import log95 from collections.abc import Sequence from subprocess import Popen from dataclasses import dataclass from pathlib import Path @dataclass class Track: path: Path fade_out: bool fade_in: bool official: bool args: dict[str, str] | None offset: float = 0.0 @dataclass class Process: process: Popen track: str started_at: float duration: float class Skeleton_ProcessManager: processes: list[Process] def _get_audio_duration(self, file_path): ... def play(self, track: Track, fade_time: int=5) -> Process: ... def anything_playing(self) -> bool: ... def stop_all(self, timeout: float | None = None) -> None: ... def wait_all(self, timeout: float | None = None) -> None: ... class BaseIMCModule: """ This is not a module to be used but rather a placeholder IMC api to be used in other modules """ def imc(self, imc: 'InterModuleCommunication') -> None: """ Receive an IMC object """ self._imc = imc def imc_data(self, source: 'BaseIMCModule', source_name: str | None, data: object, broadcast: bool) -> object: """ React to IMC data """ return None class ProcmanCommunicator(BaseIMCModule): def __init__(self, procman: Skeleton_ProcessManager) -> None: self.procman = procman def imc(self, imc: 'InterModuleCommunication') -> None: super().imc(imc) self._imc.register(self, "procman") def imc_data(self, source: BaseIMCModule, source_name: str | None, data: object, broadcast: bool) -> object: if broadcast: return if isinstance(data, str) and data.lower().strip() == "raw": return self.procman elif isinstance(data, dict): op = data.get("op") if not op: return if int(op) == 0: return {"op": 0, "arg": "pong"} elif int(op) == 1: if arg := data.get("arg"): return {"op": 1, "arg": self.procman._get_audio_duration(arg)} else: return elif int(op) == 2: self.procman.stop_all(data.get("timeout", None)) return {"op": 2} elif int(op) == 3: return {"op": 3, "arg": self.procman.processes} elif int(op) == 4: return {"op": 4, "arg": self.procman.anything_playing()} class PlayerModule(BaseIMCModule): """ Simple passive observer, this allows you to send the current track the your RDS encoder, or to your website """ def on_new_playlist(self, playlist: list[Track]) -> None: """This is called every new playlist""" pass def on_new_track(self, index: int, track: Track) -> None: """ Called on every track including the ones added by the active modifier, you can check for that comparing the playlists[index] and the track """ pass def progress(self, index: int, track: Track, elapsed: float, total: float, real_total: float) -> None: """ Real total and total differ in that, total is how much the track lasts, but real_total will be for how long we will play it for Runs at a frequency around 1 Hz Please don't put any blocking or code that takes time """ pass class PlaylistModifierModule: """ Playlist modifier, this type of module allows you to shuffle, or put jingles into your playlist """ def modify(self, global_args: dict, playlist: list[Track]) -> list[Track] | None: """ global_args are playlist global args (see radioPlayer_playlist_file.txt) """ return playlist # No IMC, as we only run on new playlists class PlaylistAdvisor(BaseIMCModule): """ Only one of a playlist advisor can be loaded. This module picks the playlist file to play, this can be a scheduler or just a static file """ def advise(self, arguments: str | None) -> Path | None: """ Arguments are the arguments passed to the program on startup """ return Path("/path/to/playlist.txt") def new_playlist(self) -> bool: """ Whether to play a new playlist, if this is True, then the player will refresh and fetch a new playlist, calling advise """ return False class ActiveModifier(BaseIMCModule): """ This changes the next song to be played live, which means that this picks the next song, not the playlist, but this is affected by the playlist """ def arguments(self, arguments: str | None) -> None: """ Called at start up with the program arguments """ pass def play(self, index:int, track: Track) -> tuple[Track, bool] | tuple[None, None]: """ Returns a tuple, in the first case where a is the track and b is a bool, b corresponds to whether to extend the playlist, set to true when adding content instead of replacing it When None, None is returned then that is treated as a skip, meaning the core will skip this song """ return track, False def on_new_playlist(self, playlist: list[Track]) -> None: """ Same behaviour as the basic module function """ pass class InterModuleCommunication: def __init__(self, modules: Sequence[BaseIMCModule | None]) -> None: self.modules = modules self.names_modules: dict[str, BaseIMCModule] = {} for module in modules: if module: module.imc(self) def broadcast(self, source: BaseIMCModule, data: object) -> None: """ Send data to all modules, other than ourself """ source_name = next((k for k, v in self.names_modules.items() if v is source), None) for module in [f for f in self.modules if f is not source]: if module: module.imc_data(source, source_name, data, True) def register(self, module: BaseIMCModule, name: str) -> bool: """ Register our module with a name, so we can be sent data via the send function """ if name in self.names_modules.keys(): return False self.names_modules[name] = module return True def send(self, source: BaseIMCModule, name: str, data: object) -> object: """ Sends the data to a named module, and return its response """ if not name in self.names_modules.keys(): raise Exception return self.names_modules[name].imc_data(source, next((k for k, v in self.names_modules.items() if v is source), None), data, False)