#include "filters.h" void init_preemphasis(ResistorCapacitor *filter, float tau, float sample_rate) { filter->prev_sample = 0.0f; filter->alpha = exp(-1 / (tau*sample_rate)); } float apply_preemphasis(ResistorCapacitor *filter, float sample) { float out = sample-filter->alpha*filter->prev_sample; filter->prev_sample = sample; return out; } void init_lpf(BiquadFilter* filter, float cutoffFreq, float qFactor, float sampleRate) { float x = (cutoffFreq * M_2PI) / sampleRate; float sinX = sin(x); float y = sinX / (qFactor*2.0f); float cosX = cos(x); float z = (1.0f-cosX)/2.0f; float _a0 = y + 1.0f; float _a1 = cosX * -2.0f; float _a2 = 1.0f - y; float _b0 = z; float _b1 = 1.0f - cosX; float _b2 = z; filter->y2 = 0; filter->y1 = 0; filter->x2 = 0; filter->x1 = 0; filter->b0 = _b0/_a0; filter->b1 = _b1/_a0; filter->b2 = _b2/_a0; filter->a1 = -_a1/_a0; filter->a2 = -_a2/_a0; } void init_hpf(BiquadFilter* filter, float cutoffFreq, float qFactor, float sampleRate) { float x = (cutoffFreq * M_2PI) / sampleRate; float sinX = sin(x); float y = sinX / (qFactor*2.0f); float cosX = cos(x); float z = (1.0f-cosX)/2.0f; float _a0 = y + 1.0f; float _a1 = cosX * -2.0f; float _a2 = 1.0f - y; float _b0 = 1.0f - z; float _b1 = cosX * -2.0f; float _b2 = 1.0f - z; filter->y2 = 0; filter->y1 = 0; filter->x2 = 0; filter->x1 = 0; filter->b0 = _b0/_a0; filter->b1 = _b1/_a0; filter->b2 = _b2/_a0; filter->a1 = -_a1/_a0; filter->a2 = -_a2/_a0; } void init_bpf(BiquadFilter* filter, float centerFreq, float qFactor, float sampleRate) { float x = (centerFreq * M_2PI) / sampleRate; float sinX = sin(x); float cosX = cos(x); float alpha = sinX / (2.0f * qFactor); float _a0 = 1.0f + alpha; float _a1 = -2.0f * cosX; float _a2 = 1.0f - alpha; float _b0 = alpha; float _b1 = 0.0f; float _b2 = -alpha; filter->y2 = 0; filter->y1 = 0; filter->x2 = 0; filter->x1 = 0; filter->b0 = _b0 / _a0; filter->b1 = _b1 / _a0; filter->b2 = _b2 / _a0; filter->a1 = -_a1 / _a0; filter->a2 = -_a2 / _a0; } float apply_frequency_filter(BiquadFilter* filter, float input) { float out = input*filter->b0+filter->x1*filter->b1+filter->x2*filter->b2+filter->y1*filter->a1+filter->y2*filter->a2; filter->y2 = filter->y1; filter->y1 = out; filter->x2 = filter->x1; filter->x1 = input; return out; } float hard_clip(float sample, float threshold) { if (sample > threshold) { return threshold; // Clip to the upper threshold } else if (sample < -threshold) { return -threshold; // Clip to the lower threshold } else { return sample; // No clipping } } float voltage_db_to_voltage(float db) { return powf(10.0f, db / 20.0f); } float power_db_to_voltage(float db) { return powf(10.0f, db / 10.0f); } float voltage_to_voltage_db(float linear) { return 20.0f * log10f(fmaxf(linear, 1e-10f)); // Avoid log(0) } float voltage_to_power_db(float linear) { return 10.0f * log10f(fmaxf(linear, 1e-10f)); // Avoid log(0) } static float compute_gain_reduction(float input_db, float threshold, float ratio, float knee) { float gain_reduction = 0.0f; if (knee > 0.0f && input_db > (threshold - knee / 2.0f) && input_db < (threshold + knee / 2.0f)) { float knee_range = input_db - (threshold - knee / 2.0f); float knee_factor = knee_range * knee_range / (2.0f * knee); gain_reduction = (ratio - 1.0f) * knee_factor / ratio; } else if (input_db > threshold) { gain_reduction = (threshold - input_db) * (1.0f - 1.0f / ratio); } return gain_reduction; } void init_compressor(Compressor *compressor, float threshold, float ratio, float knee, float makeup_gain, float attack, float release, float rmsTime, float sample_rate) { compressor->threshold = threshold; compressor->ratio = ratio; compressor->knee = knee; compressor->makeup_gain = makeup_gain; compressor->attack = attack; compressor->release = release; compressor->sample_rate = sample_rate; compressor->gainReduction = 0.0f; compressor->rmsEnv = 0.0f; compressor->rmsTime = rmsTime; } float peak_compress(Compressor *compressor, float sample) { float input_level_db = linear_to_db(fabsf(sample)); float desired_gain_reduction = compute_gain_reduction(input_level_db, compressor->threshold, compressor->ratio, compressor->knee); float attack_coef = expf(-1.0f / (compressor->sample_rate * compressor->attack)); float release_coef = expf(-1.0f / (compressor->sample_rate * compressor->release)); float coef = (fabsf(desired_gain_reduction) > fabsf(compressor->gainReduction)) ? attack_coef : release_coef; compressor->gainReduction = desired_gain_reduction + coef * (compressor->gainReduction - desired_gain_reduction); float gain = db_to_linear(compressor->gainReduction + compressor->makeup_gain); return sample * gain; } float rms_compress(Compressor *compressor, float sample) { float rms_coef = expf(-1.0f / (compressor->sample_rate * compressor->rmsTime)); float squared_input = sample * sample; compressor->rmsEnv = squared_input + rms_coef * (compressor->rmsEnv - squared_input); float input_level_db = linear_to_db(sqrtf(fmaxf(compressor->rmsEnv, 1e-9f))); float desired_gain_reduction = compute_gain_reduction(input_level_db, compressor->threshold, compressor->ratio, compressor->knee); float attack_coef = expf(-1.0f / (compressor->sample_rate * compressor->attack)); float release_coef = expf(-1.0f / (compressor->sample_rate * compressor->release)); float coef = (fabsf(desired_gain_reduction) > fabsf(compressor->gainReduction)) ? attack_coef : release_coef; compressor->gainReduction = desired_gain_reduction + coef * (compressor->gainReduction - desired_gain_reduction); float gain = db_to_linear(compressor->gainReduction + compressor->makeup_gain); return sample * gain; } void init_compressor_stereo(StereoCompressor *compressor, float threshold, float ratio, float knee, float makeup_gain, float attack, float release, float rmsTime, float sample_rate) { compressor->threshold = threshold; compressor->ratio = ratio; compressor->knee = knee; compressor->makeup_gain = makeup_gain; compressor->attack = attack; compressor->release = release; compressor->sample_rate = sample_rate; compressor->gainReduction = 0.0f; compressor->rmsEnv = 0.0f; compressor->rmsEnv2 = 0.0f; compressor->rmsTime = rmsTime; } float peak_compress_stereo(StereoCompressor *compressor, float l, float r, float *output_r) { float max_level = fmaxf(fabsf(l), fabsf(r)); float input_level_db = linear_to_db(max_level); float desired_gain_reduction = compute_gain_reduction(input_level_db, compressor->threshold, compressor->ratio, compressor->knee); float attack_coef = expf(-1.0f / (compressor->sample_rate * compressor->attack)); float release_coef = expf(-1.0f / (compressor->sample_rate * compressor->release)); float coef = (fabsf(desired_gain_reduction) > fabsf(compressor->gainReduction)) ? attack_coef : release_coef; compressor->gainReduction = desired_gain_reduction + coef * (compressor->gainReduction - desired_gain_reduction); float gain = db_to_linear(compressor->gainReduction + compressor->makeup_gain); *output_r = r * gain; return l * gain; } float rms_compress_stereo(StereoCompressor *compressor, float l, float r, float *output_r) { float rms_coef = expf(-1.0f / (compressor->sample_rate * compressor->rmsTime)); float squared_input1 = l * l; float squared_input2 = r * r; compressor->rmsEnv = squared_input1 + rms_coef * (compressor->rmsEnv - squared_input1); compressor->rmsEnv2 = squared_input2 + rms_coef * (compressor->rmsEnv2 - squared_input2); float max_rms = fmaxf(compressor->rmsEnv, compressor->rmsEnv2); float input_level_db = linear_to_db(sqrtf(fmaxf(max_rms, 1e-9f))); float desired_gain_reduction = compute_gain_reduction(input_level_db, compressor->threshold, compressor->ratio, compressor->knee); float attack_coef = expf(-1.0f / (compressor->sample_rate * compressor->attack)); float release_coef = expf(-1.0f / (compressor->sample_rate * compressor->release)); float coef = (fabsf(desired_gain_reduction) > fabsf(compressor->gainReduction)) ? attack_coef : release_coef; compressor->gainReduction = desired_gain_reduction + coef * (compressor->gainReduction - desired_gain_reduction); float gain = db_to_linear(compressor->gainReduction + compressor->makeup_gain); *output_r = r * gain; return l * gain; }