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Files
fm95/lib/filters.c

79 lines
2.2 KiB
C

#include "filters.h"
void init_preemphasis(ResistorCapacitor *filter, float tau, float sample_rate) {
filter->prev_sample = 0.0f;
filter->alpha = expf(-1 / (tau*sample_rate));
filter->gain = 1.0f / sqrtf(1.0f - filter->alpha);
}
float apply_preemphasis(ResistorCapacitor *filter, float sample) {
float out = (sample - filter->alpha * filter->prev_sample) * filter->gain;
filter->prev_sample = sample;
return out;
}
float hard_clip(float sample, float threshold) {
return fmaxf(-threshold, fminf(threshold, sample));
}
void init_lpf(LPFFilter *filter, float cutoff, int sample_rate) {
float a = tanf(M_PI * cutoff / sample_rate);
float a2 = a * a;
float r, e;
for (int i = 0; i < LPF_ORDER; i++) {
r = sinf(M_PI * (2.0f * i + 1.0f) / (4.0f * LPF_ORDER));
e = a2 + 2.0f * a * r + 1.0f;
float inv_e = 1.0f / e;
filter->A[i] = a2 * inv_e;
filter->d1[i] = 2.0f * (1.0f - a2) * inv_e;
filter->d2[i] = -(a2 - 2.0f * a * r + 1.0f) * inv_e;
}
}
float process_lpf(LPFFilter *filter, float x) {
#if USE_NEON
float32x4_t x_vec = vdupq_n_f32(x);
float32x4_t y_vec = x_vec;
float32x4_t *A_vec = (float32x4_t*)filter->A;
float32x4_t *d1_vec = (float32x4_t*)filter->d1;
float32x4_t *d2_vec = (float32x4_t*)filter->d2;
float32x4_t *w1_vec = (float32x4_t*)filter->w1;
float32x4_t *w2_vec = (float32x4_t*)filter->w2;
for (int i = 0; i < LPF_ORDER; i += 4) {
float32x4_t w1_term = vmulq_f32(*d1_vec, *w1_vec);
float32x4_t w2_term = vmulq_f32(*d2_vec, *w2_vec);
float32x4_t w0_new = vaddq_f32(vaddq_f32(w1_term, w2_term), y_vec);
float32x4_t two_w1 = vmulq_n_f32(*w1_vec, 2.0f);
y_vec = vmulq_f32(*A_vec, vaddq_f32(vaddq_f32(w0_new, two_w1), *w2_vec));
*w2_vec = *w1_vec;
*w1_vec = w0_new;
A_vec++;
d1_vec++;
d2_vec++;
w1_vec++;
w2_vec++;
}
float32x2_t y_low = vget_low_f32(y_vec);
float32x2_t y_high = vget_high_f32(y_vec);
float32x2_t y_sum = vadd_f32(y_low, y_high);
y_sum = vpadd_f32(y_sum, y_sum);
return vget_lane_f32(y_sum, 0);
#else
float y = x;
for (int i = 0; i < LPF_ORDER; i++) {
float w0_new = filter->d1[i] * filter->w1[i] + filter->d2[i] * filter->w2[i] + y;
y = filter->A[i] * (w0_new + 2.0f * filter->w1[i] + filter->w2[i]);
filter->w2[i] = filter->w1[i];
filter->w1[i] = w0_new;
}
return y;
#endif
}