#include "stereo_encoder.h" #ifdef STEREO_SSB static void init_delay_line(struct delay_line_t *delay_line, uint32_t sample_rate) { delay_line->buffer = malloc(sample_rate * sizeof(float)); memset(delay_line->buffer, 0, sample_rate * sizeof(float)); } static void set_delay_line(struct delay_line_t *delay_line, uint32_t new_delay) { delay_line->delay = new_delay; } static inline float delay_line(struct delay_line_t *delay_line, float in) { delay_line->buffer[delay_line->idx++] = in; if (delay_line->idx >= delay_line->delay) delay_line->idx = 0; return delay_line->buffer[delay_line->idx]; } static void exit_delay_line(struct delay_line_t *delay_line) { free(delay_line->buffer); } #endif // Multiplier is the multiplier to get to 19 khz void init_stereo_encoder(StereoEncoder* st, uint8_t multiplier, Oscillator* osc, float audio_volume, float pilot_volume) { st->multiplier = multiplier; st->osc = osc; st->pilot_volume = pilot_volume; st->audio_volume = audio_volume; #ifdef STEREO_SSB init_delay_line(&st->delay, STEREO_SSB*2+1); #endif } #ifdef STEREO_SSB float stereo_encode(StereoEncoder* st, uint8_t enabled, float left, float right, firhilbf *hilbert) { #else float stereo_encode(StereoEncoder* st, uint8_t enabled, float left, float right) { #endif float mid = (left+right) * 0.5f; if(!enabled) return mid * st->audio_volume; mid = delay_line(&st->delay, mid); float half_audio = st->audio_volume * 0.5f; float side = (left-right) * 0.5f; #ifdef STEREO_SSB float complex stereo_hilbert; firhilbf_r2c_execute(*hilbert, side, &stereo_hilbert); float signalx2cos = get_oscillator_cos_multiplier_ni(st->osc, st->multiplier * 2.0f); #endif float signalx1 = get_oscillator_sin_multiplier_ni(st->osc, st->multiplier); float signalx2 = get_oscillator_sin_multiplier_ni(st->osc, st->multiplier * 2.0f); #ifdef STEREO_SSB float stereo = (crealf(stereo_hilbert) * signalx2cos) + (cimagf(stereo_hilbert) * signalx2); return (mid*half_audio) + (signalx1*st->pilot_volume) + (stereo * half_audio); #else return (mid*half_audio) + (signalx1*st->pilot_volume) + ((side*signalx2) * half_audio); #endif }