#include #include #include #include #include #include #include // Features // #define PREEMPHASIS #define LPF #define SAMPLE_RATE 192000 #define INPUT_DEVICE "real_real_tx_audio_input.monitor" #define OUTPUT_DEVICE "alsa_output.platform-soc_sound.stereo-fallback" #define BUFFER_SIZE 512 #define CLIPPER_THRESHOLD 0.425 // Adjust this as needed, this also limits deviation, so if you set this to 0.5 then the deviation will be limited to half #define VOLUME 0.03f // SCA Volume #define FREQUENCY 67000 // SCA Frequency #define DEVIATION 6000 // SCA Deviation #ifdef PREEMPHASIS #define PREEMPHASIS_TAU 0.00005 // 50 microseconds, use 0.000075 if in america #endif #ifdef LPF #define LPF_CUTOFF 8000 #endif volatile sig_atomic_t to_run = 1; float clip(float sample) { if (sample > CLIPPER_THRESHOLD) { return CLIPPER_THRESHOLD; // Clip to the upper threshold } else if (sample < -CLIPPER_THRESHOLD) { return -CLIPPER_THRESHOLD; // Clip to the lower threshold } else { return sample; // No clipping } } #define FIR_PHASES 32 #define FIR_TAPS 32 #define PI 3.14159265358979323846 #define M_2PI (3.14159265358979323846 * 2.0) // Track phase continuously to maintain frequency accuracy typedef struct { float phase; float frequency; float sample_rate; } Oscillator; void init_oscillator(Oscillator *osc, float frequency, float sample_rate) { osc->phase = 0.0f; osc->frequency = frequency; osc->sample_rate = sample_rate; } float get_next_sample(Oscillator *osc) { float phase_increment = (M_2PI * osc->frequency) / osc->sample_rate; // If you want to have dynamic frequency changing you have to compute this every sample float sample = sinf(osc->phase); osc->phase += phase_increment; if (osc->phase >= M_2PI) { osc->phase -= M_2PI; } return sample; } #ifdef PREEMPHASIS typedef struct { float alpha; float prev_sample; } Emphasis; void init_emphasis(Emphasis *pe, float sample_rate) { pe->prev_sample = 0.0f; pe->alpha = exp(-1 / (PREEMPHASIS_TAU * sample_rate)); } float apply_pre_emphasis(Emphasis *pe, float sample) { float audio = sample-pe->alpha*pe->prev_sample; pe->prev_sample = audio; return audio*2; } #endif #ifdef LPF typedef struct { float low_pass_fir[FIR_PHASES][FIR_TAPS]; float sample_buffer[FIR_TAPS]; int buffer_index; } LowPassFilter; void init_low_pass_filter(LowPassFilter *lp, float sample_rate) { for (int i = 0; i < FIR_TAPS; i++) { for (int j = 0; j < FIR_PHASES; j++) { int mi = i * FIR_PHASES + j + 1; float sincpos = mi - (((FIR_TAPS * FIR_PHASES) + 1.0f) / 2.0f); float firlowpass = (sincpos == 0.0f) ? 1.0f : sinf(M_2PI * LPF_CUTOFF * sincpos / sample_rate) / (PI * sincpos); float window = 0.54f - 0.46f * cosf(M_2PI * mi / (FIR_TAPS * FIR_PHASES)); // Hamming window lp->low_pass_fir[j][i] = firlowpass * window; } } memset(lp->sample_buffer, 0, sizeof(lp->sample_buffer)); lp->buffer_index = 0; } float apply_low_pass_filter(LowPassFilter *lp, float sample) { // Update the sample buffer lp->sample_buffer[lp->buffer_index] = sample; lp->buffer_index = (lp->buffer_index + 1) % FIR_TAPS; // Apply the filter float result = 0.0f; int index = lp->buffer_index; for (int i = 0; i < FIR_TAPS; i++) { result += lp->low_pass_fir[0][i] * lp->sample_buffer[index]; index = (index + 1) % FIR_TAPS; } return result*6; } #endif static void stop(int signum) { (void)signum; printf("\nReceived stop signal. Cleaning up...\n"); to_run = 0; } int main() { printf("SCAMod : SCA Modulator (based on the Stereo encoder STCode) made by radio95 (with help of ChatGPT and Claude, thanks!)\n"); // Define formats and buffer atributes pa_sample_spec audio_format = { .format = PA_SAMPLE_FLOAT32NE, //Float32 NE, or Float32 Native Endian, the float in c uses the endianess of your pc, or native endian, and float is float32, and double is float64 .channels = 1, .rate = SAMPLE_RATE // Same sample rate makes it easy, leave the resampling to pipewire, it should know better }; pa_buffer_attr input_buffer_atr = { .maxlength = 4096, // You can lower this to 512, but this is fine, it's sub-second delay, you're probably not gonna notice unless you're looking for it .fragsize = 2048 }; pa_buffer_attr output_buffer_atr = { .maxlength = 4096, .tlength = 2048, .prebuf = 0 }; printf("Connecting to input device... (%s)\n", INPUT_DEVICE); pa_simple *input_device = pa_simple_new( NULL, "SCAMod", PA_STREAM_RECORD, INPUT_DEVICE, "Audio Input", &audio_format, NULL, &input_buffer_atr, NULL ); if (!input_device) { fprintf(stderr, "Error: cannot open input device.\n"); return 1; } printf("Connecting to output device... (%s)\n", OUTPUT_DEVICE); pa_simple *output_device = pa_simple_new( NULL, "SCAMod", PA_STREAM_PLAYBACK, OUTPUT_DEVICE, "Signal", &audio_format, NULL, &output_buffer_atr, NULL ); if (!output_device) { fprintf(stderr, "Error: cannot open output device.\n"); pa_simple_free(input_device); return 1; } Oscillator osc; init_oscillator(&osc, FREQUENCY, SAMPLE_RATE); #ifdef PREEMPHASIS Emphasis preemp; init_emphasis(&preemp, SAMPLE_RATE); #endif #ifdef LPF LowPassFilter lpf; init_low_pass_filter(&lpf, SAMPLE_RATE); #endif signal(SIGINT, stop); signal(SIGTERM, stop); float input[BUFFER_SIZE]; // Input from device float signal[BUFFER_SIZE]; // this goes to the output while (to_run) { if (pa_simple_read(input_device, input, sizeof(input), NULL) < 0) { fprintf(stderr, "Error reading from input device.\n"); break; } for (int i = 0; i < BUFFER_SIZE; i++) { float in = input[i]; #ifdef PREEMPHASIS #ifdef LPF float lowpassed = apply_low_pass_filter(&lpf, in); float preemphasized = apply_pre_emphasis(&preemp, lowpassed); float current_input = clip(preemphasized); #else float preemphasized = apply_pre_emphasis(&preemp, in); float current_input = clip(preemphasized); #endif #else #ifdef LPF float lowpassed = apply_low_pass_filter(&lpf, in); float current_input = clip(lowpassed); #else float current_input = clip(in); #endif #endif osc.frequency = (FREQUENCY+(current_input*DEVIATION)); signal[i] = get_next_sample(&osc)*VOLUME; } if (pa_simple_write(output_device, signal, sizeof(signal), NULL) < 0) { fprintf(stderr, "Error writing to output device.\n"); break; } } printf("Cleaning up...\n"); pa_simple_free(input_device); pa_simple_free(output_device); return 0; }