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maybe this fixes something
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@@ -30,7 +30,7 @@ void init_bs412(BS412Compressor* mpx, float mpx_deviation, float target_power, f
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float bs412_compress(BS412Compressor* mpx, float sample) {
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float bs412_compress(BS412Compressor* mpx, float sample) {
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if(mpx->lookahead_counter > BS412_LOOKAHEAD) mpx->lookahead_counter = 0;
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if(mpx->lookahead_counter > BS412_LOOKAHEAD) mpx->lookahead_counter = 0;
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float process_sample = mpx->lookahead_samples[BS412_LOOKAHEAD-mpx->lookahead_counter]; // get sample from the other end
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float process_sample = mpx->lookahead_samples[BS412_LOOKAHEAD - 1 - mpx->lookahead_counter]; // get sample from the other end
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mpx->lookahead_samples[mpx->lookahead_counter++] = sample; // write to the first end
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mpx->lookahead_samples[mpx->lookahead_counter++] = sample; // write to the first end
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mpx->average += process_sample * process_sample * mpx->mpx_deviation * mpx->mpx_deviation;
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mpx->average += process_sample * process_sample * mpx->mpx_deviation * mpx->mpx_deviation;
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