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Fix checkKey function conflict
Merge in changes accidentally reverted by modifications
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@@ -315,26 +315,36 @@ function getCurrentFreq() {
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function checkKey(e) {
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e = e || window.event;
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// Check if any input element is focused using jQuery
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if ($('input:focus').length > 0) {
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return; // Do nothing if an input is focused
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}
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getCurrentFreq();
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if (socket.readyState === WebSocket.OPEN) {
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if (e.keyCode == '82') { // RDS Reset (R key)
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socket.send("T" + (currentFreq.toFixed(1) * 1000));
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}
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if (e.keyCode == '38') {
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let smallStep = (currentFreq > 30) ? 10 : 1;
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socket.send("T" + (Math.round(currentFreq*1000) + smallStep));
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}
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else if (e.keyCode == '40') {
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let smallStep = (currentFreq > 30) ? 10 : 1;
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socket.send("T" + (Math.round(currentFreq*1000) - smallStep));
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}
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else if (e.keyCode == '37') {
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tuneDown();
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}
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else if (e.keyCode == '39') {
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tuneUp();
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switch (e.keyCode) {
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case 82: // RDS Reset (R key)
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socket.send("T" + (currentFreq.toFixed(1) * 1000));
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break;
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case 38:
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let smallStep = (currentFreq > 30) ? 10 : 1;
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socket.send("T" + (Math.round(currentFreq*1000) + smallStep));
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break;
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case 40:
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let smallStep = (currentFreq > 30) ? 10 : 1;
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socket.send("T" + (Math.round(currentFreq*1000) - smallStep));
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break;
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case 37:
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tuneDown();
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break;
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case 39:
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tuneUp();
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break;
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default:
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// Handle default case if needed
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break;
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}
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}
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}
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