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https://github.com/radio95-rnt/RadioPlayer.git
synced 2026-02-27 06:03:52 +01:00
cross to cross
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@@ -42,6 +42,7 @@ state_thread = None
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state_lock = threading.Lock()
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# Crossfade management
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cross_for_cross_time = 0
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current_process = None
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next_process = None
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process_lock = threading.Lock()
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@@ -329,7 +330,7 @@ def play_audio_with_crossfade(current_track_path, next_track_path=None, resume_s
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return None
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def play_playlist(playlist_path, custom_playlist: bool=False, play_newest_first=False, do_shuffle=True):
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global current_process, next_process
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global current_process, next_process, cross_for_cross_time
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last_modified_time = get_playlist_modification_time(playlist_path)
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tracks = load_playlist(playlist_path)
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if not tracks:
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@@ -362,7 +363,44 @@ def play_playlist(playlist_path, custom_playlist: bool=False, play_newest_first=
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random.shuffle(tracks)
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for i, track in enumerate(tracks[start_index:], start_index):
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if current_process: current_process.wait() # wait
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track_path = os.path.abspath(os.path.expanduser(track))
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track_name = os.path.basename(track_path)
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if current_process:
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time.sleep(cross_for_cross_time)
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# Check if we need to stop due to control files
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action = check_control_files()
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if action == "quit":
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stop_all_processes()
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clear_state()
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exit()
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elif action == "reload":
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logger.info("Reload requested during playback...")
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stop_all_processes()
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return "reload"
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logger.info(f"Starting cross-to-cross to: {os.path.basename(track_name)}")
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with process_lock:
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next_process = create_audio_process(track_path, fade_in=True, fade_out=True)
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update_rds(track_name)
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# Wait for crossfade to complete
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time.sleep(CROSSFADE_DURATION * 1.5)
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with process_lock:
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if current_process and current_process.poll() is None:
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try:
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current_process.terminate()
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current_process.wait(timeout=2)
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except (subprocess.TimeoutExpired, ProcessLookupError):
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pass
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current_process = next_process
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next_process = None
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else:
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# No crossfade, just wait for current track to finish
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current_process.wait()
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with process_lock:
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current_process = None
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current_modified_time = get_playlist_modification_time(playlist_path)
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if current_modified_time > last_modified_time:
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@@ -403,9 +441,6 @@ def play_playlist(playlist_path, custom_playlist: bool=False, play_newest_first=
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clear_current_state()
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return
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track_path = os.path.abspath(os.path.expanduser(track))
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track_name = os.path.basename(track_path)
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# Update state before playing
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update_current_state(track_path, playlist_path, i)
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@@ -429,9 +464,16 @@ def play_playlist(playlist_path, custom_playlist: bool=False, play_newest_first=
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logger.warning(f"Could not get duration for {track_path}, playing without crossfade")
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play_single_track(track_path, resume_seconds)
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return
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cross_for_cross_time = get_audio_duration(track_path)
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if not cross_for_cross_time:
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logger.warning(f"Could not get duration for {track_path}, playing without crossfade")
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play_single_track(track_path, resume_seconds)
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play_single_track(next_track_path)
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return
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# Calculate when to start the next track (5 seconds before end)
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crossfade_start_time = max(0, duration - CROSSFADE_DURATION - resume_seconds)
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cross_for_cross_time = max(0, cross_for_cross_time - CROSSFADE_DURATION)
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# Start current track with fade in
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with process_lock:
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@@ -455,6 +497,7 @@ def play_playlist(playlist_path, custom_playlist: bool=False, play_newest_first=
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logger.info(f"Starting crossfade to: {os.path.basename(next_track_path)}")
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with process_lock:
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next_process = create_audio_process(next_track_path, fade_in=True, fade_out=True)
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update_rds(next_track_path)
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# Wait for crossfade to complete
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time.sleep(CROSSFADE_DURATION * 1.5)
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@@ -475,8 +518,7 @@ def play_playlist(playlist_path, custom_playlist: bool=False, play_newest_first=
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current_process = None
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# Clear state after track finishes
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clear_current_state()
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update_current_state(next_track_path, playlist_path, i+1)
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# Check control files after each song
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action = check_control_files()
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