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fm-dx-webserver/server/stream/index.js
2024-03-20 22:30:57 +01:00

61 lines
2.9 KiB
JavaScript

const { spawn } = require('child_process');
const consoleCmd = require('../console.js');
const { configName, serverConfig, configUpdate, configSave } = require('../server_config');
const { logDebug, logError, logInfo, logWarn } = require('../console');
const commandExists = require('command-exists-promise');
// Check if FFmpeg is installed
commandExists('ffmpeg')
.then(exists => {
if (exists) {
logInfo("An existing installation of ffmpeg found, enabling audio stream.");
enableAudioStream();
} else {
logError("No ffmpeg installation found. Audio stream won't be available.");
}
})
function enableAudioStream() {
var ffmpegCommand;
serverConfig.webserver.webserverPort = Number(serverConfig.webserver.webserverPort);
// Specify the command and its arguments
const command = 'ffmpeg';
const flags = `-fflags +nobuffer+flush_packets -flags low_delay -rtbufsize 6192 -probesize 32`;
const codec = `-acodec pcm_s16le -ar 48000 -ac ${serverConfig.audio.audioChannels}`;
const output = `-f s16le -fflags +nobuffer+flush_packets -packetsize 384 -flush_packets 1 -bufsize 960`;
// Combine all the settings for the ffmpeg command
if (process.platform === 'win32') {
// Windows
ffmpegCommand = `${flags} -f dshow -audio_buffer_size 50 -i audio="${serverConfig.audio.audioDevice}" ${codec} ${output} pipe:1 | node stream/3las.server.js -port ${serverConfig.webserver.webserverPort + 10} -samplerate 48000 -channels ${serverConfig.audio.audioChannels}`;
} else {
// Linux
ffmpegCommand = `${flags} -f alsa -i "${serverConfig.audio.softwareMode && serverConfig.audio.softwareMode == true ? 'plug' : ''}${serverConfig.audio.audioDevice}" ${codec} ${output} pipe:1 | node stream/3las.server.js -port ${serverConfig.webserver.webserverPort + 10} -samplerate 48000 -channels ${serverConfig.audio.audioChannels}`;
}
consoleCmd.logInfo("Using audio device: " + serverConfig.audio.audioDevice);
consoleCmd.logInfo(`Launching audio stream on internal port ${serverConfig.webserver.webserverPort + 10}.`);
// Spawn the child process
if(serverConfig.audio.audioDevice.length > 2) {
const childProcess = spawn(command, [ffmpegCommand], { shell: true });
// Handle the output of the child process (optional)
childProcess.stdout.on('data', (data) => {
consoleCmd.logFfmpeg(`stdout: ${data}`);
});
childProcess.stderr.on('data', (data) => {
consoleCmd.logFfmpeg(`stderr: ${data}`);
});
// Handle the child process exit event
childProcess.on('close', (code) => {
consoleCmd.logFfmpeg(`Child process exited with code ${code}`);
});
// You can also listen for the 'error' event in case the process fails to start
childProcess.on('error', (err) => {
consoleCmd.logFfmpeg(`Error starting child process: ${err}`);
});
}
}