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@@ -48,7 +48,7 @@ float bs412_compress(BS412Compressor* mpx, float sample) {
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mpx->average_counter = 1;
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}
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float target_gain = mpx->target / (modulation_power + 1e-9f);
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float target_gain = powf(10.0f, mpx->target - modulation_power / 20.0f);
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if (modulation_power > mpx->target) {
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mpx->gain = mpx->attack * mpx->gain + (1.0f - mpx->attack) * target_gain;
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} else {
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