
} else {
|
||||
radio.setMute();
|
||||
if (!screenmute && !seek) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, PrimaryColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, PrimaryColor);
|
||||
}
|
||||
SQ = true;
|
||||
}
|
||||
@@ -3746,13 +3746,13 @@ void doSquelch() {
|
||||
if (Stereostatus) {
|
||||
radio.setUnMute();
|
||||
if (!screenmute && !seek) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
}
|
||||
SQ = false;
|
||||
} else {
|
||||
radio.setMute();
|
||||
if (!screenmute && !seek) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, PrimaryColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, PrimaryColor);
|
||||
}
|
||||
SQ = true;
|
||||
}
|
||||
@@ -3781,13 +3781,13 @@ void doSquelch() {
|
||||
if (Squelch < SStatus || Squelch == -100 || Squelch == 0) {
|
||||
if (!seek) radio.setUnMute();
|
||||
if (!screenmute && !seek) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
}
|
||||
SQ = false;
|
||||
} else {
|
||||
radio.setMute();
|
||||
if (!screenmute && !seek) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, PrimaryColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, PrimaryColor);
|
||||
}
|
||||
SQ = true;
|
||||
}
|
||||
@@ -3795,13 +3795,13 @@ void doSquelch() {
|
||||
if (Stereostatus) {
|
||||
if (!seek) radio.setUnMute();
|
||||
if (!screenmute && !seek) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
}
|
||||
SQ = false;
|
||||
} else {
|
||||
radio.setMute();
|
||||
if (!screenmute && !seek) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, PrimaryColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, PrimaryColor);
|
||||
}
|
||||
SQ = true;
|
||||
}
|
||||
@@ -4404,12 +4404,12 @@ void EdgeBeeper() {
|
||||
if (radio.mute) {
|
||||
radio.setMute();
|
||||
if (!screenmute) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, PrimaryColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, PrimaryColor);
|
||||
}
|
||||
} else {
|
||||
radio.setUnMute();
|
||||
if (!screenmute) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4426,7 +4426,7 @@ void Seek(bool mode) {
|
||||
}
|
||||
|
||||
if (!screenmute) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, PrimaryColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, PrimaryColor);
|
||||
}
|
||||
if (!mode) TuneDown(); else TuneUp();
|
||||
delay(50);
|
||||
@@ -4442,7 +4442,7 @@ void Seek(bool mode) {
|
||||
seek = false;
|
||||
radio.setUnMute();
|
||||
if (!screenmute) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
}
|
||||
store = true;
|
||||
} else {
|
||||
@@ -4456,7 +4456,7 @@ void Seek(bool mode) {
|
||||
seek = false;
|
||||
radio.setUnMute();
|
||||
if (!screenmute) {
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
}
|
||||
store = true;
|
||||
} else {
|
||||
@@ -4830,7 +4830,7 @@ void cancelDXScan() {
|
||||
scandxmode = false;
|
||||
if (scanmute) {
|
||||
radio.setUnMute();
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
|
||||
|
||||
if (!flashing) {
|
||||
tft.fillRoundRect(2, 80, 40, 18, 2, SecondaryColor);
|
||||
@@ -4995,7 +4995,7 @@ void startFMDXScan() {
|
||||
}
|
||||
if (scanmute) {
|
||||
radio.setMute();
|
||||
tft.drawBitmap(92, 4, Speaker, 26, 22, PrimaryColor);
|
||||
tft.drawBitmap(2, 4, Speaker, 26, 22, PrimaryColor);
|
||||
SQ = true;
|
||||
Squelchold = -2;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user