Files
TEF6686_ESP32/lib/TFT_eSPI/TFT_eSPI.cpp

4609 lines
126 KiB
C++

#include "TFT_eSPI.h"
#include <Arduino.h>
#include <SPI.h>
SPIClass spi = SPIClass(VSPI);
spi_device_handle_t dmaHAL;
spi_host_device_t spi_host = VSPI_HOST;
volatile uint32_t* _spi_cmd = (volatile uint32_t*)(SPI_CMD_REG(SPI_PORT));
volatile uint32_t* _spi_user = (volatile uint32_t*)(SPI_USER_REG(SPI_PORT));
volatile uint32_t* _spi_mosi_dlen = (volatile uint32_t*)(SPI_MOSI_DLEN_REG(SPI_PORT));
volatile uint32_t* _spi_w = (volatile uint32_t*)(SPI_W0_REG(SPI_PORT));
void TFT_eSPI::pushBlock(uint16_t color, uint32_t len) {
volatile uint32_t* spi_w = _spi_w;
uint32_t color32 = (color<<8 | color >>8)<<16 | (color<<8 | color >>8);
uint32_t i = 0;
uint32_t rem = len & 0x1F;
len = len - rem;
if (rem) {
while (*_spi_cmd&SPI_USR);
for (i=0; i < rem; i+=2) *spi_w++ = color32;
*_spi_mosi_dlen = (rem << 4) - 1;
*_spi_cmd = SPI_USR;
if (!len) return;
i = i>>1; while(i++<16) *spi_w++ = color32;
}
while (*_spi_cmd&SPI_USR);
if (!rem) while (i++<16) *spi_w++ = color32;
*_spi_mosi_dlen = 511;
while(len) {
while (*_spi_cmd&SPI_USR);
*_spi_cmd = SPI_USR;
len -= 32;
}
}
void TFT_eSPI::pushSwapBytePixels(const void* data_in, uint32_t len) {
uint8_t* data = (uint8_t*)data_in;
uint32_t color[16];
if (len > 31) {
WRITE_PERI_REG(SPI_MOSI_DLEN_REG(SPI_PORT), 511);
while(len>31) {
uint32_t i = 0;
while(i<16) {
color[i++] = DAT8TO32(data);
data+=4;
}
while (READ_PERI_REG(SPI_CMD_REG(SPI_PORT))&SPI_USR);
WRITE_PERI_REG(SPI_W0_REG(SPI_PORT), color[0]);
WRITE_PERI_REG(SPI_W1_REG(SPI_PORT), color[1]);
WRITE_PERI_REG(SPI_W2_REG(SPI_PORT), color[2]);
WRITE_PERI_REG(SPI_W3_REG(SPI_PORT), color[3]);
WRITE_PERI_REG(SPI_W4_REG(SPI_PORT), color[4]);
WRITE_PERI_REG(SPI_W5_REG(SPI_PORT), color[5]);
WRITE_PERI_REG(SPI_W6_REG(SPI_PORT), color[6]);
WRITE_PERI_REG(SPI_W7_REG(SPI_PORT), color[7]);
WRITE_PERI_REG(SPI_W8_REG(SPI_PORT), color[8]);
WRITE_PERI_REG(SPI_W9_REG(SPI_PORT), color[9]);
WRITE_PERI_REG(SPI_W10_REG(SPI_PORT), color[10]);
WRITE_PERI_REG(SPI_W11_REG(SPI_PORT), color[11]);
WRITE_PERI_REG(SPI_W12_REG(SPI_PORT), color[12]);
WRITE_PERI_REG(SPI_W13_REG(SPI_PORT), color[13]);
WRITE_PERI_REG(SPI_W14_REG(SPI_PORT), color[14]);
WRITE_PERI_REG(SPI_W15_REG(SPI_PORT), color[15]);
SET_PERI_REG_MASK(SPI_CMD_REG(SPI_PORT), SPI_USR);
len -= 32;
}
}
if (len > 15)
{
uint32_t i = 0;
while(i<8)
{
color[i++] = DAT8TO32(data);
data+=4;
}
while (READ_PERI_REG(SPI_CMD_REG(SPI_PORT))&SPI_USR);
WRITE_PERI_REG(SPI_MOSI_DLEN_REG(SPI_PORT), 255);
WRITE_PERI_REG(SPI_W0_REG(SPI_PORT), color[0]);
WRITE_PERI_REG(SPI_W1_REG(SPI_PORT), color[1]);
WRITE_PERI_REG(SPI_W2_REG(SPI_PORT), color[2]);
WRITE_PERI_REG(SPI_W3_REG(SPI_PORT), color[3]);
WRITE_PERI_REG(SPI_W4_REG(SPI_PORT), color[4]);
WRITE_PERI_REG(SPI_W5_REG(SPI_PORT), color[5]);
WRITE_PERI_REG(SPI_W6_REG(SPI_PORT), color[6]);
WRITE_PERI_REG(SPI_W7_REG(SPI_PORT), color[7]);
SET_PERI_REG_MASK(SPI_CMD_REG(SPI_PORT), SPI_USR);
len -= 16;
}
if (len)
{
while (READ_PERI_REG(SPI_CMD_REG(SPI_PORT))&SPI_USR);
WRITE_PERI_REG(SPI_MOSI_DLEN_REG(SPI_PORT), (len << 4) - 1);
for (uint32_t i=0; i <= (len<<1); i+=4) {
WRITE_PERI_REG(SPI_W0_REG(SPI_PORT)+i, DAT8TO32(data)); data+=4;
}
SET_PERI_REG_MASK(SPI_CMD_REG(SPI_PORT), SPI_USR);
}
while (READ_PERI_REG(SPI_CMD_REG(SPI_PORT))&SPI_USR);
}
void TFT_eSPI::pushPixels(const void* data_in, uint32_t len){
if(_swapBytes) {
pushSwapBytePixels(data_in, len);
return;
}
uint32_t *data = (uint32_t*)data_in;
if (len > 31) {
WRITE_PERI_REG(SPI_MOSI_DLEN_REG(SPI_PORT), 511);
while(len>31) {
while (READ_PERI_REG(SPI_CMD_REG(SPI_PORT))&SPI_USR);
WRITE_PERI_REG(SPI_W0_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W1_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W2_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W3_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W4_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W5_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W6_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W7_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W8_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W9_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W10_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W11_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W12_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W13_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W14_REG(SPI_PORT), *data++);
WRITE_PERI_REG(SPI_W15_REG(SPI_PORT), *data++);
SET_PERI_REG_MASK(SPI_CMD_REG(SPI_PORT), SPI_USR);
len -= 32;
}
}
if (len) {
while (READ_PERI_REG(SPI_CMD_REG(SPI_PORT))&SPI_USR);
WRITE_PERI_REG(SPI_MOSI_DLEN_REG(SPI_PORT), (len << 4) - 1);
for (uint32_t i=0; i <= (len<<1); i+=4) WRITE_PERI_REG((SPI_W0_REG(SPI_PORT) + i), *data++);
SET_PERI_REG_MASK(SPI_CMD_REG(SPI_PORT), SPI_USR);
}
while (READ_PERI_REG(SPI_CMD_REG(SPI_PORT))&SPI_USR);
}
void TFT_eSPI::dmaWait()
{
if (!DMA_Enabled || !spiBusyCheck) return;
spi_transaction_t *rtrans;
esp_err_t ret;
for (int i = 0; i < spiBusyCheck; ++i) {
ret = spi_device_get_trans_result(dmaHAL, &rtrans, portMAX_DELAY);
assert(ret == ESP_OK);
}
spiBusyCheck = 0;
}
bool TFT_eSPI::initDMA(bool ctrl_cs)
{
if (DMA_Enabled) return false;
esp_err_t ret;
spi_bus_config_t buscfg = {
.mosi_io_num = TFT_MOSI,
.miso_io_num = TFT_MISO,
.sclk_io_num = TFT_SCLK,
.quadwp_io_num = -1,
.quadhd_io_num = -1,
.data4_io_num = -1,
.data5_io_num = -1,
.data6_io_num = -1,
.data7_io_num = -1,
.max_transfer_sz = TFT_WIDTH * TFT_HEIGHT * 2 + 8, // TFT screen size
.flags = 0,
.intr_flags = 0
};
int8_t pin = -1;
if (ctrl_cs) pin = TFT_CS;
spi_device_interface_config_t devcfg = {
.command_bits = 0,
.address_bits = 0,
.dummy_bits = 0,
.mode = TFT_SPI_MODE,
.duty_cycle_pos = 0,
.cs_ena_pretrans = 0,
.cs_ena_posttrans = 0,
.clock_speed_hz = SPI_FREQUENCY,
.input_delay_ns = 0,
.spics_io_num = pin,
.flags = SPI_DEVICE_NO_DUMMY, //0,
.queue_size = 1,
.pre_cb = 0,
.post_cb = 0
};
ret = spi_bus_initialize(spi_host, &buscfg, 1);
ESP_ERROR_CHECK(ret);
ret = spi_bus_add_device(spi_host, &devcfg, &dmaHAL);
ESP_ERROR_CHECK(ret);
DMA_Enabled = true;
spiBusyCheck = 0;
return true;
}
// Clipping macro for pushImage
#define PI_CLIP \
if (_vpOoB) return; \
x+= _xDatum; \
y+= _yDatum; \
\
if ((x >= _vpW) || (y >= _vpH)) return; \
\
int32_t dx = 0; \
int32_t dy = 0; \
int32_t dw = w; \
int32_t dh = h; \
\
if (x < _vpX) { dx = _vpX - x; dw -= dx; x = _vpX; } \
if (y < _vpY) { dy = _vpY - y; dh -= dy; y = _vpY; } \
\
if ((x + dw) > _vpW ) dw = _vpW - x; \
if ((y + dh) > _vpH ) dh = _vpH - y; \
\
if (dw < 1 || dh < 1) return;
inline void TFT_eSPI::begin_tft_write() {
if (locked) {
locked = false; // Flag to show SPI access now unlocked
spi.beginTransaction(SPISettings(spi_write_speed * 1000000, MSBFIRST, TFT_SPI_MODE));
CS_L;
SET_BUS_WRITE_MODE;
}
}
void TFT_eSPI::begin_nin_write() {
if (locked) {
locked = false; // Flag to show SPI access now unlocked
spi.beginTransaction(SPISettings(spi_write_speed * 1000000, MSBFIRST, TFT_SPI_MODE));
CS_L;
SET_BUS_WRITE_MODE;
}
}
inline void TFT_eSPI::end_tft_write() {
if(!inTransaction) { // Flag to stop ending transaction during multiple graphics calls
if (!locked) { // Locked when beginTransaction has been called
locked = true; // Flag to show SPI access now locked
SPI_BUSY_CHECK; // Check send complete and clean out unused rx data
CS_H;
SET_BUS_READ_MODE; // In case bus has been configured for tx only
spi.endTransaction();
}
}
}
inline void TFT_eSPI::end_nin_write() {
if(!inTransaction) { // Flag to stop ending transaction during multiple graphics calls
if (!locked) { // Locked when beginTransaction has been called
locked = true; // Flag to show SPI access now locked
SPI_BUSY_CHECK; // Check send complete and clean out unused rx data
CS_H;
SET_BUS_READ_MODE; // In case SPI has been configured for tx only
spi.endTransaction();
}
}
}
inline void TFT_eSPI::begin_tft_read() {
dmaWait();
if (locked) {
locked = false;
spi.beginTransaction(SPISettings(SPI_READ_FREQUENCY, MSBFIRST, TFT_SPI_MODE));
CS_L;
}
SET_BUS_READ_MODE;
}
inline void TFT_eSPI::end_tft_read() {
if(!inTransaction) {
if (!locked) {
locked = true;
CS_H;
spi.endTransaction();
}
}
SET_BUS_WRITE_MODE;
}
void TFT_eSPI::setViewport(int32_t x, int32_t y, int32_t w, int32_t h, bool vpDatum)
{
_xDatum = x;
_yDatum = y;
_xWidth = w;
_yHeight = h;
_vpDatum = false;
_vpOoB = false;
_vpX = 0;
_vpY = 0;
_vpW = width();
_vpH = height();
if (x<0) { w += x; x = 0; }
if (y<0) { h += y; y = 0; }
if ((x + w) > width() ) { w = width() - x; }
if ((y + h) > height() ) { h = height() - y; }
if (w < 1 || h < 1) {
_xDatum = 0;
_yDatum = 0;
_xWidth = width();
_yHeight = height();
_vpOoB = true;
return;
}
if (!vpDatum) {
_xDatum = 0;
_yDatum = 0;
_xWidth = width();
_yHeight = height();
}
_vpX = x;
_vpY = y;
_vpW = x + w;
_vpH = y + h;
_vpDatum = vpDatum;
}
void TFT_eSPI::setSPISpeed(uint8_t speed) {
if(speed > 0 && speed < 80) spi_write_speed = speed;
}
void TFT_eSPI::resetViewport() {
_vpDatum = _vpOoB = false;
_xDatum = _yDatum = _vpX = _vpY = 0;
_vpW = _xWidth = width();
_vpH = _yHeight = height();
}
bool TFT_eSPI::clipWindow(int32_t *xs, int32_t *ys, int32_t *xe, int32_t *ye)
{
if (_vpOoB) return false; // Area is outside of viewport
*xs+= _xDatum;
*ys+= _yDatum;
*xe+= _xDatum;
*ye+= _yDatum;
if ((*xs >= _vpW) || (*ys >= _vpH)) return false; // Area is outside of viewport
if ((*xe < _vpX) || (*ye < _vpY)) return false; // Area is outside of viewport
// Crop drawing area bounds
if (*xs < _vpX) *xs = _vpX;
if (*ys < _vpY) *ys = _vpY;
if (*xe > _vpW) *xe = _vpW - 1;
if (*ye > _vpH) *ye = _vpH - 1;
return true; // Area is wholly or partially inside viewport
}
TFT_eSPI::TFT_eSPI(int16_t w, int16_t h)
{
_init_width = _width = w;
_init_height = _height = h;
resetViewport();
rotation = padX = 0;
cursor_y = cursor_x = last_cursor_x = bg_cursor_x = 0;
textfont = 0;
textsize = 1;
textcolor = bitmap_fg = 0xFFFF;
textbgcolor = bitmap_bg = 0x0000;
_fillbg = isDigits = textwrapY = false;
textwrapX = false;
textdatum = TL_DATUM;
_swapBytes = false;
locked = true;
inTransaction = false;
lockTransaction = false;
_booted = true;
addr_row = 0xFFFF;
addr_col = 0xFFFF;
_xPivot = 0;
_yPivot = 0;
}
void TFT_eSPI::initBus() {
#ifdef TFT_CS
if (TFT_CS >= 0) {
pinMode(TFT_CS, OUTPUT);
digitalWrite(TFT_CS, HIGH); // Chip select high (inactive)
}
#endif
if (TOUCH_CS >= 0) {
pinMode(TOUCH_CS, OUTPUT);
digitalWrite(TOUCH_CS, HIGH); // Chip select high (inactive)
}
#ifdef TFT_DC
if (TFT_DC >= 0) {
pinMode(TFT_DC, OUTPUT);
digitalWrite(TFT_DC, HIGH); // Data/Command high = data mode
}
#endif
if (TFT_RST >= 0) {
pinMode(TFT_RST, OUTPUT);
digitalWrite(TFT_RST, HIGH); // Set high, do not share pin with another SPI device
}
}
void TFT_eSPI::init()
{
if (_booted) {
initBus();
#if defined (TFT_MOSI) && !defined (TFT_SPI_OVERLAP)
spi.begin(TFT_SCLK, TFT_MISO, TFT_MOSI, -1); // This will set MISO to input
#else
spi.begin(); // This will set MISO to input
#endif
lockTransaction = false;
inTransaction = false;
locked = true;
#if defined (TFT_CS)
// Set to output once again in case MISO is used for CS
if (TFT_CS >= 0) {
pinMode(TFT_CS, OUTPUT);
digitalWrite(TFT_CS, HIGH); // Chip select high (inactive)
}
#endif
// Set to output once again in case MISO is used for DC
#if defined (TFT_DC)
if (TFT_DC >= 0) {
pinMode(TFT_DC, OUTPUT);
digitalWrite(TFT_DC, HIGH); // Data/Command high = data mode
}
#endif
_booted = false;
end_tft_write();
} // end of: if just _booted
// Toggle RST low to reset
if (TFT_RST >= 0) {
pinMode(TFT_RST, OUTPUT);
writecommand(0x00); // Put SPI bus in known state for TFT with CS tied low
digitalWrite(TFT_RST, HIGH);
delay(3);
digitalWrite(TFT_RST, LOW);
delay(12);
digitalWrite(TFT_RST, HIGH);
}
delay(50); // Wait for reset to complete
begin_tft_write();
#include "ILI9341_Init.h"
end_tft_write();
setRotation(rotation);
}
void TFT_eSPI::setRotation(uint8_t m) {
begin_tft_write();
#include "ILI9341_Rotation.h"
delayMicroseconds(10);
end_tft_write();
addr_row = 0xFFFF;
addr_col = 0xFFFF;
resetViewport();
}
void TFT_eSPI::spiwrite(uint8_t c) {
begin_tft_write();
tft_Write_8(c);
end_tft_write();
}
void TFT_eSPI::writecommand(uint8_t c) {
begin_tft_write();
DC_C;
tft_Write_8(c);
DC_D;
end_tft_write();
}
void TFT_eSPI::writedata(uint8_t d) {
begin_tft_write();
DC_D;
tft_Write_8(d);
CS_L;
end_tft_write();
}
uint16_t TFT_eSPI::readPixel(int32_t x0, int32_t y0) {
if (_vpOoB) return 0;
x0+= _xDatum;
y0+= _yDatum;
// Range checking
if ((x0 < _vpX) || (y0 < _vpY) ||(x0 >= _vpW) || (y0 >= _vpH)) return 0;
// This function can get called during anti-aliased font rendering
// so a transaction may be in progress
bool wasInTransaction = inTransaction;
if (inTransaction) { inTransaction= false; end_tft_write();}
uint16_t color = 0;
begin_tft_read(); // Sets CS low
readAddrWindow(x0, y0, 1, 1);
// Dummy read to throw away don't care value
tft_Read_8();
// Read the 3 RGB bytes, colour is actually only in the top 6 bits of each byte
// as the TFT stores colours as 18 bits
uint8_t r = tft_Read_8();
uint8_t g = tft_Read_8();
uint8_t b = tft_Read_8();
color = color565(r, g, b);
CS_H;
end_tft_read();
// Reinstate the transaction if one was in progress
if(wasInTransaction) { begin_tft_write(); inTransaction = true; }
return color;
}
void TFT_eSPI::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint16_t *data) {
PI_CLIP;
begin_tft_write();
inTransaction = true;
setWindow(x, y, x + dw - 1, y + dh - 1);
data += dx + dy * w;
// Check if whole image can be pushed
if (dw == w) pushPixels(data, dw * dh);
else {
// Push line segments to crop image
while (dh--) {
pushPixels(data, dw);
data += w;
}
}
inTransaction = lockTransaction;
end_tft_write();
}
void TFT_eSPI::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint16_t *data, uint16_t transp) {
PI_CLIP;
begin_tft_write();
inTransaction = true;
data += dx + dy * w;
uint16_t lineBuf[dw]; // Use buffer to minimise setWindow call count
// The little endian transp color must be byte swapped if the image is big endian
if (!_swapBytes) transp = transp >> 8 | transp << 8;
while (dh--)
{
int32_t len = dw;
uint16_t* ptr = data;
int32_t px = x, sx = x;
bool move = true;
uint16_t np = 0;
while (len--) {
if (transp != *ptr) {
if (move) { move = false; sx = px; }
lineBuf[np] = *ptr;
np++;
} else {
move = true;
if (np) {
setWindow(sx, y, sx + np - 1, y);
pushPixels((uint16_t*)lineBuf, np);
np = 0;
}
}
px++;
ptr++;
}
if (np) { setWindow(sx, y, sx + np - 1, y); pushPixels((uint16_t*)lineBuf, np); }
y++;
data += w;
}
inTransaction = lockTransaction;
end_tft_write();
}
void TFT_eSPI::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, const uint16_t *data) {
PI_CLIP;
begin_tft_write();
inTransaction = true;
data += dx + dy * w;
uint16_t buffer[dw];
setWindow(x, y, x + dw - 1, y + dh - 1);
// Fill and send line buffers to TFT
for (int32_t i = 0; i < dh; i++) {
for (int32_t j = 0; j < dw; j++) buffer[j] = pgm_read_word(&data[i * w + j]);
pushPixels(buffer, dw);
}
inTransaction = lockTransaction;
end_tft_write();
}
void TFT_eSPI::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, const uint16_t *data, uint16_t transp) {
PI_CLIP;
begin_tft_write();
inTransaction = true;
data += dx + dy * w;
uint16_t lineBuf[dw];
if (!_swapBytes) transp = transp >> 8 | transp << 8;
while (dh--) {
int32_t len = dw;
uint16_t* ptr = (uint16_t*)data;
int32_t px = x, sx = x;
bool move = true;
uint16_t np = 0;
while (len--) {
uint16_t color = pgm_read_word(ptr);
if (transp != color) {
if (move) { move = false; sx = px; }
lineBuf[np] = color;
np++;
}
else {
move = true;
if (np) {
setWindow(sx, y, sx + np - 1, y);
pushPixels(lineBuf, np);
np = 0;
}
}
px++;
ptr++;
}
if (np) { setWindow(sx, y, sx + np - 1, y); pushPixels(lineBuf, np); }
y++;
data += w;
}
inTransaction = lockTransaction;
end_tft_write();
}
void TFT_eSPI::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, const uint8_t *data, bool bpp8, uint16_t *cmap) {
PI_CLIP;
begin_tft_write();
inTransaction = true;
bool swap = _swapBytes;
setWindow(x, y, x + dw - 1, y + dh - 1); // Sets CS low and sent RAMWR
// Line buffer makes plotting faster
uint16_t lineBuf[dw];
if (bpp8) {
_swapBytes = false;
uint8_t blue[] = {0, 11, 21, 31}; // blue 2 to 5-bit colour lookup table
_lastColor = -1; // Set to illegal value
// Used to store last shifted colour
uint8_t msbColor = 0;
uint8_t lsbColor = 0;
data += dx + dy * w;
while (dh--) {
uint32_t len = dw;
uint8_t* ptr = (uint8_t*)data;
uint8_t* linePtr = (uint8_t*)lineBuf;
while(len--) {
uint32_t color = pgm_read_byte(ptr++);
// Shifts are slow so check if colour has changed first
if (color != _lastColor) {
// =====Green===== ===============Red==============
msbColor = (color & 0x1C)>>2 | (color & 0xC0)>>3 | (color & 0xE0);
// =====Green===== =======Blue======
lsbColor = (color & 0x1C)<<3 | blue[color & 0x03];
_lastColor = color;
}
*linePtr++ = msbColor;
*linePtr++ = lsbColor;
}
pushPixels(lineBuf, dw);
data += w;
}
_swapBytes = swap; // Restore old value
} else if (cmap != nullptr) {
_swapBytes = true;
w = (w+1) & 0xFFFE; // if this is a sprite, w will already be even; this does no harm.
bool splitFirst = (dx & 0x01) != 0; // split first means we have to push a single px from the left of the sprite / image
if (splitFirst) data += ((dx - 1 + dy * w) >> 1);
else data += ((dx + dy * w) >> 1);
while (dh--) {
uint32_t len = dw;
uint8_t * ptr = (uint8_t*)data;
uint16_t *linePtr = lineBuf;
uint8_t colors; // two colors in one byte
uint16_t index;
if (splitFirst) {
colors = pgm_read_byte(ptr);
index = (colors & 0x0F);
*linePtr++ = cmap[index];
len--;
ptr++;
}
while (len--) {
colors = pgm_read_byte(ptr);
index = ((colors & 0xF0) >> 4) & 0x0F;
*linePtr++ = cmap[index];
if (len--) {
index = colors & 0x0F;
*linePtr++ = cmap[index];
} else break;
ptr++;
}
pushPixels(lineBuf, dw);
data += (w >> 1);
}
_swapBytes = swap; // Restore old value
} else {
_swapBytes = false;
uint8_t * ptr = (uint8_t*)data;
uint32_t ww = (w+7)>>3; // Width of source image line in bytes
for (int32_t yp = dy; yp < dy + dh; yp++) {
uint8_t* linePtr = (uint8_t*)lineBuf;
for (int32_t xp = dx; xp < dx + dw; xp++) {
uint16_t col = (pgm_read_byte(ptr + (xp>>3)) & (0x80 >> (xp & 0x7)) );
if (col) {*linePtr++ = bitmap_fg>>8; *linePtr++ = (uint8_t) bitmap_fg;}
else {*linePtr++ = bitmap_bg>>8; *linePtr++ = (uint8_t) bitmap_bg;}
}
ptr += ww;
pushPixels(lineBuf, dw);
}
}
_swapBytes = swap; // Restore old value
inTransaction = lockTransaction;
end_tft_write();
}
void TFT_eSPI::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint8_t *data, bool bpp8, uint16_t *cmap)
{
PI_CLIP;
begin_tft_write();
inTransaction = true;
bool swap = _swapBytes;
setWindow(x, y, x + dw - 1, y + dh - 1); // Sets CS low and sent RAMWR
uint16_t lineBuf[dw];
if (bpp8) {
_swapBytes = false;
uint8_t blue[] = {0, 11, 21, 31}; // blue 2 to 5-bit colour lookup table
_lastColor = -1; // Set to illegal value
// Used to store last shifted colour
uint8_t msbColor = 0;
uint8_t lsbColor = 0;
data += dx + dy * w;
while (dh--) {
uint32_t len = dw;
uint8_t* ptr = data;
uint8_t* linePtr = (uint8_t*)lineBuf;
while(len--) {
uint32_t color = *ptr++;
// Shifts are slow so check if colour has changed first
if (color != _lastColor) {
// =====Green===== ===============Red==============
msbColor = (color & 0x1C)>>2 | (color & 0xC0)>>3 | (color & 0xE0);
// =====Green===== =======Blue======
lsbColor = (color & 0x1C)<<3 | blue[color & 0x03];
_lastColor = color;
}
*linePtr++ = msbColor;
*linePtr++ = lsbColor;
}
pushPixels(lineBuf, dw);
data += w;
}
_swapBytes = swap; // Restore old value
} else if (cmap != nullptr) {
_swapBytes = true;
w = (w+1) & 0xFFFE; // if this is a sprite, w will already be even; this does no harm.
bool splitFirst = (dx & 0x01) != 0; // split first means we have to push a single px from the left of the sprite / image
if (splitFirst) data += ((dx - 1 + dy * w) >> 1);
else data += ((dx + dy * w) >> 1);
while (dh--) {
uint32_t len = dw;
uint8_t * ptr = data;
uint16_t *linePtr = lineBuf;
uint8_t colors; // two colors in one byte
uint16_t index;
if (splitFirst) {
colors = *ptr;
index = (colors & 0x0F);
*linePtr++ = cmap[index];
len--;
ptr++;
}
while (len--)
{
colors = *ptr;
index = ((colors & 0xF0) >> 4) & 0x0F;
*linePtr++ = cmap[index];
if (len--) {
index = colors & 0x0F;
*linePtr++ = cmap[index];
} else break;
ptr++;
}
pushPixels(lineBuf, dw);
data += (w >> 1);
}
_swapBytes = swap; // Restore old value
} else {
_swapBytes = false;
uint32_t ww = (w+7)>>3; // Width of source image line in bytes
for (int32_t yp = dy; yp < dy + dh; yp++)
{
uint8_t* linePtr = (uint8_t*)lineBuf;
for (int32_t xp = dx; xp < dx + dw; xp++)
{
uint16_t col = (data[(xp>>3)] & (0x80 >> (xp & 0x7)) );
if (col) {*linePtr++ = bitmap_fg>>8; *linePtr++ = (uint8_t) bitmap_fg;}
else {*linePtr++ = bitmap_bg>>8; *linePtr++ = (uint8_t) bitmap_bg;}
}
data += ww;
pushPixels(lineBuf, dw);
}
}
_swapBytes = swap; // Restore old value
inTransaction = lockTransaction;
end_tft_write();
}
void TFT_eSPI::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint8_t *data, uint8_t transp, bool bpp8, uint16_t *cmap)
{
PI_CLIP;
begin_tft_write();
inTransaction = true;
bool swap = _swapBytes;
// Line buffer makes plotting faster
uint16_t lineBuf[dw];
if (bpp8) { // 8 bits per pixel
_swapBytes = false;
data += dx + dy * w;
uint8_t blue[] = {0, 11, 21, 31}; // blue 2 to 5-bit colour lookup table
_lastColor = -1; // Set to illegal value
// Used to store last shifted colour
uint8_t msbColor = 0;
uint8_t lsbColor = 0;
while (dh--) {
int32_t len = dw;
uint8_t* ptr = data;
uint8_t* linePtr = (uint8_t*)lineBuf;
int32_t px = x, sx = x;
bool move = true;
uint16_t np = 0;
while (len--) {
if (transp != *ptr) {
if (move) { move = false; sx = px; }
uint8_t color = *ptr;
// Shifts are slow so check if colour has changed first
if (color != _lastColor) {
// =====Green===== ===============Red==============
msbColor = (color & 0x1C)>>2 | (color & 0xC0)>>3 | (color & 0xE0);
// =====Green===== =======Blue======
lsbColor = (color & 0x1C)<<3 | blue[color & 0x03];
_lastColor = color;
}
*linePtr++ = msbColor;
*linePtr++ = lsbColor;
np++;
}
else {
move = true;
if (np) {
setWindow(sx, y, sx + np - 1, y);
pushPixels(lineBuf, np);
linePtr = (uint8_t*)lineBuf;
np = 0;
}
}
px++;
ptr++;
}
if (np) { setWindow(sx, y, sx + np - 1, y); pushPixels(lineBuf, np); }
y++;
data += w;
}
} else if (cmap != nullptr) {
_swapBytes = true;
w = (w+1) & 0xFFFE; // here we try to recreate iwidth from dwidth.
bool splitFirst = ((dx & 0x01) != 0);
if (splitFirst) {
data += ((dx - 1 + dy * w) >> 1);
}
else {
data += ((dx + dy * w) >> 1);
}
while (dh--) {
uint32_t len = dw;
uint8_t * ptr = data;
int32_t px = x, sx = x;
bool move = true;
uint16_t np = 0;
uint8_t index; // index into cmap.
if (splitFirst) {
index = (*ptr & 0x0F); // odd = bits 3 .. 0
if (index != transp) {
move = false; sx = px;
lineBuf[np] = cmap[index];
np++;
}
px++; ptr++;
len--;
}
while (len--) {
uint8_t color = *ptr;
// find the actual color you care about. There will be two pixels here!
// but we may only want one at the end of the row
uint16_t index = ((color & 0xF0) >> 4) & 0x0F; // high bits are the even numbers
if (index != transp) {
if (move) {
move = false; sx = px;
}
lineBuf[np] = cmap[index];
np++; // added a pixel
}
else {
move = true;
if (np) {
setWindow(sx, y, sx + np - 1, y);
pushPixels(lineBuf, np);
np = 0;
}
}
px++;
if (len--) {
index = color & 0x0F; // the odd number is 3 .. 0
if (index != transp) {
if (move) {
move = false; sx = px;
}
lineBuf[np] = cmap[index];
np++;
} else {
move = true;
if (np) {
setWindow(sx, y, sx + np - 1, y);
pushPixels(lineBuf, np);
np = 0;
}
}
px++;
} else break;
ptr++; // we only increment ptr once in the loop (deliberate)
}
if (np) {
setWindow(sx, y, sx + np - 1, y);
pushPixels(lineBuf, np);
np = 0;
}
data += (w>>1);
y++;
}
} else { // 1 bit per pixel
_swapBytes = false;
uint32_t ww = (w+7)>>3; // Width of source image line in bytes
uint16_t np = 0;
for (int32_t yp = dy; yp < dy + dh; yp++)
{
int32_t px = x, sx = x;
bool move = true;
for (int32_t xp = dx; xp < dx + dw; xp++)
{
if (data[(xp>>3)] & (0x80 >> (xp & 0x7))) {
if (move) {
move = false;
sx = px;
}
np++;
}
else {
move = true;
if (np) {
setWindow(sx, y, sx + np - 1, y);
pushBlock(bitmap_fg, np);
np = 0;
}
}
px++;
}
if (np) { setWindow(sx, y, sx + np - 1, y); pushBlock(bitmap_fg, np); np = 0; }
y++;
data += ww;
}
}
_swapBytes = swap; // Restore old value
inTransaction = lockTransaction;
end_tft_write();
}
void TFT_eSPI::setSwapBytes(bool swap) {
_swapBytes = swap;
}
bool TFT_eSPI::getSwapBytes() {
return _swapBytes;
}
void TFT_eSPI::drawCircleHelper( int32_t x0, int32_t y0, int32_t rr, uint8_t cornername, uint32_t color) {
if (rr <= 0) return;
int32_t f = 1 - rr;
int32_t ddF_x = 1;
int32_t ddF_y = -2 * rr;
int32_t xe = 0;
int32_t xs = 0;
int32_t len = 0;
inTransaction = true;
do {
while (f < 0) {
++xe;
f += (ddF_x += 2);
}
f += (ddF_y += 2);
if (xe-xs==1) {
if (cornername & 0x1) { // left top
drawPixel(x0 - xe, y0 - rr, color);
drawPixel(x0 - rr, y0 - xe, color);
}
if (cornername & 0x2) { // right top
drawPixel(x0 + rr , y0 - xe, color);
drawPixel(x0 + xs + 1, y0 - rr, color);
}
if (cornername & 0x4) { // right bottom
drawPixel(x0 + xs + 1, y0 + rr , color);
drawPixel(x0 + rr, y0 + xs + 1, color);
}
if (cornername & 0x8) { // left bottom
drawPixel(x0 - rr, y0 + xs + 1, color);
drawPixel(x0 - xe, y0 + rr , color);
}
}
else {
len = xe - xs++;
if (cornername & 0x1) { // left top
drawFastHLine(x0 - xe, y0 - rr, len, color);
drawFastVLine(x0 - rr, y0 - xe, len, color);
}
if (cornername & 0x2) { // right top
drawFastVLine(x0 + rr, y0 - xe, len, color);
drawFastHLine(x0 + xs, y0 - rr, len, color);
}
if (cornername & 0x4) { // right bottom
drawFastHLine(x0 + xs, y0 + rr, len, color);
drawFastVLine(x0 + rr, y0 + xs, len, color);
}
if (cornername & 0x8) { // left bottom
drawFastVLine(x0 - rr, y0 + xs, len, color);
drawFastHLine(x0 - xe, y0 + rr, len, color);
}
}
xs = xe;
} while (xe < rr--);
inTransaction = lockTransaction;
end_tft_write(); // Does nothing if Sprite class uses this function
}
void TFT_eSPI::fillCircle(int32_t x0, int32_t y0, int32_t r, uint32_t color) {
int32_t x = 0;
int32_t dx = 1;
int32_t dy = r+r;
int32_t p = -(r>>1);
//begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write()
inTransaction = true;
drawFastHLine(x0 - r, y0, dy+1, color);
while(x<r){
if(p>=0) {
drawFastHLine(x0 - x, y0 + r, dx, color);
drawFastHLine(x0 - x, y0 - r, dx, color);
dy-=2;
p-=dy;
r--;
}
dx+=2;
p+=dx;
x++;
drawFastHLine(x0 - r, y0 + x, dy+1, color);
drawFastHLine(x0 - r, y0 - x, dy+1, color);
}
inTransaction = lockTransaction;
end_tft_write(); // Does nothing if Sprite class uses this function
}
void TFT_eSPI::fillCircleHelper(int32_t x0, int32_t y0, int32_t r, uint8_t cornername, int32_t delta, uint32_t color) {
int32_t f = 1 - r;
int32_t ddF_x = 1;
int32_t ddF_y = -r - r;
int32_t y = 0;
delta++;
while (y < r) {
if (f >= 0) {
if (cornername & 0x1) drawFastHLine(x0 - y, y0 + r, y + y + delta, color);
if (cornername & 0x2) drawFastHLine(x0 - y, y0 - r, y + y + delta, color);
r--;
ddF_y += 2;
f += ddF_y;
}
y++;
ddF_x += 2;
f += ddF_x;
if (cornername & 0x1) drawFastHLine(x0 - r, y0 + y, r + r + delta, color);
if (cornername & 0x2) drawFastHLine(x0 - r, y0 - y, r + r + delta, color);
}
}
void TFT_eSPI::drawEllipse(int16_t x0, int16_t y0, int32_t rx, int32_t ry, uint16_t color) {
if (rx<2) return;
if (ry<2) return;
int32_t x, y;
int32_t rx2 = rx * rx;
int32_t ry2 = ry * ry;
int32_t fx2 = 4 * rx2;
int32_t fy2 = 4 * ry2;
int32_t s;
inTransaction = true;
for (x = 0, y = ry, s = 2*ry2+rx2*(1-2*ry); ry2*x <= rx2*y; x++) {
// These are ordered to minimise coordinate changes in x or y
// drawPixel can then send fewer bounding box commands
drawPixel(x0 + x, y0 + y, color);
drawPixel(x0 - x, y0 + y, color);
drawPixel(x0 - x, y0 - y, color);
drawPixel(x0 + x, y0 - y, color);
if (s >= 0) {
s += fx2 * (1 - y);
y--;
}
s += ry2 * ((4 * x) + 6);
}
for (x = rx, y = 0, s = 2*rx2+ry2*(1-2*rx); rx2*y <= ry2*x; y++) {
// These are ordered to minimise coordinate changes in x or y
// drawPixel can then send fewer bounding box commands
drawPixel(x0 + x, y0 + y, color);
drawPixel(x0 - x, y0 + y, color);
drawPixel(x0 - x, y0 - y, color);
drawPixel(x0 + x, y0 - y, color);
if (s >= 0) {
s += fy2 * (1 - x);
x--;
}
s += rx2 * ((4 * y) + 6);
}
inTransaction = lockTransaction;
end_tft_write(); // Does nothing if Sprite class uses this function
}
void TFT_eSPI::fillEllipse(int16_t x0, int16_t y0, int32_t rx, int32_t ry, uint16_t color)
{
if (rx<2) return;
if (ry<2) return;
int32_t x, y;
int32_t rx2 = rx * rx;
int32_t ry2 = ry * ry;
int32_t fx2 = 4 * rx2;
int32_t fy2 = 4 * ry2;
int32_t s;
inTransaction = true;
for (x = 0, y = ry, s = 2*ry2+rx2*(1-2*ry); ry2*x <= rx2*y; x++) {
drawFastHLine(x0 - x, y0 - y, x + x + 1, color);
drawFastHLine(x0 - x, y0 + y, x + x + 1, color);
if (s >= 0) {
s += fx2 * (1 - y);
y--;
}
s += ry2 * ((4 * x) + 6);
}
for (x = rx, y = 0, s = 2*rx2+ry2*(1-2*rx); rx2*y <= ry2*x; y++) {
drawFastHLine(x0 - x, y0 - y, x + x + 1, color);
drawFastHLine(x0 - x, y0 + y, x + x + 1, color);
if (s >= 0) {
s += fy2 * (1 - x);
x--;
}
s += rx2 * ((4 * y) + 6);
}
inTransaction = lockTransaction;
end_tft_write(); // Does nothing if Sprite class uses this function
}
void TFT_eSPI::fillScreen(uint32_t color) {
fillRect(0, 0, _width, _height, color);
}
void TFT_eSPI::drawRect(int32_t x, int32_t y, int32_t w, int32_t h, uint32_t color)
{
inTransaction = true;
drawFastHLine(x, y, w, color);
drawFastHLine(x, y + h - 1, w, color);
drawFastVLine(x, y+1, h-2, color);
drawFastVLine(x + w - 1, y+1, h-2, color);
inTransaction = lockTransaction;
end_tft_write(); // Does nothing if Sprite class uses this function
}
void TFT_eSPI::drawRoundRect(int32_t x, int32_t y, int32_t w, int32_t h, int32_t r, uint32_t color)
{
//begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write()
inTransaction = true;
// smarter version
drawFastHLine(x + r , y , w - r - r, color); // Top
drawFastHLine(x + r , y + h - 1, w - r - r, color); // Bottom
drawFastVLine(x , y + r , h - r - r, color); // Left
drawFastVLine(x + w - 1, y + r , h - r - r, color); // Right
// draw four corners
drawCircleHelper(x + r , y + r , r, 1, color);
drawCircleHelper(x + w - r - 1, y + r , r, 2, color);
drawCircleHelper(x + w - r - 1, y + h - r - 1, r, 4, color);
drawCircleHelper(x + r , y + h - r - 1, r, 8, color);
inTransaction = lockTransaction;
end_tft_write(); // Does nothing if Sprite class uses this function
}
void TFT_eSPI::fillRoundRect(int32_t x, int32_t y, int32_t w, int32_t h, int32_t r, uint32_t color)
{
//begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write()
inTransaction = true;
// smarter version
fillRect(x, y + r, w, h - r - r, color);
// draw four corners
fillCircleHelper(x + r, y + h - r - 1, r, 1, w - r - r - 1, color);
fillCircleHelper(x + r , y + r, r, 2, w - r - r - 1, color);
inTransaction = lockTransaction;
end_tft_write(); // Does nothing if Sprite class uses this function
}
/***************************************************************************************
** Function name: fillTriangle
** Description: Draw a filled triangle using 3 arbitrary points
***************************************************************************************/
// Fill a triangle - original Adafruit function works well and code footprint is small
void TFT_eSPI::fillTriangle ( int32_t x0, int32_t y0, int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint32_t color)
{
int32_t a, b, y, last;
// Sort coordinates by Y order (y2 >= y1 >= y0)
if (y0 > y1) {
transpose(y0, y1); transpose(x0, x1);
}
if (y1 > y2) {
transpose(y2, y1); transpose(x2, x1);
}
if (y0 > y1) {
transpose(y0, y1); transpose(x0, x1);
}
if (y0 == y2) { // Handle awkward all-on-same-line case as its own thing
a = b = x0;
if (x1 < a) a = x1;
else if (x1 > b) b = x1;
if (x2 < a) a = x2;
else if (x2 > b) b = x2;
drawFastHLine(a, y0, b - a + 1, color);
return;
}
//begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write()
inTransaction = true;
int32_t
dx01 = x1 - x0,
dy01 = y1 - y0,
dx02 = x2 - x0,
dy02 = y2 - y0,
dx12 = x2 - x1,
dy12 = y2 - y1,
sa = 0,
sb = 0;
// For upper part of triangle, find scanline crossings for segments
// 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1
// is included here (and second loop will be skipped, avoiding a /0
// error there), otherwise scanline y1 is skipped here and handled
// in the second loop...which also avoids a /0 error here if y0=y1
// (flat-topped triangle).
if (y1 == y2) last = y1; // Include y1 scanline
else last = y1 - 1; // Skip it
for (y = y0; y <= last; y++) {
a = x0 + sa / dy01;
b = x0 + sb / dy02;
sa += dx01;
sb += dx02;
if (a > b) transpose(a, b);
drawFastHLine(a, y, b - a + 1, color);
}
// For lower part of triangle, find scanline crossings for segments
// 0-2 and 1-2. This loop is skipped if y1=y2.
sa = dx12 * (y - y1);
sb = dx02 * (y - y0);
for (; y <= y2; y++) {
a = x1 + sa / dy12;
b = x0 + sb / dy02;
sa += dx12;
sb += dx02;
if (a > b) transpose(a, b);
drawFastHLine(a, y, b - a + 1, color);
}
inTransaction = lockTransaction;
end_tft_write(); // Does nothing if Sprite class uses this function
}
void TFT_eSPI::drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color)
{
//begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write()
inTransaction = true;
int32_t i, j, byteWidth = (w + 7) / 8;
for (j = 0; j < h; j++) {
for (i = 0; i < w; i++ ) {
if (pgm_read_byte(bitmap + j * byteWidth + i / 8) & (128 >> (i & 7))) drawPixel(x + i, y + j, color);
}
}
inTransaction = lockTransaction;
end_tft_write(); // Does nothing if Sprite class uses this function
}
void TFT_eSPI::drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t fgcolor, uint16_t bgcolor)
{
//begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write()
inTransaction = true;
int32_t i, j, byteWidth = (w + 7) / 8;
for (j = 0; j < h; j++) {
for (i = 0; i < w; i++ ) {
if (pgm_read_byte(bitmap + j * byteWidth + i / 8) & (128 >> (i & 7)))
drawPixel(x + i, y + j, fgcolor);
else drawPixel(x + i, y + j, bgcolor);
}
}
inTransaction = lockTransaction;
end_tft_write(); // Does nothing if Sprite class uses this function
}
void TFT_eSPI::setCursor(int16_t x, int16_t y) {
cursor_x = x;
cursor_y = y;
}
void TFT_eSPI::setCursor(int16_t x, int16_t y, uint8_t font) {
setTextFont(font);
cursor_x = x;
cursor_y = y;
}
void TFT_eSPI::setTextSize(uint8_t s)
{
if (s>7) s = 7; // Limit the maximum size multiplier so byte variables can be used for rendering
textsize = (s > 0) ? s : 1; // Don't allow font size 0
}
void TFT_eSPI::setTextColor(uint16_t c)
{
textcolor = textbgcolor = c;
}
void TFT_eSPI::setTextColor(uint16_t c, uint16_t b, bool bgfill)
{
textcolor = c;
textbgcolor = b;
_fillbg = bgfill;
}
void TFT_eSPI::setPivot(int16_t x, int16_t y)
{
_xPivot = x;
_yPivot = y;
}
void TFT_eSPI::setBitmapColor(uint16_t c, uint16_t b)
{
if (c == b) b = ~c;
bitmap_fg = c;
bitmap_bg = b;
}
void TFT_eSPI::setTextWrap(bool wrapX, bool wrapY)
{
textwrapX = wrapX;
textwrapY = wrapY;
}
void TFT_eSPI::setTextDatum(uint8_t d)
{
textdatum = d;
}
void TFT_eSPI::setTextPadding(uint16_t x_width)
{
padX = x_width;
}
int16_t TFT_eSPI::width() {
if (_vpDatum) return _xWidth;
return _width;
}
int16_t TFT_eSPI::height() {
if (_vpDatum) return _yHeight;
return _height;
}
int16_t TFT_eSPI::textWidth(const String& string)
{
int16_t len = string.length() + 2;
char buffer[len];
string.toCharArray(buffer, len);
return textWidth(buffer, textfont);
}
int16_t TFT_eSPI::textWidth(const String& string, uint8_t font)
{
int16_t len = string.length() + 2;
char buffer[len];
string.toCharArray(buffer, len);
return textWidth(buffer, font);
}
int16_t TFT_eSPI::textWidth(const char *string) {
return textWidth(string, textfont);
}
int16_t TFT_eSPI::textWidth(const char *string, uint8_t font) {
int32_t str_width = 0;
uint16_t uniCode = 0;
while (*string) {
uniCode = decodeUTF8(*string++);
if (uniCode) {
if (uniCode == 0x20) str_width += gFonts[font].spaceWidth;
else {
uint16_t gNum = 0;
bool found = getUnicodeIndex(uniCode, &gNum, font);
if (found) {
if(str_width == 0 && gdX[font][gNum] < 0) str_width -= gdX[font][gNum];
if (*string || isDigits) str_width += gxAdvance[font][gNum];
else str_width += (gdX[font][gNum] + gWidth[font][gNum]);
}
else str_width += gFonts[font].spaceWidth + 1;
}
}
}
isDigits = false;
return str_width;
}
int16_t TFT_eSPI::fontHeight(uint8_t font) {
if (font > 7) return 0;
return gFonts[font].yAdvance;
}
int16_t TFT_eSPI::fontHeight()
{
return fontHeight(textfont);
}
/***************************************************************************************
** Function name: setAddrWindow
** Description: define an area to receive a stream of pixels
***************************************************************************************/
// Chip select is high at the end of this function
void TFT_eSPI::setAddrWindow(int32_t x0, int32_t y0, int32_t w, int32_t h)
{
begin_tft_write();
setWindow(x0, y0, x0 + w - 1, y0 + h - 1);
end_tft_write();
}
/***************************************************************************************
** Function name: setWindow
** Description: define an area to receive a stream of pixels
***************************************************************************************/
// Chip select stays low, call begin_tft_write first. Use setAddrWindow() from sketches
void TFT_eSPI::setWindow(int32_t x0, int32_t y0, int32_t x1, int32_t y1)
{
//begin_tft_write(); // Must be called before setWindow
addr_row = 0xFFFF;
addr_col = 0xFFFF;
SPI_BUSY_CHECK;
DC_C; tft_Write_8(TFT_CASET);
DC_D; tft_Write_32C(x0, x1);
DC_C; tft_Write_8(TFT_PASET);
DC_D; tft_Write_32C(y0, y1);
DC_C; tft_Write_8(TFT_RAMWR);
DC_D;
//end_tft_write(); // Must be called after setWindow
}
/***************************************************************************************
** Function name: readAddrWindow
** Description: define an area to read a stream of pixels
***************************************************************************************/
void TFT_eSPI::readAddrWindow(int32_t xs, int32_t ys, int32_t w, int32_t h)
{
//begin_tft_write(); // Must be called before readAddrWindow or CS set low
int32_t xe = xs + w - 1;
int32_t ye = ys + h - 1;
addr_col = 0xFFFF;
addr_row = 0xFFFF;
// Column addr set
DC_C; tft_Write_8(TFT_CASET);
DC_D; tft_Write_32C(xs, xe);
// Row addr set
DC_C; tft_Write_8(TFT_PASET);
DC_D; tft_Write_32C(ys, ye);
// Read CGRAM command
DC_C; tft_Write_8(TFT_RAMRD);
DC_D;
//end_tft_write(); // Must be called after readAddrWindow or CS set high
}
/***************************************************************************************
** Function name: drawPixel
** Description: push a single pixel at an arbitrary position
***************************************************************************************/
void TFT_eSPI::drawPixel(int32_t x, int32_t y, uint32_t color)
{
if (_vpOoB) return;
x+= _xDatum;
y+= _yDatum;
// Range checking
if ((x < _vpX) || (y < _vpY) ||(x >= _vpW) || (y >= _vpH)) return;
#if defined (MULTI_TFT_SUPPORT)
addr_row = 0xFFFF;
addr_col = 0xFFFF;
#endif
begin_tft_write();
SPI_BUSY_CHECK;
// No need to send x if it has not changed (speeds things up)
if (addr_col != x) {
DC_C; tft_Write_8(TFT_CASET);
DC_D; tft_Write_32D(x);
addr_col = x;
}
// No need to send y if it has not changed (speeds things up)
if (addr_row != y) {
DC_C; tft_Write_8(TFT_PASET);
DC_D; tft_Write_32D(y);
addr_row = y;
}
DC_C; tft_Write_8(TFT_RAMWR);
DC_D; tft_Write_16N(color);
end_tft_write();
}
/***************************************************************************************
** Function name: pushColor
** Description: push a single pixel
***************************************************************************************/
void TFT_eSPI::pushColor(uint16_t color)
{
begin_tft_write();
SPI_BUSY_CHECK;
tft_Write_16N(color);
end_tft_write();
}
/***************************************************************************************
** Function name: pushColor
** Description: push a single colour to "len" pixels
***************************************************************************************/
void TFT_eSPI::pushColor(uint16_t color, uint32_t len)
{
begin_tft_write();
pushBlock(color, len);
end_tft_write();
}
void TFT_eSPI::startWrite() {
begin_tft_write();
lockTransaction = true; // Lock transaction for all sequentially run sketch functions
inTransaction = true;
}
void TFT_eSPI::endWrite() {
lockTransaction = false; // Release sketch induced transaction lock
inTransaction = false;
dmaWait(); // Safety check - user code should have checked this!
end_tft_write(); // Release SPI bus
}
void TFT_eSPI::writeColor(uint16_t color, uint32_t len) {
pushBlock(color, len);
}
void TFT_eSPI::pushColors(uint16_t *data, uint32_t len, bool swap)
{
begin_tft_write();
if (swap) {swap = _swapBytes; _swapBytes = true; }
pushPixels(data, len);
_swapBytes = swap; // Restore old value
end_tft_write();
}
void TFT_eSPI::drawLine(int32_t x0, int32_t y0, int32_t x1, int32_t y1, uint32_t color)
{
if (_vpOoB) return;
//begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write()
inTransaction = true;
bool steep = abs(y1 - y0) > abs(x1 - x0);
if (steep) {
transpose(x0, y0);
transpose(x1, y1);
}
if (x0 > x1) {
transpose(x0, x1);
transpose(y0, y1);
}
int32_t dx = x1 - x0, dy = abs(y1 - y0);;
int32_t err = dx >> 1, ystep = -1, xs = x0, dlen = 0;
if (y0 < y1) ystep = 1;
// Split into steep and not steep for FastH/V separation
if (steep) {
for (; x0 <= x1; x0++) {
dlen++;
err -= dy;
if (err < 0) {
if (dlen == 1) drawPixel(y0, xs, color);
else drawFastVLine(y0, xs, dlen, color);
dlen = 0;
y0 += ystep; xs = x0 + 1;
err += dx;
}
}
if (dlen) drawFastVLine(y0, xs, dlen, color);
} else {
for (; x0 <= x1; x0++) {
dlen++;
err -= dy;
if (err < 0) {
if (dlen == 1) drawPixel(xs, y0, color);
else drawFastHLine(xs, y0, dlen, color);
dlen = 0;
y0 += ystep; xs = x0 + 1;
err += dx;
}
}
if (dlen) drawFastHLine(xs, y0, dlen, color);
}
inTransaction = lockTransaction;
end_tft_write();
}
constexpr float PixelAlphaGain = 255.0;
constexpr float LoAlphaTheshold = 1.0/32.0;
constexpr float HiAlphaTheshold = 1.0 - LoAlphaTheshold;
constexpr float deg2rad = 3.14159265359/180.0;
uint16_t TFT_eSPI::drawPixel(int32_t x, int32_t y, uint32_t color, uint8_t alpha, uint32_t bg_color)
{
if (bg_color == 0x00FFFFFF) bg_color = readPixel(x, y);
color = fastBlend(alpha, color, bg_color);
drawPixel(x, y, color);
return color;
}
inline uint8_t TFT_eSPI::sqrt_fraction(uint32_t num) {
if (num > (0x40000000)) return 0;
uint32_t bsh = 0x00004000;
uint32_t fpr = 0;
uint32_t osh = 0;
// Auto adjust from U8:8 up to U15:16
while (num>bsh) {bsh <<= 2; osh++;}
do {
uint32_t bod = bsh + fpr;
if(num >= bod)
{
num -= bod;
fpr = bsh + bod;
}
num <<= 1;
} while(bsh >>= 1);
return fpr>>osh;
}
void TFT_eSPI::drawArc(int32_t x, int32_t y, int32_t r, int32_t ir, uint32_t startAngle, uint32_t endAngle, uint32_t fg_color, uint32_t bg_color, bool smooth) {
if (endAngle > 360) endAngle = 360;
if (startAngle > 360) startAngle = 360;
if (_vpOoB || startAngle == endAngle) return;
if (r < ir) transpose(r, ir); // Required that r > ir
if (r <= 0 || ir < 0) return; // Invalid r, ir can be zero (circle sector)
if (endAngle < startAngle) {
// Arc sweeps through 6 o'clock so draw in two parts
if (startAngle < 360) drawArc(x, y, r, ir, startAngle, 360, fg_color, bg_color, smooth);
if (endAngle == 0) return;
startAngle = 0;
}
inTransaction = true;
int32_t xs = 0; // x start position for quadrant scan
uint8_t alpha = 0; // alpha value for blending pixels
uint32_t r2 = r * r; // Outer arc radius^2
if (smooth) r++; // Outer AA zone radius
uint32_t r1 = r * r; // Outer AA radius^2
int16_t w = r - ir; // Width of arc (r - ir + 1)
uint32_t r3 = ir * ir; // Inner arc radius^2
if (smooth) ir--; // Inner AA zone radius
uint32_t r4 = ir * ir; // Inner AA radius^2
// 1 | 2
// ---¦--- Arc quadrant index
// 0 | 3
// Fixed point U16.16 slope table for arc start/end in each quadrant
uint32_t startSlope[4] = {0, 0, 0xFFFFFFFF, 0};
uint32_t endSlope[4] = {0, 0xFFFFFFFF, 0, 0};
// Ensure maximum U16.16 slope of arc ends is ~ 0x8000 0000
constexpr float minDivisor = 1.0f/0x8000;
// Fill in start slope table and empty quadrants
float fabscos = fabsf(cosf(startAngle * deg2rad));
float fabssin = fabsf(sinf(startAngle * deg2rad));
// U16.16 slope of arc start
uint32_t slope = (fabscos/(fabssin + minDivisor)) * (float)(1UL<<16);
// Update slope table, add slope for arc start
if (startAngle <= 90) {
startSlope[0] = slope;
} else if (startAngle <= 180) {
startSlope[1] = slope;
} else if (startAngle <= 270) {
startSlope[1] = 0xFFFFFFFF;
startSlope[2] = slope;
} else {
startSlope[1] = 0xFFFFFFFF;
startSlope[2] = 0;
startSlope[3] = slope;
}
// Fill in end slope table and empty quadrants
fabscos = fabsf(cosf(endAngle * deg2rad));
fabssin = fabsf(sinf(endAngle * deg2rad));
// U16.16 slope of arc end
slope = (uint32_t)((fabscos/(fabssin + minDivisor)) * (float)(1UL<<16));
// Work out which quadrants will need to be drawn and add slope for arc end
if (endAngle <= 90) {
endSlope[0] = slope;
endSlope[1] = 0;
startSlope[2] = 0;
} else if (endAngle <= 180) {
endSlope[1] = slope;
startSlope[2] = 0;
} else if (endAngle <= 270) endSlope[2] = slope;
else endSlope[3] = slope;
// Scan quadrant
for (int32_t cy = r - 1; cy > 0; cy--)
{
uint32_t len[4] = { 0, 0, 0, 0}; // Pixel run length
int32_t xst[4] = {-1, -1, -1, -1}; // Pixel run x start
uint32_t dy2 = (r - cy) * (r - cy);
// Find and track arc zone start point
while ((r - xs) * (r - xs) + dy2 >= r1) xs++;
for (int32_t cx = xs; cx < r; cx++)
{
// Calculate radius^2
uint32_t hyp = (r - cx) * (r - cx) + dy2;
// If in outer zone calculate alpha
if (hyp > r2) {
alpha = ~sqrt_fraction(hyp); // Outer AA zone
}
// If within arc fill zone, get line start and lengths for each quadrant
else if (hyp >= r3) {
// Calculate U16.16 slope
slope = ((r - cy) << 16)/(r - cx);
if (slope <= startSlope[0] && slope >= endSlope[0]) { // slope hi -> lo
xst[0] = cx; // Bottom left line end
len[0]++;
}
if (slope >= startSlope[1] && slope <= endSlope[1]) { // slope lo -> hi
xst[1] = cx; // Top left line end
len[1]++;
}
if (slope <= startSlope[2] && slope >= endSlope[2]) { // slope hi -> lo
xst[2] = cx; // Bottom right line start
len[2]++;
}
if (slope <= endSlope[3] && slope >= startSlope[3]) { // slope lo -> hi
xst[3] = cx; // Top right line start
len[3]++;
}
continue; // Next x
}
else {
if (hyp <= r4) break; // Skip inner pixels
alpha = sqrt_fraction(hyp); // Inner AA zone
}
if (alpha < 16) continue; // Skip low alpha pixels
// If background is read it must be done in each quadrant
uint16_t pcol = fastBlend(alpha, fg_color, bg_color);
// Check if an AA pixels need to be drawn
slope = ((r - cy)<<16)/(r - cx);
if (slope <= startSlope[0] && slope >= endSlope[0]) // BL
drawPixel(x + cx - r, y - cy + r, pcol);
if (slope >= startSlope[1] && slope <= endSlope[1]) // TL
drawPixel(x + cx - r, y + cy - r, pcol);
if (slope <= startSlope[2] && slope >= endSlope[2]) // TR
drawPixel(x - cx + r, y + cy - r, pcol);
if (slope <= endSlope[3] && slope >= startSlope[3]) // BR
drawPixel(x - cx + r, y - cy + r, pcol);
}
// Add line in inner zone
if (len[0]) drawFastHLine(x + xst[0] - len[0] + 1 - r, y - cy + r, len[0], fg_color); // BL
if (len[1]) drawFastHLine(x + xst[1] - len[1] + 1 - r, y + cy - r, len[1], fg_color); // TL
if (len[2]) drawFastHLine(x - xst[2] + r, y + cy - r, len[2], fg_color); // TR
if (len[3]) drawFastHLine(x - xst[3] + r, y - cy + r, len[3], fg_color); // BR
}
// Fill in centre lines
if (startAngle == 0 || endAngle == 360) drawFastVLine(x, y + r - w, w, fg_color); // Bottom
if (startAngle <= 90 && endAngle >= 90) drawFastHLine(x - r + 1, y, w, fg_color); // Left
if (startAngle <= 180 && endAngle >= 180) drawFastVLine(x, y - r + 1, w, fg_color); // Top
if (startAngle <= 270 && endAngle >= 270) drawFastHLine(x + r - w, y, w, fg_color); // Right
inTransaction = lockTransaction;
end_tft_write();
}
void TFT_eSPI::drawSmoothCircle(int32_t x, int32_t y, int32_t r, uint32_t fg_color, uint32_t bg_color) {
drawSmoothRoundRect(x-r, y-r, r, r-1, 0, 0, fg_color, bg_color);
}
void TFT_eSPI::fillSmoothCircle(int32_t x, int32_t y, int32_t r, uint32_t color, uint32_t bg_color) {
if (r <= 0) return;
inTransaction = true;
drawFastHLine(x - r, y, 2 * r + 1, color);
int32_t xs = 1;
int32_t cx = 0;
int32_t r1 = r * r;
r++;
int32_t r2 = r * r;
for (int32_t cy = r - 1; cy > 0; cy--)
{
int32_t dy2 = (r - cy) * (r - cy);
for (cx = xs; cx < r; cx++)
{
int32_t hyp2 = (r - cx) * (r - cx) + dy2;
if (hyp2 <= r1) break;
if (hyp2 >= r2) continue;
uint8_t alpha = ~sqrt_fraction(hyp2);
if (alpha > 246) break;
xs = cx;
if (alpha < 9) continue;
if (bg_color == 0x00FFFFFF) {
drawPixel(x + cx - r, y + cy - r, color, alpha, bg_color);
drawPixel(x - cx + r, y + cy - r, color, alpha, bg_color);
drawPixel(x - cx + r, y - cy + r, color, alpha, bg_color);
drawPixel(x + cx - r, y - cy + r, color, alpha, bg_color);
}
else {
uint16_t pcol = drawPixel(x + cx - r, y + cy - r, color, alpha, bg_color);
drawPixel(x - cx + r, y + cy - r, pcol);
drawPixel(x - cx + r, y - cy + r, pcol);
drawPixel(x + cx - r, y - cy + r, pcol);
}
}
drawFastHLine(x + cx - r, y + cy - r, 2 * (r - cx) + 1, color);
drawFastHLine(x + cx - r, y - cy + r, 2 * (r - cx) + 1, color);
}
inTransaction = lockTransaction;
end_tft_write();
}
void TFT_eSPI::drawSmoothRoundRect(int32_t x, int32_t y, int32_t r, int32_t ir, int32_t w, int32_t h, uint32_t fg_color, uint32_t bg_color, uint8_t quadrants)
{
if (_vpOoB) return;
if (r < ir) transpose(r, ir); // Required that r > ir
if (r <= 0 || ir < 0) return; // Invalid
w -= 2*r;
h -= 2*r;
if (w < 0) w = 0;
if (h < 0) h = 0;
inTransaction = true;
x += r;
y += r;
uint16_t t = r - ir + 1;
int32_t xs = 0;
int32_t cx = 0;
int32_t r2 = r * r; // Outer arc radius^2
r++;
int32_t r1 = r * r; // Outer AA zone radius^2
int32_t r3 = ir * ir; // Inner arc radius^2
ir--;
int32_t r4 = ir * ir; // Inner AA zone radius^2
uint8_t alpha = 0;
// Scan top left quadrant x y r ir fg_color bg_color
for (int32_t cy = r - 1; cy > 0; cy--)
{
int32_t len = 0; // Pixel run length
int32_t lxst = 0; // Left side run x start
int32_t rxst = 0; // Right side run x start
int32_t dy2 = (r - cy) * (r - cy);
// Find and track arc zone start point
while ((r - xs) * (r - xs) + dy2 >= r1) xs++;
for (cx = xs; cx < r; cx++)
{
// Calculate radius^2
int32_t hyp = (r - cx) * (r - cx) + dy2;
// If in outer zone calculate alpha
if (hyp > r2) {
alpha = ~sqrt_fraction(hyp); // Outer AA zone
}
// If within arc fill zone, get line lengths for each quadrant
else if (hyp >= r3) {
rxst = cx; // Right side start
len++; // Line segment length
continue; // Next x
}
else {
if (hyp <= r4) break; // Skip inner pixels
alpha = sqrt_fraction(hyp); // Inner AA zone
}
if (alpha < 16) continue; // Skip low alpha pixels
// If background is read it must be done in each quadrant - TODO
uint16_t pcol = fastBlend(alpha, fg_color, bg_color);
if (quadrants & 0x8) drawPixel(x + cx - r, y - cy + r + h, pcol); // BL
if (quadrants & 0x1) drawPixel(x + cx - r, y + cy - r, pcol); // TL
if (quadrants & 0x2) drawPixel(x - cx + r + w, y + cy - r, pcol); // TR
if (quadrants & 0x4) drawPixel(x - cx + r + w, y - cy + r + h, pcol); // BR
}
// Fill arc inner zone in each quadrant
lxst = rxst - len + 1; // Calculate line segment start for left side
if (quadrants & 0x8) drawFastHLine(x + lxst - r, y - cy + r + h, len, fg_color); // BL
if (quadrants & 0x1) drawFastHLine(x + lxst - r, y + cy - r, len, fg_color); // TL
if (quadrants & 0x2) drawFastHLine(x - rxst + r + w, y + cy - r, len, fg_color); // TR
if (quadrants & 0x4) drawFastHLine(x - rxst + r + w, y - cy + r + h, len, fg_color); // BR
}
// Draw sides
if ((quadrants & 0xC) == 0xC) fillRect(x, y + r - t + h, w + 1, t, fg_color); // Bottom
if ((quadrants & 0x9) == 0x9) fillRect(x - r + 1, y, t, h + 1, fg_color); // Left
if ((quadrants & 0x3) == 0x3) fillRect(x, y - r + 1, w + 1, t, fg_color); // Top
if ((quadrants & 0x6) == 0x6) fillRect(x + r - t + w, y, t, h + 1, fg_color); // Right
inTransaction = lockTransaction;
end_tft_write();
}
void TFT_eSPI::fillSmoothRoundRect(int32_t x, int32_t y, int32_t w, int32_t h, int32_t r, uint32_t color, uint32_t bg_color)
{
inTransaction = true;
int32_t xs = 0;
int32_t cx = 0;
// Limit radius to half width or height
if (r < 0) r = 0;
if (r > w/2) r = w/2;
if (r > h/2) r = h/2;
y += r;
h -= 2*r;
fillRect(x, y, w, h, color);
h--;
x += r;
w -= 2*r+1;
int32_t r1 = r * r;
r++;
int32_t r2 = r * r;
for (int32_t cy = r - 1; cy > 0; cy--) {
int32_t dy2 = (r - cy) * (r - cy);
for (cx = xs; cx < r; cx++) {
int32_t hyp2 = (r - cx) * (r - cx) + dy2;
if (hyp2 <= r1) break;
if (hyp2 >= r2) continue;
uint8_t alpha = ~sqrt_fraction(hyp2);
if (alpha > 246) break;
xs = cx;
if (alpha < 9) continue;
drawPixel(x + cx - r, y + cy - r, color, alpha, bg_color);
drawPixel(x - cx + r + w, y + cy - r, color, alpha, bg_color);
drawPixel(x - cx + r + w, y - cy + r + h, color, alpha, bg_color);
drawPixel(x + cx - r, y - cy + r + h, color, alpha, bg_color);
}
drawFastHLine(x + cx - r, y + cy - r, 2 * (r - cx) + 1 + w, color);
drawFastHLine(x + cx - r, y - cy + r + h, 2 * (r - cx) + 1 + w, color);
}
inTransaction = lockTransaction;
end_tft_write();
}
void TFT_eSPI::drawWedgeLine(float ax, float ay, float bx, float by, float ar, float br, uint32_t fg_color, uint32_t bg_color) {
if ( (ar < 0.0) || (br < 0.0) )return;
if ( (fabsf(ax - bx) < 0.01f) && (fabsf(ay - by) < 0.01f) ) bx += 0.01f; // Avoid divide by zero
// Find line bounding box
int32_t x0 = (int32_t)floorf(fminf(ax-ar, bx-br));
int32_t x1 = (int32_t) ceilf(fmaxf(ax+ar, bx+br));
int32_t y0 = (int32_t)floorf(fminf(ay-ar, by-br));
int32_t y1 = (int32_t) ceilf(fmaxf(ay+ar, by+br));
if (!clipWindow(&x0, &y0, &x1, &y1)) return;
// Establish x start and y start
int32_t ys = ay;
if ((ax-ar)>(bx-br)) ys = by;
float rdt = ar - br; // Radius delta
float alpha = 1.0f;
ar += 0.5;
float xpax, ypay, bax = bx - ax, bay = by - ay;
begin_nin_write();
inTransaction = true;
int32_t xs = x0;
// Scan bounding box from ys down, calculate pixel intensity from distance to line
for (int32_t yp = ys; yp <= y1; yp++) {
bool swin = true; // Flag to start new window area
bool endX = false; // Flag to skip pixels
ypay = yp - ay;
for (int32_t xp = xs; xp <= x1; xp++) {
if (endX) if (alpha <= LoAlphaTheshold) break; // Skip right side
xpax = xp - ax;
alpha = ar - wedgeLineDistance(xpax, ypay, bax, bay, rdt);
if (alpha <= LoAlphaTheshold ) continue;
// Track edge to minimise calculations
if (!endX) { endX = true; xs = xp; }
if (alpha > HiAlphaTheshold) {
if (swin) { setWindow(xp, yp, x1, yp); swin = false; }
pushColor(fg_color);
continue;
}
//Blend color with background and plot
if (bg_color == 0x00FFFFFF) {
bg_color = readPixel(xp, yp); swin = true;
}
if (swin) { setWindow(xp, yp, x1, yp); swin = false; }
pushColor(fastBlend((uint8_t)(alpha * PixelAlphaGain), fg_color, bg_color));
}
}
// Reset x start to left side of box
xs = x0;
// Scan bounding box from ys-1 up, calculate pixel intensity from distance to line
for (int32_t yp = ys-1; yp >= y0; yp--) {
bool swin = true; // Flag to start new window area
bool endX = false; // Flag to skip pixels
ypay = yp - ay;
for (int32_t xp = xs; xp <= x1; xp++) {
if (endX) if (alpha <= LoAlphaTheshold) break; // Skip right side of drawn line
xpax = xp - ax;
alpha = ar - wedgeLineDistance(xpax, ypay, bax, bay, rdt);
if (alpha <= LoAlphaTheshold ) continue;
// Track line boundary
if (!endX) { endX = true; xs = xp; }
if (alpha > HiAlphaTheshold) {
if (swin) { setWindow(xp, yp, x1, yp); swin = false; }
pushColor(fg_color);
continue;
}
if (bg_color == 0x00FFFFFF) {
bg_color = readPixel(xp, yp); swin = true;
}
if (swin) { setWindow(xp, yp, x1, yp); swin = false; }
pushColor(fastBlend((uint8_t)(alpha * PixelAlphaGain), fg_color, bg_color));
}
}
inTransaction = lockTransaction;
end_nin_write();
}
inline float TFT_eSPI::wedgeLineDistance(float xpax, float ypay, float bax, float bay, float dr) {
float h = fmaxf(fminf((xpax * bax + ypay * bay) / (bax * bax + bay * bay), 1.0f), 0.0f);
float dx = xpax - bax * h, dy = ypay - bay * h;
return sqrtf(dx * dx + dy * dy) + h * dr;
}
void TFT_eSPI::drawFastVLine(int32_t x, int32_t y, int32_t h, uint32_t color) {
if (_vpOoB) return;
x+= _xDatum;
y+= _yDatum;
// Clipping
if ((x < _vpX) || (x >= _vpW) || (y >= _vpH)) return;
if (y < _vpY) { h += y - _vpY; y = _vpY; }
if ((y + h) > _vpH) h = _vpH - y;
if (h < 1) return;
begin_tft_write();
setWindow(x, y, x, y + h - 1);
pushBlock(color, h);
end_tft_write();
}
void TFT_eSPI::drawFastHLine(int32_t x, int32_t y, int32_t w, uint32_t color) {
if (_vpOoB) return;
x+= _xDatum;
y+= _yDatum;
// Clipping
if ((y < _vpY) || (x >= _vpW) || (y >= _vpH)) return;
if (x < _vpX) { w += x - _vpX; x = _vpX; }
if ((x + w) > _vpW) w = _vpW - x;
if (w < 1) return;
begin_tft_write();
setWindow(x, y, x + w - 1, y);
pushBlock(color, w);
end_tft_write();
}
void TFT_eSPI::fillRect(int32_t x, int32_t y, int32_t w, int32_t h, uint32_t color)
{
if (_vpOoB) return;
x+= _xDatum;
y+= _yDatum;
// Clipping
if ((x >= _vpW) || (y >= _vpH)) return;
if (x < _vpX) { w += x - _vpX; x = _vpX; }
if (y < _vpY) { h += y - _vpY; y = _vpY; }
if ((x + w) > _vpW) w = _vpW - x;
if ((y + h) > _vpH) h = _vpH - y;
if ((w < 1) || (h < 1)) return;
begin_tft_write();
setWindow(x, y, x + w - 1, y + h - 1);
pushBlock(color, w * h);
end_tft_write();
}
uint16_t TFT_eSPI::color565(uint8_t r, uint8_t g, uint8_t b) {
return ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | (b >> 3);
}
void TFT_eSPI::invertDisplay(bool i) {
begin_tft_write();
writecommand(i ? TFT_INVON : TFT_INVOFF);
writecommand(i ? TFT_INVON : TFT_INVOFF);
end_tft_write();
}
uint16_t TFT_eSPI::decodeUTF8(uint8_t c) {
if ((c & 0x80) == 0x00) {
decoderState = 0;
return c;
}
if (decoderState == 0) {
if ((c & 0xE0) == 0xC0) {
decoderBuffer = ((c & 0x1F)<<6);
decoderState = 1;
return 0;
}
if ((c & 0xF0) == 0xE0) {
decoderBuffer = ((c & 0x0F)<<12);
decoderState = 2;
return 0;
}
}
else {
if (decoderState == 2) {
decoderBuffer |= ((c & 0x3F)<<6);
decoderState--;
return 0;
}
else {
decoderBuffer |= (c & 0x3F);
decoderState = 0;
return decoderBuffer;
}
}
decoderState = 0;
return c; // fall-back to extended ASCII
}
uint16_t TFT_eSPI::decodeUTF8(uint8_t *buf, uint16_t *index, uint16_t remaining) {
uint16_t c = buf[(*index)++];
if ((c & 0x80) == 0x00) return c;
if (((c & 0xE0) == 0xC0) && (remaining > 1))
return ((c & 0x1F)<<6) | (buf[(*index)++]&0x3F);
if (((c & 0xF0) == 0xE0) && (remaining > 2)) {
c = ((c & 0x0F)<<12) | ((buf[(*index)++]&0x3F)<<6);
return c | ((buf[(*index)++]&0x3F));
}
return c; // fall-back to extended ASCII
}
uint16_t TFT_eSPI::alphaBlend(uint8_t alpha, uint16_t fgc, uint16_t bgc) {
// Split out and blend 5-bit red and blue channels
uint32_t rxb = bgc & 0xF81F;
rxb += ((fgc & 0xF81F) - rxb) * (alpha >> 2) >> 6;
// Split out and blend 6-bit green channel
uint32_t xgx = bgc & 0x07E0;
xgx += ((fgc & 0x07E0) - xgx) * alpha >> 8;
// Recombine channels
return (rxb & 0xF81F) | (xgx & 0x07E0);
}
uint16_t TFT_eSPI::alphaBlend(uint8_t alpha, uint16_t fgc, uint16_t bgc, uint8_t dither) {
if (dither) {
int16_t alphaDither = (int16_t)alpha - dither + random(2*dither+1); // +/-4 randomised
alpha = (uint8_t)alphaDither;
if (alphaDither < 0) alpha = 0;
if (alphaDither >255) alpha = 255;
}
return alphaBlend(alpha, fgc, bgc);
}
int16_t TFT_eSPI::drawChar(uint16_t uniCode, int32_t x, int32_t y) {
return drawChar(uniCode, x, y, textfont);
}
int16_t TFT_eSPI::drawChar(uint16_t uniCode, int32_t x, int32_t y, uint8_t font) {
if (_vpOoB || !uniCode) return 0;
if (font == 1) return 0;
if ((font>1) && (font<9) && ((uniCode < 32) || (uniCode > 127))) return 0;
int32_t width = 0;
int32_t height = 0;
uint32_t flash_address = 0;
uniCode -= 32;
int32_t xd = x + _xDatum;
int32_t yd = y + _yDatum;
if ((xd + width * textsize < _vpX || xd >= _vpW) && (yd + height * textsize < _vpY || yd >= _vpH)) return width * textsize ;
int32_t w = width;
int32_t pX = 0;
int32_t pY = y;
uint8_t line = 0;
bool clip = xd < _vpX || xd + width * textsize >= _vpW || yd < _vpY || yd + height * textsize >= _vpH;
flash_address = flash_address;
w = w;
pX = pX;
pY = pY;
line = line;
clip = clip;
return width * textsize;
}
int16_t TFT_eSPI::drawString(const String& string, int32_t poX, int32_t poY) {
int16_t len = string.length() + 2;
char buffer[len];
string.toCharArray(buffer, len);
return drawString(buffer, poX, poY, textfont);
}
int16_t TFT_eSPI::drawString(const String& string, int32_t poX, int32_t poY, uint8_t font) {
int16_t len = string.length() + 2;
char buffer[len];
string.toCharArray(buffer, len);
return drawString(buffer, poX, poY, font);
}
int16_t TFT_eSPI::drawString(const char *string, int32_t poX, int32_t poY) {
return drawString(string, poX, poY, textfont);
}
int16_t TFT_eSPI::drawString(const char *string, int32_t poX, int32_t poY, uint8_t font) {
if (font > 7) return 0;
int16_t sumX = 0;
uint8_t padding = 1, baseline = 0;
uint16_t cwidth = textWidth(string, font); // Find the pixel width of the string in the font
uint16_t cheight = 8 * textsize;
baseline = gFonts[font].maxAscent;
cheight = fontHeight(font);
if (textdatum || padX) {
switch(textdatum) {
case TC_DATUM:
poX -= cwidth/2;
padding += 1;
break;
case TR_DATUM:
poX -= cwidth;
padding += 2;
break;
case ML_DATUM:
poY -= cheight/2;
break;
case MC_DATUM:
poX -= cwidth/2;
poY -= cheight/2;
padding += 1;
break;
case MR_DATUM:
poX -= cwidth;
poY -= cheight/2;
padding += 2;
break;
case BL_DATUM:
poY -= cheight;
break;
case BC_DATUM:
poX -= cwidth/2;
poY -= cheight;
padding += 1;
break;
case BR_DATUM:
poX -= cwidth;
poY -= cheight;
padding += 2;
break;
case L_BASELINE:
poY -= baseline;
break;
case C_BASELINE:
poX -= cwidth/2;
poY -= baseline;
padding += 1;
break;
case R_BASELINE:
poX -= cwidth;
poY -= baseline;
padding += 2;
break;
}
}
int8_t xo = 0;
uint16_t len = strlen(string);
uint16_t n = 0;
setCursor(poX, poY);
bool fillbg = _fillbg;
// If padding is requested then fill the text background
if (padX && !_fillbg) _fillbg = true;
while (n < len) {
uint16_t uniCode = decodeUTF8((uint8_t*)string, &n, len - n);
drawGlyph(uniCode, font);
}
_fillbg = fillbg; // restore state
sumX += cwidth;
if((padX>cwidth) && (textcolor!=textbgcolor)) {
int16_t padXc = poX+cwidth+xo;
switch(padding) {
case 1:
fillRect(padXc,poY,padX-cwidth,cheight, textbgcolor);
break;
case 2:
fillRect(padXc,poY,(padX-cwidth)>>1,cheight, textbgcolor);
padXc = poX - ((padX-cwidth)>>1);
fillRect(padXc,poY,(padX-cwidth)>>1,cheight, textbgcolor);
break;
case 3:
if (padXc>padX) padXc = padX;
fillRect(poX + cwidth - padXc,poY,padXc-cwidth,cheight, textbgcolor);
break;
}
}
return sumX;
}
int16_t TFT_eSPI::drawNumber(long long_num, int32_t poX, int32_t poY) {
isDigits = true; // Eliminate jiggle in monospaced fonts
char str[12];
ltoa(long_num, str, 10);
return drawString(str, poX, poY, textfont);
}
int16_t TFT_eSPI::drawNumber(long long_num, int32_t poX, int32_t poY, uint8_t font) {
isDigits = true; // Eliminate jiggle in monospaced fonts
char str[12];
ltoa(long_num, str, 10);
return drawString(str, poX, poY, font);
}
int16_t TFT_eSPI::drawFloat(float floatNumber, uint8_t dp, int32_t poX, int32_t poY) {
return drawFloat(floatNumber, dp, poX, poY, textfont);
}
int16_t TFT_eSPI::drawFloat(float floatNumber, uint8_t dp, int32_t poX, int32_t poY, uint8_t font)
{
isDigits = true;
char str[14]; // Array to contain decimal string
uint8_t ptr = 0; // Initialise pointer for array
int8_t digits = 1; // Count the digits to avoid array overflow
float rounding = 0.5; // Round up down delta
bool negative = false;
if (dp > 7) dp = 7;
for (uint8_t i = 0; i < dp; ++i) rounding /= 10.0;
if (floatNumber < -rounding) {
str[ptr++] = '-';
str[ptr] = 0;
digits = 0;
floatNumber = -floatNumber;
negative = true;
}
floatNumber += rounding;
if (dp == 0) {
if (negative) floatNumber = -floatNumber;
return drawNumber((long)floatNumber, poX, poY, font);
}
if (floatNumber >= 2147483647) {
strcpy(str, "...");
return drawString(str, poX, poY, font);
}
uint32_t temp = (uint32_t)floatNumber;
ltoa(temp, str + ptr, 10);
while ((uint8_t)str[ptr] != 0) ptr++; // Move the pointer along
digits += ptr; // Count the digits
str[ptr++] = '.'; // Add decimal point
str[ptr] = '0'; // Add a dummy zero
str[ptr + 1] = 0; // Add a null but don't increment pointer so it can be overwritten
floatNumber = floatNumber - temp;
uint8_t i = 0;
while ((i < dp) && (digits < 9)) { // while (i < dp) for no limit but array size must be increased
i++;
floatNumber *= 10; // for the next decimal
temp = floatNumber; // get the decimal
ltoa(temp, str + ptr, 10);
ptr++; digits++; // Increment pointer and digits count
floatNumber -= temp; // Remove that digit
}
return drawString(str, poX, poY, font);
}
void TFT_eSPI::setTextFont(uint8_t f) {
textfont = (f > 7) ? 1 : f; // Don't allow font > 7
}
void TFT_eSPI::loadFont(const uint8_t array[], uint8_t font)
{
if (array == nullptr) return;
fontPtr = (uint8_t*)array;
unloadFont(font);
gFonts[font].gArray = (const uint8_t*)fontPtr;
gFonts[font].gCount = (uint16_t)readInt32(); // glyph count in file
readInt32(); // vlw encoder version - discard
gFonts[font].yAdvance = (uint16_t)readInt32(); // Font size in points, not pixels
readInt32();
gFonts[font].ascent = (uint16_t)readInt32(); // top of "d"
gFonts[font].descent = (uint16_t)readInt32(); // bottom of "p"
gFonts[font].maxAscent = gFonts[font].ascent;
gFonts[font].maxDescent = gFonts[font].descent;
gFonts[font].yAdvance = gFonts[font].ascent + gFonts[font].descent;
gFonts[font].spaceWidth = gFonts[font].yAdvance / 4;
loadMetrics(font);
}
void TFT_eSPI::loadMetrics(uint8_t font)
{
uint32_t headerPtr = 24;
uint32_t bitmapPtr = headerPtr + gFonts[font].gCount * 28;
gUnicode[font] = (uint16_t*)malloc( gFonts[font].gCount * 2); // Unicode 16-bit Basic Multilingual Plane (0-FFFF)
gHeight[font] = (uint8_t*)malloc( gFonts[font].gCount ); // Height of glyph
gWidth[font] = (uint8_t*)malloc( gFonts[font].gCount ); // Width of glyph
gxAdvance[font] = (uint8_t*)malloc( gFonts[font].gCount ); // xAdvance - to move x cursor
gdY[font] = (int16_t*)malloc( gFonts[font].gCount * 2); // offset from bitmap top edge from lowest point in any character
gdX[font] = (int8_t*)malloc( gFonts[font].gCount ); // offset for bitmap left edge relative to cursor X
gBitmap[font] = (uint32_t*)malloc( gFonts[font].gCount * 4); // seek pointer to glyph bitmap in the file
uint16_t gNum = 0;
while (gNum < gFonts[font].gCount) {
gUnicode[font][gNum] = (uint16_t)readInt32(); // Unicode code point value
gHeight[font][gNum] = (uint8_t)readInt32(); // Height of glyph
gWidth[font][gNum] = (uint8_t)readInt32(); // Width of glyph
gxAdvance[font][gNum] = (uint8_t)readInt32(); // xAdvance - to move x cursor
gdY[font][gNum] = (int16_t)readInt32(); // y delta from baseline
gdX[font][gNum] = (int8_t)readInt32(); // x delta from cursor
readInt32(); // ignored
// Different glyph sets have different descent values not always based on "p", so get maximum glyph descent
if (((int16_t)gHeight[font][gNum] - (int16_t)gdY[font][gNum]) > gFonts[font].maxDescent)
{
// Avoid UTF coding values and characters that tend to give duff values
if (((gUnicode[font][gNum] > 0x20) && (gUnicode[font][gNum] < 0xA0) && (gUnicode[font][gNum] != 0x7F)) || (gUnicode[font][gNum] > 0xFF))
{
gFonts[font].maxDescent = gHeight[font][gNum] - gdY[font][gNum];
}
}
gBitmap[font][gNum] = bitmapPtr;
bitmapPtr += gWidth[font][gNum] * gHeight[font][gNum];
gNum++;
yield();
}
gFonts[font].yAdvance = gFonts[font].maxAscent + gFonts[font].maxDescent;
gFonts[font].spaceWidth = (gFonts[font].ascent + gFonts[font].descent) * 2/7; // Guess at space width
}
void TFT_eSPI::unloadFont(uint8_t font)
{
if (gUnicode[font]) {
free(gUnicode[font]);
gUnicode[font] = NULL;
}
if (gHeight[font])
{
free(gHeight[font]);
gHeight[font] = NULL;
}
if (gWidth[font])
{
free(gWidth[font]);
gWidth[font] = NULL;
}
if (gxAdvance[font])
{
free(gxAdvance[font]);
gxAdvance[font] = NULL;
}
if (gdY[font])
{
free(gdY[font]);
gdY[font] = NULL;
}
if (gdX[font])
{
free(gdX[font]);
gdX[font] = NULL;
}
if (gBitmap[font])
{
free(gBitmap[font]);
gBitmap[font] = NULL;
}
gFonts[font].gArray = nullptr;
}
uint32_t TFT_eSPI::readInt32() {
uint32_t val = 0;
val = (uint32_t)pgm_read_byte(fontPtr++) << 24;
val |= (uint32_t)pgm_read_byte(fontPtr++) << 16;
val |= (uint32_t)pgm_read_byte(fontPtr++) << 8;
val |= (uint32_t)pgm_read_byte(fontPtr++);
return val;
}
bool TFT_eSPI::getUnicodeIndex(uint16_t unicode, uint16_t *index, uint16_t font)
{
for (uint16_t i = 0; i < gFonts[font].gCount; i++)
{
if (gUnicode[font][i] == unicode)
{
*index = i;
return true;
}
}
return false;
}
void TFT_eSPI::drawGlyph(uint16_t code, uint16_t font) {
// Check if cursor has moved
if (last_cursor_x != cursor_x) {
bg_cursor_x = cursor_x;
last_cursor_x = cursor_x;
}
if (code < 0x21)
{
if (code == 0x20) {
if (_fillbg) fillRect(bg_cursor_x, cursor_y, (cursor_x + gFonts[font].spaceWidth) - bg_cursor_x, gFonts[font].yAdvance, textbgcolor);
cursor_x += gFonts[font].spaceWidth;
bg_cursor_x = cursor_x;
last_cursor_x = cursor_x;
return;
}
if (code == '\n') {
cursor_x = 0;
bg_cursor_x = 0;
last_cursor_x = 0;
cursor_y += gFonts[font].yAdvance;
if (textwrapY && (cursor_y >= height())) cursor_y = 0;
return;
}
}
uint16_t gNum = 0;
bool found = getUnicodeIndex(code, &gNum, font);
if (found)
{
if (textwrapX && (cursor_x + gWidth[font][gNum] + gdX[font][gNum] > width()))
{
cursor_y += gFonts[font].yAdvance;
cursor_x = 0;
bg_cursor_x = 0;
}
if (textwrapY && ((cursor_y + gFonts[font].yAdvance) >= height())) cursor_y = 0;
if (cursor_x == 0) cursor_x -= gdX[font][gNum];
uint8_t* pbuffer = nullptr;
const uint8_t* gPtr = (const uint8_t*) gFonts[font].gArray;
int16_t cy = cursor_y + gFonts[font].maxAscent - gdY[font][gNum];
int16_t cx = cursor_x + gdX[font][gNum];
// if (cx > width() && bg_cursor_x > width()) return;
// if (cursor_y > height()) return;
int16_t fxs = cx;
uint32_t fl = 0;
int16_t bxs = cx;
uint32_t bl = 0;
int16_t bx = 0;
uint8_t pixel;
startWrite(); // Avoid slow ESP32 transaction overhead for every pixel
int16_t fillwidth = 0;
int16_t fillheight = 0;
// Fill area above glyph
if (_fillbg) {
fillwidth = (cursor_x + gxAdvance[font][gNum]) - bg_cursor_x;
if (fillwidth > 0) {
fillheight = gFonts[font].maxAscent - gdY[font][gNum];
// Could be negative
if (fillheight > 0) fillRect(bg_cursor_x, cursor_y, fillwidth, fillheight, textbgcolor);
}
else fillwidth = 0;
// Fill any area to left of glyph
if (bg_cursor_x < cx) fillRect(bg_cursor_x, cy, cx - bg_cursor_x, gHeight[font][gNum], textbgcolor);
// Set x position in glyph area where background starts
if (bg_cursor_x > cx) bx = bg_cursor_x - cx;
// Fill any area to right of glyph
if (cx + gWidth[gNum] < cursor_x + gxAdvance[gNum]) {
fillRect(cx + gWidth[font][gNum], cy, (cursor_x + gxAdvance[gNum]) - (cx + gWidth[gNum]), gHeight[font][gNum], textbgcolor);
}
}
for (int32_t y = 0; y < gHeight[font][gNum]; y++)
{
for (int32_t x = 0; x < gWidth[font][gNum]; x++)
{
pixel = pgm_read_byte(gPtr + gBitmap[font][gNum] + x + gWidth[font][gNum] * y);
if (pixel)
{
if (bl) { drawFastHLine( bxs, y + cy, bl, textbgcolor); bl = 0; }
if (pixel != 0xFF)
{
if (fl) {
if (fl==1) drawPixel(fxs, y + cy, textcolor);
else drawFastHLine( fxs, y + cy, fl, textcolor);
fl = 0;
}
if (getColor) textbgcolor = getColor(x + cx, y + cy);
drawPixel(x + cx, y + cy, alphaBlend(pixel, textcolor, textbgcolor));
}
else
{
if (fl==0) fxs = x + cx;
fl++;
}
}
else
{
if (fl) { drawFastHLine( fxs, y + cy, fl, textcolor); fl = 0; }
if (_fillbg) {
if (x >= bx) {
if (bl==0) bxs = x + cx;
bl++;
}
}
}
}
if (fl) { drawFastHLine( fxs, y + cy, fl, textcolor); fl = 0; }
if (bl) { drawFastHLine( bxs, y + cy, bl, textcolor); bl = 0; }
}
// Fill area below glyph
if (fillwidth > 0) {
fillheight = (cursor_y + gFonts[font].yAdvance) - (cy + gHeight[font][gNum]);
if (fillheight > 0) {
fillRect(bg_cursor_x, cy + gHeight[font][gNum], fillwidth, fillheight, textbgcolor);
}
}
if (pbuffer) free(pbuffer);
cursor_x += gxAdvance[font][gNum];
endWrite();
}
else
{
// Point code not in font so draw a rectangle and move on cursor
drawRect(cursor_x, cursor_y + gFonts[font].maxAscent - gFonts[font].ascent, gFonts[font].spaceWidth, gFonts[font].ascent, textcolor);
cursor_x += gFonts[font].spaceWidth + 1;
}
bg_cursor_x = cursor_x;
last_cursor_x = cursor_x;
}
#ifndef Z_THRESHOLD
#define Z_THRESHOLD 350 // Touch pressure threshold for validating touches
#endif
inline void TFT_eSPI::begin_touch_read_write() {
dmaWait();
CS_H; // Just in case it has been left low
if (locked) {locked = false; spi.beginTransaction(SPISettings(SPI_TOUCH_FREQUENCY, MSBFIRST, SPI_MODE0));}
SET_BUS_READ_MODE;
digitalWrite(TOUCH_CS, LOW);
}
inline void TFT_eSPI::end_touch_read_write() {
digitalWrite(TOUCH_CS, HIGH);
if(!inTransaction) {if (!locked) {locked = true; spi.endTransaction();}}
}
uint8_t TFT_eSPI::getTouchRaw(uint16_t *x, uint16_t *y){
uint16_t tmp;
begin_touch_read_write();
spi.transfer(0xd0);
spi.transfer(0);
spi.transfer(0xd0);
spi.transfer(0);
spi.transfer(0xd0);
spi.transfer(0);
spi.transfer(0xd0);
tmp = spi.transfer(0); // Read first 8 bits
tmp = tmp <<5;
tmp |= 0x1f & (spi.transfer(0x90)>>3); // Read last 8 bits and start new XP conversion
*x = tmp;
// Start XP sample request for y position, read 4 times and keep last sample
spi.transfer(0); // Read first 8 bits
spi.transfer(0x90); // Read last 8 bits and start new XP conversion
spi.transfer(0); // Read first 8 bits
spi.transfer(0x90); // Read last 8 bits and start new XP conversion
spi.transfer(0); // Read first 8 bits
spi.transfer(0x90); // Read last 8 bits and start new XP conversion
tmp = spi.transfer(0); // Read first 8 bits
tmp = tmp <<5;
tmp |= 0x1f & (spi.transfer(0)>>3); // Read last 8 bits
*y = tmp;
end_touch_read_write();
return true;
}
/***************************************************************************************
** Function name: getTouchRawZ
** Description: read raw pressure on touchpad and return Z value.
***************************************************************************************/
uint16_t TFT_eSPI::getTouchRawZ() {
begin_touch_read_write();
// Z sample request
int16_t tz = 0xFFF;
spi.transfer(0xb0); // Start new Z1 conversion
tz += spi.transfer16(0xc0) >> 3; // Read Z1 and start Z2 conversion
tz -= spi.transfer16(0x00) >> 3; // Read Z2
end_touch_read_write();
if (tz == 4095) tz = 0;
return (uint16_t)tz;
}
#define _RAWERR 20 // Deadband error allowed in successive position samples
uint8_t TFT_eSPI::validTouch(uint16_t *x, uint16_t *y, uint16_t threshold){
uint16_t x_tmp, y_tmp, x_tmp2, y_tmp2;
// Wait until pressure stops increasing to debounce pressure
uint16_t z1 = 1;
uint16_t z2 = 0;
while (z1 > z2)
{
z2 = z1;
z1 = getTouchRawZ();
delay(1);
}
if (z1 <= threshold) return false;
getTouchRaw(&x_tmp,&y_tmp);
delay(1); // Small delay to the next sample
if (getTouchRawZ() <= threshold) return false;
delay(2); // Small delay to the next sample
getTouchRaw(&x_tmp2,&y_tmp2);
if (abs(x_tmp - x_tmp2) > _RAWERR) return false;
if (abs(y_tmp - y_tmp2) > _RAWERR) return false;
*x = x_tmp;
*y = y_tmp;
return true;
}
/***************************************************************************************
** Function name: getTouch
** Description: read callibrated position. Return false if not pressed.
***************************************************************************************/
uint8_t TFT_eSPI::getTouch(uint16_t *x, uint16_t *y, uint16_t threshold){
uint16_t x_tmp, y_tmp;
if (threshold<20) threshold = 20;
if (_pressTime > millis()) threshold=20;
uint8_t n = 5;
uint8_t valid = 0;
while (n--)
{
if (validTouch(&x_tmp, &y_tmp, threshold)) valid++;;
}
if (valid<1) { _pressTime = 0; return false; }
_pressTime = millis() + 50;
convertRawXY(&x_tmp, &y_tmp);
if (x_tmp >= _width || y_tmp >= _height) return false;
*x = x_tmp;
*y = y_tmp;
return valid;
}
/***************************************************************************************
** Function name: convertRawXY
** Description: convert raw touch x,y values to screen coordinates
***************************************************************************************/
void TFT_eSPI::convertRawXY(uint16_t *x, uint16_t *y)
{
uint16_t x_tmp = *x, y_tmp = *y, xx, yy;
if(!touchCalibration_rotate){
xx=(x_tmp-touchCalibration_x0)*_width/touchCalibration_x1;
yy=(y_tmp-touchCalibration_y0)*_height/touchCalibration_y1;
if(touchCalibration_invert_x)
xx = _width - xx;
if(touchCalibration_invert_y)
yy = _height - yy;
} else {
xx=(y_tmp-touchCalibration_x0)*_width/touchCalibration_x1;
yy=(x_tmp-touchCalibration_y0)*_height/touchCalibration_y1;
if(touchCalibration_invert_x)
xx = _width - xx;
if(touchCalibration_invert_y)
yy = _height - yy;
}
*x = xx;
*y = yy;
}
void TFT_eSPI::calibrateTouch(uint16_t *parameters, uint32_t color_fg, uint32_t color_bg, uint8_t size) {
int16_t values[] = {0,0,0,0,0,0,0,0};
uint16_t x_tmp, y_tmp;
for(uint8_t i = 0; i<4; i++){
fillRect(0, 0, size+1, size+1, color_bg);
fillRect(0, _height-size-1, size+1, size+1, color_bg);
fillRect(_width-size-1, 0, size+1, size+1, color_bg);
fillRect(_width-size-1, _height-size-1, size+1, size+1, color_bg);
if (i == 5) break; // used to clear the arrows
switch (i) {
case 0: // up left
drawLine(0, 0, 0, size, color_fg);
drawLine(0, 0, size, 0, color_fg);
drawLine(0, 0, size , size, color_fg);
break;
case 1: // bot left
drawLine(0, _height-size-1, 0, _height-1, color_fg);
drawLine(0, _height-1, size, _height-1, color_fg);
drawLine(size, _height-size-1, 0, _height-1 , color_fg);
break;
case 2: // up right
drawLine(_width-size-1, 0, _width-1, 0, color_fg);
drawLine(_width-size-1, size, _width-1, 0, color_fg);
drawLine(_width-1, size, _width-1, 0, color_fg);
break;
case 3: // bot right
drawLine(_width-size-1, _height-size-1, _width-1, _height-1, color_fg);
drawLine(_width-1, _height-1-size, _width-1, _height-1, color_fg);
drawLine(_width-1-size, _height-1, _width-1, _height-1, color_fg);
break;
}
// user has to get the chance to release
if(i>0) delay(1000);
for(uint8_t j= 0; j<8; j++){
// Use a lower detect threshold as corners tend to be less sensitive
while(!validTouch(&x_tmp, &y_tmp, Z_THRESHOLD/2));
values[i*2 ] += x_tmp;
values[i*2+1] += y_tmp;
}
values[i*2 ] /= 8;
values[i*2+1] /= 8;
}
// from case 0 to case 1, the y value changed.
// If the measured delta of the touch x axis is bigger than the delta of the y axis, the touch and TFT axes are switched.
touchCalibration_rotate = false;
if(abs(values[0]-values[2]) > abs(values[1]-values[3])){
touchCalibration_rotate = true;
touchCalibration_x0 = (values[1] + values[3])/2; // calc min x
touchCalibration_x1 = (values[5] + values[7])/2; // calc max x
touchCalibration_y0 = (values[0] + values[4])/2; // calc min y
touchCalibration_y1 = (values[2] + values[6])/2; // calc max y
} else {
touchCalibration_x0 = (values[0] + values[2])/2; // calc min x
touchCalibration_x1 = (values[4] + values[6])/2; // calc max x
touchCalibration_y0 = (values[1] + values[5])/2; // calc min y
touchCalibration_y1 = (values[3] + values[7])/2; // calc max y
}
// in addition, the touch screen axis could be in the opposite direction of the TFT axis
touchCalibration_invert_x = false;
if(touchCalibration_x0 > touchCalibration_x1){
values[0]=touchCalibration_x0;
touchCalibration_x0 = touchCalibration_x1;
touchCalibration_x1 = values[0];
touchCalibration_invert_x = true;
}
touchCalibration_invert_y = false;
if(touchCalibration_y0 > touchCalibration_y1){
values[0]=touchCalibration_y0;
touchCalibration_y0 = touchCalibration_y1;
touchCalibration_y1 = values[0];
touchCalibration_invert_y = true;
}
// pre calculate
touchCalibration_x1 -= touchCalibration_x0;
touchCalibration_y1 -= touchCalibration_y0;
if(touchCalibration_x0 == 0) touchCalibration_x0 = 1;
if(touchCalibration_x1 == 0) touchCalibration_x1 = 1;
if(touchCalibration_y0 == 0) touchCalibration_y0 = 1;
if(touchCalibration_y1 == 0) touchCalibration_y1 = 1;
// export parameters, if pointer valid
if(parameters != NULL){
parameters[0] = touchCalibration_x0;
parameters[1] = touchCalibration_x1;
parameters[2] = touchCalibration_y0;
parameters[3] = touchCalibration_y1;
parameters[4] = touchCalibration_rotate | (touchCalibration_invert_x <<1) | (touchCalibration_invert_y <<2);
}
}
void TFT_eSPI::setTouch(uint16_t *parameters){
touchCalibration_x0 = parameters[0];
touchCalibration_x1 = parameters[1];
touchCalibration_y0 = parameters[2];
touchCalibration_y1 = parameters[3];
if(touchCalibration_x0 == 0) touchCalibration_x0 = 1;
if(touchCalibration_x1 == 0) touchCalibration_x1 = 1;
if(touchCalibration_y0 == 0) touchCalibration_y0 = 1;
if(touchCalibration_y1 == 0) touchCalibration_y1 = 1;
touchCalibration_rotate = parameters[4] & 0x01;
touchCalibration_invert_x = parameters[4] & 0x02;
touchCalibration_invert_y = parameters[4] & 0x04;
}
TFT_eSprite::TFT_eSprite(TFT_eSPI *tft) {
_tft = tft; // Pointer to tft class so we can call member functions
_iwidth = 0; // Initialise width and height to 0 (it does not exist yet)
_iheight = 0;
_bpp = 16;
_swapBytes = false; // Do not swap pushImage colour bytes by default
_created = false;
_vpOoB = true;
_xs = 0; // window bounds for pushColor
_ys = 0;
_xe = 0;
_ye = 0;
_xptr = 0; // pushColor coordinate
_yptr = 0;
_colorMap = nullptr;
// Ensure end_tft_write() does nothing in inherited functions.
lockTransaction = true;
}
void* TFT_eSprite::createSprite(int16_t w, int16_t h, uint8_t frames) {
if ( _created ) return _img8_1;
if ( w < 1 || h < 1 ) return nullptr;
_iwidth = _dwidth = _bitwidth = w;
_iheight = _dheight = h;
cursor_x = 0;
cursor_y = 0;
_sx = 0;
_sy = 0;
_sw = w;
_sh = h;
_scolor = TFT_BLACK;
_img8 = (uint8_t*) callocSprite(w, h, frames);
_img8_1 = _img8;
_img8_2 = _img8;
_img = (uint16_t*) _img8;
_img4 = _img8;
if ( (_bpp == 16) && (frames > 1) ) _img8_2 = _img8 + (w * h * 2 + 1);
if ( (_bpp == 8) && (frames > 1) ) _img8_2 = _img8 + (w * h + 1);
// This is to make it clear what pointer size is expected to be used
// but casting in the user sketch is needed due to the use of void*
if ( (_bpp == 1) && (frames > 1) ) {
w = (w+7) & 0xFFF8;
_img8_2 = _img8 + ( (w>>3) * h + 1 );
}
if (_img8) {
_created = true;
if ( (_bpp == 4) && (_colorMap == nullptr)) createPalette(default_4bit_palette);
rotation = 0;
setViewport(0, 0, _dwidth, _dheight);
setPivot(_iwidth/2, _iheight/2);
return _img8_1;
}
return nullptr;
}
void* TFT_eSprite::getPointer()
{
if (!_created) return nullptr;
return _img8_1;
}
bool TFT_eSprite::created() {
return _created;
}
TFT_eSprite::~TFT_eSprite() {
deleteSprite();
for(int i = 0; i < 7; i++) unloadFont(i);
}
void* TFT_eSprite::callocSprite(int16_t w, int16_t h, uint8_t frames)
{
// Add one extra "off screen" pixel to point out-of-bounds setWindow() coordinates
// this means push/writeColor functions do not need additional bounds checks and
// hence will run faster in normal circumstances.
uint8_t* ptr8 = nullptr;
if (frames > 2) frames = 2; // Currently restricted to 2 frame buffers
if (frames < 1) frames = 1;
if (_bpp == 16) ptr8 = ( uint8_t*) calloc(frames * w * h + frames, sizeof(uint16_t));
else if (_bpp == 8) ptr8 = ( uint8_t*) calloc(frames * w * h + frames, sizeof(uint8_t));
else if (_bpp == 4) {
w = (w+1) & 0xFFFE; // width needs to be multiple of 2, with an extra "off screen" pixel
_iwidth = w;
ptr8 = ( uint8_t*) calloc(((frames * w * h) >> 1) + frames, sizeof(uint8_t));
} else {// Must be 1 bpp
//_dwidth Display width+height in pixels always in rotation 0 orientation
//_dheight Not swapped for sprite rotations
// Note: for 1bpp _iwidth and _iheight are swapped during Sprite rotations
w = (w+7) & 0xFFF8; // width should be the multiple of 8 bits to be compatible with epdpaint
_iwidth = w; // _iwidth is rounded up to be multiple of 8, so might not be = _dwidth
_bitwidth = w; // _bitwidth will not be rotated whereas _iwidth may be
ptr8 = ( uint8_t*) calloc(frames * (w>>3) * h + frames, sizeof(uint8_t));
}
return ptr8;
}
/***************************************************************************************
** Function name: createPalette (from RAM array)
** Description: Set a palette for a 4-bit per pixel sprite
***************************************************************************************/
void TFT_eSprite::createPalette(uint16_t colorMap[], uint8_t colors)
{
if (!_created) return;
if (colorMap == nullptr)
{
// Create a color map using the default FLASH map
createPalette(default_4bit_palette);
return;
}
// Allocate and clear memory for 16 color map
if (_colorMap == nullptr) _colorMap = (uint16_t *)calloc(16, sizeof(uint16_t));
if (colors > 16) colors = 16;
// Copy map colors
for (uint8_t i = 0; i < colors; i++)
{
_colorMap[i] = colorMap[i];
}
}
/***************************************************************************************
** Function name: createPalette (from FLASH array)
** Description: Set a palette for a 4-bit per pixel sprite
***************************************************************************************/
void TFT_eSprite::createPalette(const uint16_t colorMap[], uint8_t colors)
{
if (!_created) return;
if (colorMap == nullptr)
{
// Create a color map using the default FLASH map
colorMap = default_4bit_palette;
}
// Allocate and clear memory for 16 color map
if (_colorMap == nullptr) _colorMap = (uint16_t *)calloc(16, sizeof(uint16_t));
if (colors > 16) colors = 16;
// Copy map colors
for (uint8_t i = 0; i < colors; i++)
{
_colorMap[i] = pgm_read_word(colorMap++);
}
}
void* TFT_eSprite::setColorDepth(int8_t b)
{
// Do not re-create the sprite if the colour depth does not change
if (_bpp == b) return _img8_1;
// Validate the new colour depth
if ( b > 8 ) _bpp = 16; // Bytes per pixel
else if ( b > 4 ) _bpp = 8;
else if ( b > 1 ) _bpp = 4;
else _bpp = 1;
// Can't change an existing sprite's colour depth so delete and create a new one
if (_created) {
deleteSprite();
return createSprite(_dwidth, _dheight);
}
return nullptr;
}
int8_t TFT_eSprite::getColorDepth() {
if (_created) return _bpp;
else return 0;
}
void TFT_eSprite::setBitmapColor(uint16_t c, uint16_t b) {
if (c == b) b = ~c;
_tft->bitmap_fg = c;
_tft->bitmap_bg = b;
}
void TFT_eSprite::setPaletteColor(uint8_t index, uint16_t color) {
if (_colorMap == nullptr || index > 15) return; // out of bounds
_colorMap[index] = color;
}
uint16_t TFT_eSprite::getPaletteColor(uint8_t index) {
if (_colorMap == nullptr || index > 15) return 0; // out of bounds
return _colorMap[index];
}
void TFT_eSprite::deleteSprite() {
if (_colorMap != nullptr)
{
free(_colorMap);
_colorMap = nullptr;
}
if (_created)
{
free(_img8_1);
_img8 = nullptr;
_created = false;
_vpOoB = true;
}
}
void TFT_eSprite::pushSprite(int32_t x, int32_t y)
{
if (!_created) return;
if (_bpp == 16)
{
bool oldSwapBytes = _tft->getSwapBytes();
_tft->setSwapBytes(false);
_tft->pushImage(x, y, _dwidth, _dheight, _img );
_tft->setSwapBytes(oldSwapBytes);
}
else if (_bpp == 4)
{
_tft->pushImage(x, y, _dwidth, _dheight, _img4, false, _colorMap);
}
else _tft->pushImage(x, y, _dwidth, _dheight, _img8, (bool)(_bpp == 8));
}
void TFT_eSprite::pushSprite(int32_t x, int32_t y, uint16_t transp)
{
if (!_created) return;
if (_bpp == 16)
{
bool oldSwapBytes = _tft->getSwapBytes();
_tft->setSwapBytes(false);
_tft->pushImage(x, y, _dwidth, _dheight, _img, transp );
_tft->setSwapBytes(oldSwapBytes);
}
else if (_bpp == 8)
{
transp = (uint8_t)((transp & 0xE000)>>8 | (transp & 0x0700)>>6 | (transp & 0x0018)>>3);
_tft->pushImage(x, y, _dwidth, _dheight, _img8, (uint8_t)transp, (bool)true);
}
else if (_bpp == 4)
{
_tft->pushImage(x, y, _dwidth, _dheight, _img4, (uint8_t)(transp & 0x0F), false, _colorMap);
}
else _tft->pushImage(x, y, _dwidth, _dheight, _img8, 0, (bool)false);
}
bool TFT_eSprite::pushToSprite(TFT_eSprite *dspr, int32_t x, int32_t y)
{
if (!_created) return false;
if (!dspr->created()) return false;
// Check destination sprite compatibility
int8_t ds_bpp = dspr->getColorDepth();
if (_bpp == 16 && ds_bpp != 16 && ds_bpp != 8) return false;
if (_bpp == 8 && ds_bpp != 8) return false;
if (_bpp == 4 && ds_bpp != 4) return false;
if (_bpp == 1 && ds_bpp != 1) return false;
bool oldSwapBytes = dspr->getSwapBytes();
dspr->setSwapBytes(false);
dspr->pushImage(x, y, _dwidth, _dheight, _img, _bpp);
dspr->setSwapBytes(oldSwapBytes);
return true;
}
/***************************************************************************************
** Function name: pushToSprite
** Description: Push the sprite to another sprite at x, y with transparent colour
***************************************************************************************/
// Note: The following sprite to sprite colour depths are currently supported:
// Source Destination
// 16bpp -> 16bpp
// 16bpp -> 8bpp
// 8bpp -> 8bpp
// 1bpp -> 1bpp
bool TFT_eSprite::pushToSprite(TFT_eSprite *dspr, int32_t x, int32_t y, uint16_t transp)
{
if ( !_created || !dspr->_created) return false; // Check Sprites exist
// Check destination sprite compatibility
int8_t ds_bpp = dspr->getColorDepth();
if (_bpp == 16 && ds_bpp != 16 && ds_bpp != 8) return false;
if (_bpp == 8 && ds_bpp != 8) return false;
if (_bpp == 4 || ds_bpp == 4) return false;
if (_bpp == 1 && ds_bpp != 1) return false;
bool oldSwapBytes = dspr->getSwapBytes();
uint16_t sline_buffer[width()];
transp = transp>>8 | transp<<8;
// Scan destination bounding box and fetch transformed pixels from source Sprite
for (int32_t ys = 0; ys < height(); ys++) {
int32_t ox = x;
uint32_t pixel_count = 0;
for (int32_t xs = 0; xs < width(); xs++) {
uint16_t rp = 0;
if (_bpp == 16) rp = _img[xs + ys * width()];
else { rp = readPixel(xs, ys); rp = rp>>8 | rp<<8; }
//dspr->drawPixel(xs, ys, rp);
if (transp == rp) {
if (pixel_count) {
dspr->pushImage(ox, y, pixel_count, 1, sline_buffer);
ox += pixel_count;
pixel_count = 0;
}
ox++;
}
else {
sline_buffer[pixel_count++] = rp;
}
}
if (pixel_count) dspr->pushImage(ox, y, pixel_count, 1, sline_buffer);
y++;
}
dspr->setSwapBytes(oldSwapBytes);
return true;
}
/***************************************************************************************
** Function name: pushSprite
** Description: Push a cropped sprite to the TFT at tx, ty
***************************************************************************************/
bool TFT_eSprite::pushSprite(int32_t tx, int32_t ty, int32_t sx, int32_t sy, int32_t sw, int32_t sh)
{
if (!_created) return false;
// Perform window boundary checks and crop if needed
setWindow(sx, sy, sx + sw - 1, sy + sh - 1);
/* These global variables are now populated for the sprite
_xs = x start coordinate
_ys = y start coordinate
_xe = x end coordinate (inclusive)
_ye = y end coordinate (inclusive)
*/
// Calculate new sprite window bounding box width and height
sw = _xe - _xs + 1;
sh = _ye - _ys + 1;
if (_ys >= _iheight) return false;
if (_bpp == 16)
{
bool oldSwapBytes = _tft->getSwapBytes();
_tft->setSwapBytes(false);
// Check if a faster block copy to screen is possible
if ( sx == 0 && sw == _dwidth)
_tft->pushImage(tx, ty, sw, sh, _img + _iwidth * _ys );
else // Render line by line
while (sh--)
_tft->pushImage(tx, ty++, sw, 1, _img + _xs + _iwidth * _ys++ );
_tft->setSwapBytes(oldSwapBytes);
}
else if (_bpp == 8)
{
// Check if a faster block copy to screen is possible
if ( sx == 0 && sw == _dwidth)
_tft->pushImage(tx, ty, sw, sh, _img8 + _iwidth * _ys, (bool)true );
else // Render line by line
while (sh--)
_tft->pushImage(tx, ty++, sw, 1, _img8 + _xs + _iwidth * _ys++, (bool)true );
}
else if (_bpp == 4)
{
// Check if a faster block copy to screen is possible
if ( sx == 0 && sw == _dwidth)
_tft->pushImage(tx, ty, sw, sh, _img4 + (_iwidth>>1) * _ys, false, _colorMap );
else // Render line by line
{
int32_t ds = _xs&1; // Odd x start pixel
int32_t de = 0; // Odd x end pixel
if ((sw > ds) && (_xe&1)) de = 1;
uint32_t dm = 0; // Midsection pixel count
if (sw > (ds+de)) dm = sw - ds - de;
sw--;
uint32_t yp = (_xs + ds + _iwidth * _ys)>>1;
_tft->startWrite();
while (sh--)
{
if (ds) _tft->drawPixel(tx, ty, readPixel(_xs, _ys) );
if (dm) _tft->pushImage(tx + ds, ty, dm, 1, _img4 + yp, false, _colorMap );
if (de) _tft->drawPixel(tx + sw, ty, readPixel(_xe, _ys) );
_ys++;
ty++;
yp += (_iwidth>>1);
}
_tft->endWrite();
}
}
else // 1bpp
{
// Check if a faster block copy to screen is possible
if ( sx == 0 && sw == _dwidth)
_tft->pushImage(tx, ty, sw, sh, _img8 + (_bitwidth>>3) * _ys, (bool)false );
else // Render line by line
{
_tft->startWrite();
while (sh--)
{
_tft->pushImage(tx, ty++, sw, 1, _img8 + (_bitwidth>>3) * _ys++, (bool)false );
}
_tft->endWrite();
}
}
return true;
}
/***************************************************************************************
** Function name: readPixelValue
** Description: Read the color map index of a pixel at defined coordinates
***************************************************************************************/
uint16_t TFT_eSprite::readPixelValue(int32_t x, int32_t y)
{
if (_vpOoB || !_created) return 0xFF;
x+= _xDatum;
y+= _yDatum;
// Range checking
if ((x < _vpX) || (y < _vpY) ||(x >= _vpW) || (y >= _vpH)) return 0xFF;
if (_bpp == 16)
{
// Return the pixel colour
return readPixel(x - _xDatum, y - _yDatum);
}
if (_bpp == 8)
{
// Return the pixel byte value
return _img8[x + y * _iwidth];
}
if (_bpp == 4)
{
if (x >= _dwidth) return 0xFF;
if ((x & 0x01) == 0)
return _img4[((x+y*_iwidth)>>1)] >> 4; // even index = bits 7 .. 4
else
return _img4[((x+y*_iwidth)>>1)] & 0x0F; // odd index = bits 3 .. 0.
}
if (_bpp == 1)
{
// Note: _dwidth and _dheight bounds not checked (rounded up -iwidth and _iheight used)
if (rotation == 1)
{
uint16_t tx = x;
x = _dheight - y - 1;
y = tx;
}
else if (rotation == 2)
{
x = _dwidth - x - 1;
y = _dheight - y - 1;
}
else if (rotation == 3)
{
uint16_t tx = x;
x = y;
y = _dwidth - tx - 1;
}
// Return 1 or 0
return (_img8[(x + y * _bitwidth)>>3] >> (7-(x & 0x7))) & 0x01;
}
return 0;
}
uint16_t TFT_eSprite::readPixel(int32_t x, int32_t y)
{
if (_vpOoB || !_created) return 0xFFFF;
x+= _xDatum;
y+= _yDatum;
// Range checking
if ((x < _vpX) || (y < _vpY) ||(x >= _vpW) || (y >= _vpH)) return 0xFFFF;
if (_bpp == 16)
{
uint16_t color = _img[x + y * _iwidth];
return (color >> 8) | (color << 8);
}
if (_bpp == 8)
{
uint16_t color = _img8[x + y * _iwidth];
if (color != 0)
{
uint8_t blue[] = {0, 11, 21, 31};
color = (color & 0xE0)<<8 | (color & 0xC0)<<5
| (color & 0x1C)<<6 | (color & 0x1C)<<3
| blue[color & 0x03];
}
return color;
}
if (_bpp == 4)
{
if (x >= _dwidth) return 0xFFFF;
uint16_t color;
if ((x & 0x01) == 0)
color = _colorMap[_img4[((x+y*_iwidth)>>1)] >> 4]; // even index = bits 7 .. 4
else
color = _colorMap[_img4[((x+y*_iwidth)>>1)] & 0x0F]; // odd index = bits 3 .. 0.
return color;
}
// Note: Must be 1bpp
// _dwidth and _dheight bounds not checked (rounded up -iwidth and _iheight used)
if (rotation == 1)
{
uint16_t tx = x;
x = _dheight - y - 1;
y = tx;
}
else if (rotation == 2)
{
x = _dwidth - x - 1;
y = _dheight - y - 1;
}
else if (rotation == 3)
{
uint16_t tx = x;
x = y;
y = _dwidth - tx - 1;
}
uint16_t color = (_img8[(x + y * _bitwidth)>>3] << (x & 0x7)) & 0x80;
if (color) return _tft->bitmap_fg;
else return _tft->bitmap_bg;
}
void TFT_eSprite::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint16_t *data, uint8_t sbpp)
{
if (data == nullptr || !_created) return;
PI_CLIP;
if (_bpp == 16) // Plot a 16 bpp image into a 16 bpp Sprite
{
// Pointer within original image
uint8_t *ptro = (uint8_t *)data + ((dx + dy * w) << 1);
// Pointer within sprite image
uint8_t *ptrs = (uint8_t *)_img + ((x + y * _iwidth) << 1);
if(_swapBytes)
{
while (dh--)
{
// Fast copy with a 1 byte shift
memcpy(ptrs+1, ptro, (dw<<1) - 1);
// Now correct just the even numbered bytes
for (int32_t xp = 0; xp < (dw<<1); xp+=2)
{
ptrs[xp] = ptro[xp+1];;
}
ptro += w<<1;
ptrs += _iwidth<<1;
}
}
else
{
while (dh--)
{
memcpy(ptrs, ptro, dw<<1);
ptro += w << 1;
ptrs += _iwidth << 1;
}
}
}
else if (_bpp == 8 && sbpp == 8) // Plot a 8 bpp image into a 8 bpp Sprite
{
// Pointer within original image
uint8_t *ptro = (uint8_t *)data + (dx + dy * w);
// Pointer within sprite image
uint8_t *ptrs = (uint8_t *)_img + (x + y * _iwidth);
while (dh--)
{
memcpy(ptrs, ptro, dw);
ptro += w;
ptrs += _iwidth;
}
}
else if (_bpp == 8) // Plot a 16 bpp image into a 8 bpp Sprite
{
uint16_t lastColor = 0;
uint8_t color8 = 0;
for (int32_t yp = dy; yp < dy + dh; yp++)
{
int32_t xyw = x + y * _iwidth;
int32_t dxypw = dx + yp * w;
for (int32_t xp = dx; xp < dx + dw; xp++)
{
uint16_t color = data[dxypw++];
if (color != lastColor) {
// When data source is a sprite, the bytes are already swapped
if(!_swapBytes) color8 = (uint8_t)((color & 0xE0) | (color & 0x07)<<2 | (color & 0x1800)>>11);
else color8 = (uint8_t)((color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3);
}
lastColor = color;
_img8[xyw++] = color8;
}
y++;
}
}
else if (_bpp == 4)
{
// The image is assumed to be 4-bit, where each byte corresponds to two pixels.
// much faster when aligned to a byte boundary, because the alternative is slower, requiring
// tedious bit operations.
int sWidth = (_iwidth >> 1);
uint8_t *ptr = (uint8_t *)data;
if ((x & 0x01) == 0 && (dx & 0x01) == 0 && (dw & 0x01) == 0)
{
x = (x >> 1) + y * sWidth;
dw = (dw >> 1);
dx = (dx >> 1) + dy * (w>>1);
while (dh--)
{
memcpy(_img4 + x, ptr + dx, dw);
dx += (w >> 1);
x += sWidth;
}
}
else // not optimized
{
for (int32_t yp = dy; yp < dy + dh; yp++)
{
int32_t ox = x;
for (int32_t xp = dx; xp < dx + dw; xp++)
{
uint32_t color;
if ((xp & 0x01) == 0)
color = (ptr[((xp+yp*w)>>1)] & 0xF0) >> 4; // even index = bits 7 .. 4
else
color = ptr[((xp-1+yp*w)>>1)] & 0x0F; // odd index = bits 3 .. 0.
drawPixel(ox, y, color);
ox++;
}
y++;
}
}
} else { // 1bpp
// Plot a 1bpp image into a 1bpp Sprite
uint32_t ww = (w+7)>>3; // Width of source image line in bytes
uint8_t *ptr = (uint8_t *)data;
for (int32_t yp = dy; yp < dy + dh; yp++)
{
uint32_t yw = yp * ww; // Byte starting the line containing source pixel
int32_t ox = x;
for (int32_t xp = dx; xp < dx + dw; xp++) {
uint16_t readPixel = (ptr[(xp>>3) + yw] & (0x80 >> (xp & 0x7)) );
drawPixel(ox++, y, readPixel);
}
y++;
}
}
}
void TFT_eSprite::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, const uint16_t *data) {
pushImage(x, y, w, h, (uint16_t*) data);
}
void TFT_eSprite::setWindow(int32_t x0, int32_t y0, int32_t x1, int32_t y1) {
if (x0 > x1) transpose(x0, x1);
if (y0 > y1) transpose(y0, y1);
int32_t w = width();
int32_t h = height();
if ((x0 >= w) || (x1 < 0) || (y0 >= h) || (y1 < 0))
{ // Point to that extra "off screen" pixel
_xs = 0;
_ys = _dheight;
_xe = 0;
_ye = _dheight;
}
else
{
if (x0 < 0) x0 = 0;
if (x1 >= w) x1 = w - 1;
if (y0 < 0) y0 = 0;
if (y1 >= h) y1 = h - 1;
_xs = x0;
_ys = y0;
_xe = x1;
_ye = y1;
}
_xptr = _xs;
_yptr = _ys;
}
void TFT_eSprite::pushColor(uint16_t color)
{
if (!_created ) return;
// Write the colour to RAM in set window
if (_bpp == 16)
_img [_xptr + _yptr * _iwidth] = (uint16_t) (color >> 8) | (color << 8);
else if (_bpp == 8)
_img8[_xptr + _yptr * _iwidth] = (uint8_t )((color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3);
else if (_bpp == 4)
{
uint8_t c = (uint8_t)color & 0x0F;
if ((_xptr & 0x01) == 0) {
_img4[(_xptr + _yptr * _iwidth)>>1] = (c << 4) | (_img4[(_xptr + _yptr * _iwidth)>>1] & 0x0F); // new color is in bits 7 .. 4
}
else {
_img4[(_xptr + _yptr * _iwidth)>>1] = (_img4[(_xptr + _yptr * _iwidth)>>1] & 0xF0) | c; // new color is the low bits
}
}
else drawPixel(_xptr, _yptr, color);
_xptr++;
// Wrap on x and y to start, increment y if needed
if (_xptr > _xe) {
_xptr = _xs;
_yptr++;
if (_yptr > _ye) _yptr = _ys;
}
}
void TFT_eSprite::pushColor(uint16_t color, uint32_t len)
{
if (!_created ) return;
uint16_t pixelColor;
if (_bpp == 16) pixelColor = (uint16_t) (color >> 8) | (color << 8);
else if (_bpp == 8) pixelColor = (color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3;
else pixelColor = (uint16_t) color;
while(len--) writeColor(pixelColor);
}
void TFT_eSprite::writeColor(uint16_t color)
{
if (!_created ) return;
if (_bpp == 16) _img [_xptr + _yptr * _iwidth] = color;
else if (_bpp == 8) _img8[_xptr + _yptr * _iwidth] = (uint8_t) color;
else if (_bpp == 4) {
uint8_t c = (uint8_t)color & 0x0F;
if ((_xptr & 0x01) == 0) _img4[(_xptr + _yptr * _iwidth)>>1] = (c << 4) | (_img4[(_xptr + _yptr * _iwidth)>>1] & 0x0F); // new color is in bits 7 .. 4
else _img4[(_xptr + _yptr * _iwidth)>>1] = (_img4[(_xptr + _yptr * _iwidth)>>1] & 0xF0) | c; // new color is the low bits (x is odd)
}
else drawPixel(_xptr, _yptr, color);
_xptr++;
// Wrap on x and y to start, increment y if needed
if (_xptr > _xe)
{
_xptr = _xs;
_yptr++;
if (_yptr > _ye) _yptr = _ys;
}
}
void TFT_eSprite::fillSprite(uint32_t color)
{
if (!_created || _vpOoB) return;
if(_xDatum == 0 && _yDatum == 0 && _xWidth == width())
{
if(_bpp == 16) {
if ( (uint8_t)color == (uint8_t)(color>>8) ) memset(_img, (uint8_t)color, _iwidth * _yHeight * 2);
else fillRect(_vpX, _vpY, _xWidth, _yHeight, color);
} else if (_bpp == 8) {
color = (color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3;
memset(_img8, (uint8_t)color, _iwidth * _yHeight);
} else if (_bpp == 4) {
uint8_t c = ((color & 0x0F) | (((color & 0x0F) << 4) & 0xF0));
memset(_img4, c, (_iwidth * _yHeight) >> 1);
} else if (_bpp == 1) {
if(color) memset(_img8, 0xFF, (_bitwidth>>3) * _dheight + 1);
else memset(_img8, 0x00, (_bitwidth>>3) * _dheight + 1);
}
}
else fillRect(_vpX - _xDatum, _vpY - _yDatum, _xWidth, _yHeight, color);
}
int16_t TFT_eSprite::width() {
if (!_created ) return 0;
if (_bpp > 1) {
if (_vpDatum) return _xWidth;
return _dwidth;
}
if (rotation & 1) {
if (_vpDatum) return _xWidth;
return _dheight;
}
if (_vpDatum) return _xWidth;
return _dwidth;
}
int16_t TFT_eSprite::height() {
if (!_created ) return 0;
if (_bpp > 1) {
if (_vpDatum) return _yHeight;
return _dheight;
}
if (rotation & 1) {
if (_vpDatum) return _yHeight;
return _dwidth;
}
if (_vpDatum) return _yHeight;
return _dheight;
}
void TFT_eSprite::drawPixel(int32_t x, int32_t y, uint32_t color)
{
if (!_created || _vpOoB) return;
x+= _xDatum;
y+= _yDatum;
// Range checking
if ((x < _vpX) || (y < _vpY) ||(x >= _vpW) || (y >= _vpH)) return;
if (_bpp == 16) {
color = (color >> 8) | (color << 8);
_img[x+y*_iwidth] = (uint16_t) color;
} else if (_bpp == 8) _img8[x+y*_iwidth] = (uint8_t)((color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3);
else if (_bpp == 4) {
uint8_t c = color & 0x0F;
int index = (x+y*_iwidth)>>1;;
if ((x & 0x01) == 0) _img4[index] = (uint8_t)((c << 4) | (_img4[index] & 0x0F));
else _img4[index] = (uint8_t)(c | (_img4[index] & 0xF0));
} else {
if (rotation == 1) {
uint16_t tx = x;
x = _dwidth - y - 1;
y = tx;
} else if (rotation == 2) {
x = _dwidth - x - 1;
y = _dheight - y - 1;
} else if (rotation == 3) {
uint16_t tx = x;
x = y;
y = _dheight - tx - 1;
}
if (color) _img8[(x + y * _bitwidth)>>3] |= (0x80 >> (x & 0x7));
else _img8[(x + y * _bitwidth)>>3] &= ~(0x80 >> (x & 0x7));
}
}
void TFT_eSprite::drawLine(int32_t x0, int32_t y0, int32_t x1, int32_t y1, uint32_t color)
{
if (!_created || _vpOoB) return;
//_xDatum and _yDatum Not added here, it is added by drawPixel & drawFastxLine
bool steep = abs(y1 - y0) > abs(x1 - x0);
if (steep) {
transpose(x0, y0);
transpose(x1, y1);
}
if (x0 > x1) {
transpose(x0, x1);
transpose(y0, y1);
}
int32_t dx = x1 - x0, dy = abs(y1 - y0);;
int32_t err = dx >> 1, ystep = -1, xs = x0, dlen = 0;
if (y0 < y1) ystep = 1;
// Split into steep and not steep for FastH/V separation
if (steep) {
for (; x0 <= x1; x0++) {
dlen++;
err -= dy;
if (err < 0) {
err += dx;
if (dlen == 1) drawPixel(y0, xs, color);
else drawFastVLine(y0, xs, dlen, color);
dlen = 0; y0 += ystep; xs = x0 + 1;
}
}
if (dlen) drawFastVLine(y0, xs, dlen, color);
}
else
{
for (; x0 <= x1; x0++) {
dlen++;
err -= dy;
if (err < 0) {
err += dx;
if (dlen == 1) drawPixel(xs, y0, color);
else drawFastHLine(xs, y0, dlen, color);
dlen = 0; y0 += ystep; xs = x0 + 1;
}
}
if (dlen) drawFastHLine(xs, y0, dlen, color);
}
}
void TFT_eSprite::drawFastVLine(int32_t x, int32_t y, int32_t h, uint32_t color)
{
if (!_created || _vpOoB) return;
x+= _xDatum;
y+= _yDatum;
// Clipping
if ((x < _vpX) || (x >= _vpW) || (y >= _vpH)) return;
if (y < _vpY) { h += y - _vpY; y = _vpY; }
if ((y + h) > _vpH) h = _vpH - y;
if (h < 1) return;
if (_bpp == 16) {
color = (color >> 8) | (color << 8);
int32_t yp = x + _iwidth * y;
while (h--) {_img[yp] = (uint16_t) color; yp += _iwidth;}
} else if (_bpp == 8) {
color = (color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3;
while (h--) _img8[x + _iwidth * y++] = (uint8_t) color;
} else if (_bpp == 4) {
if ((x & 0x01) == 0) {
uint8_t c = (uint8_t) (color & 0xF) << 4;
while (h--) {
_img4[(x + _iwidth * y)>>1] = (uint8_t) (c | (_img4[(x + _iwidth * y)>>1] & 0x0F));
y++;
}
} else {
uint8_t c = (uint8_t)color & 0xF;
while (h--) {
_img4[(x + _iwidth * y)>>1] = (uint8_t) (c | (_img4[(x + _iwidth * y)>>1] & 0xF0)); // x is odd; new color goes into the low bits.
y++;
}
}
} else {
x -= _xDatum; // Remove any offset as it will be added by drawPixel
y -= _yDatum;
while (h--) drawPixel(x, y++, color);
}
}
void TFT_eSprite::drawFastHLine(int32_t x, int32_t y, int32_t w, uint32_t color)
{
if (!_created || _vpOoB) return;
x+= _xDatum;
y+= _yDatum;
// Clipping
if ((y < _vpY) || (x >= _vpW) || (y >= _vpH)) return;
if (x < _vpX) { w += x - _vpX; x = _vpX; }
if ((x + w) > _vpW) w = _vpW - x;
if (w < 1) return;
if (_bpp == 16) {
color = (color >> 8) | (color << 8);
while (w--) _img[_iwidth * y + x++] = (uint16_t) color;
} else if (_bpp == 8) {
color = (color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3;
memset(_img8+_iwidth * y + x, (uint8_t)color, w);
} else if (_bpp == 4) {
uint8_t c = (uint8_t)color & 0x0F;
uint8_t c2 = (c | ((c << 4) & 0xF0));
if ((x & 0x01) == 1)
{
drawPixel(x - _xDatum, y - _yDatum, color);
x++; w--;
if (w < 1) return;
}
if (((w + x) & 0x01) == 1) {
// handle the extra one at the other end
drawPixel(x - _xDatum + w - 1, y - _yDatum, color);
w--;
if (w < 1) return;
}
memset(_img4 + ((_iwidth * y + x) >> 1), c2, (w >> 1));
} else {
x -= _xDatum; // Remove any offset as it will be added by drawPixel
y -= _yDatum;
while (w--) drawPixel(x++, y, color);
}
}
void TFT_eSprite::fillRect(int32_t x, int32_t y, int32_t w, int32_t h, uint32_t color)
{
if (!_created || _vpOoB) return;
x+= _xDatum;
y+= _yDatum;
// Clipping
if ((x >= _vpW) || (y >= _vpH)) return;
if (x < _vpX) { w += x - _vpX; x = _vpX; }
if (y < _vpY) { h += y - _vpY; y = _vpY; }
if ((x + w) > _vpW) w = _vpW - x;
if ((y + h) > _vpH) h = _vpH - y;
if ((w < 1) || (h < 1)) return;
int32_t yp = _iwidth * y + x;
if (_bpp == 16) {
color = (color >> 8) | (color << 8);
uint32_t iw = w;
int32_t ys = yp;
if(h--) {while (iw--) _img[yp++] = (uint16_t) color;}
yp = ys;
while (h--) {
yp += _iwidth;
memcpy( _img+yp, _img+ys, w<<1);
}
} else if (_bpp == 8) {
color = (color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3;
while (h--) {
memset(_img8 + yp, (uint8_t)color, w);
yp += _iwidth;
}
} else if (_bpp == 4) {
uint8_t c1 = (uint8_t)color & 0x0F;
uint8_t c2 = c1 | ((c1 << 4) & 0xF0);
if ((x & 0x01) == 0 && (w & 0x01) == 0) {
yp = (yp >> 1);
while (h--) {
memset(_img4 + yp, c2, (w>>1));
yp += (_iwidth >> 1);
}
} else if ((x & 0x01) == 0) {
// same as above but you have a hangover on the right.
yp = (yp >> 1);
while (h--) {
if (w > 1)
memset(_img4 + yp, c2, (w-1)>>1);
// handle the rightmost pixel by calling drawPixel
drawPixel(x+w-1-_xDatum, y+h-_yDatum, c1);
yp += (_iwidth >> 1);
}
} else if ((w & 0x01) == 1) {
yp = (yp + 1) >> 1;
while (h--) {
drawPixel(x-_xDatum, y+h-_yDatum, color & 0x0F);
if (w > 1) memset(_img4 + yp, c2, (w-1)>>1);
// same as above but you have a hangover on the left instead
yp += (_iwidth >> 1);
}
} else {
yp = (yp + 1) >> 1;
while (h--) {
drawPixel(x-_xDatum, y+h-_yDatum, color & 0x0F);
if (w > 1) drawPixel(x+w-1-_xDatum, y+h-_yDatum, color & 0x0F);
if (w > 2) memset(_img4 + yp, c2, (w-2)>>1);
yp += (_iwidth >> 1);
}
}
} else {
x -= _xDatum;
y -= _yDatum;
while (h--) {
int32_t ww = w;
int32_t xx = x;
while (ww--) drawPixel(xx++, y, color);
y++;
}
}
}
int16_t TFT_eSprite::drawChar(uint16_t uniCode, int32_t x, int32_t y) {
return drawChar(uniCode, x, y, textfont);
}
int16_t TFT_eSprite::drawChar(uint16_t uniCode, int32_t x, int32_t y, uint8_t font) {
if (_vpOoB || !uniCode) return 0;
if (font==1) return 0;
if ((font>1) && (font<9) && ((uniCode < 32) || (uniCode > 127))) return 0;
int32_t width = 0;
int32_t height = 0;
uint32_t flash_address = 0;
uniCode -= 32;
int32_t xd = x + _xDatum;
int32_t yd = y + _yDatum;
if ((xd + width * textsize < _vpX || xd >= _vpW) && (yd + height * textsize < _vpY || yd >= _vpH)) return width * textsize ;
int32_t w = width;
int32_t pX = 0;
int32_t pY = y;
uint8_t line = 0;
bool clip = xd < _vpX || xd + width * textsize >= _vpW || yd < _vpY || yd + height * textsize >= _vpH;
flash_address = flash_address;
w = w;
pX = pX;
pY = pY;
line = line;
clip = clip;
return width * textsize; // x +
}
void TFT_eSprite::drawGlyph(uint16_t code, uint16_t font)
{
bool getBG = false;
if (textcolor == textbgcolor) getBG = true;
// Check if cursor has moved
if (last_cursor_x != cursor_x) {
bg_cursor_x = cursor_x;
last_cursor_x = cursor_x;
}
if (code < 0x21) {
if (code == 0x20) {
if (_fillbg) fillRect(bg_cursor_x, cursor_y, (cursor_x + gFonts[font].spaceWidth) - bg_cursor_x, gFonts[font].yAdvance, textbgcolor);
cursor_x += gFonts[font].spaceWidth;
bg_cursor_x = cursor_x;
last_cursor_x = cursor_x;
return;
}
if (code == '\n') {
cursor_x = 0;
bg_cursor_x = 0;
last_cursor_x = 0;
cursor_y += gFonts[font].yAdvance;
if (textwrapY && (cursor_y >= height())) cursor_y = 0;
return;
}
}
uint16_t gNum = 0;
bool found = getUnicodeIndex(code, &gNum, font);
if (found) {
bool newSprite = !_created;
if (newSprite) {
createSprite(gWidth[font][gNum], gFonts[font].yAdvance);
if(textcolor != textbgcolor) fillSprite(textbgcolor);
cursor_x = -gdX[font][gNum];
bg_cursor_x = cursor_x;
last_cursor_x = cursor_x;
cursor_y = 0;
} else {
if( textwrapX && ((cursor_x + gWidth[font][gNum] + gdX[font][gNum]) > width())) {
cursor_y += gFonts[font].yAdvance;
cursor_x = 0;
bg_cursor_x = 0;
last_cursor_x = 0;
}
if( textwrapY && ((cursor_y + gFonts[font].yAdvance) > height())) cursor_y = 0;
if ( cursor_x == 0) cursor_x -= gdX[font][gNum];
}
uint8_t* pbuffer = nullptr;
const uint8_t* gPtr = (const uint8_t*) gFonts[font].gArray;
int16_t cy = cursor_y + gFonts[font].maxAscent - gdY[font][gNum];
int16_t cx = cursor_x + gdX[font][gNum];
int16_t fxs = cx;
uint32_t fl = 0;
int16_t bxs = cx;
uint32_t bl = 0;
int16_t bx = 0;
uint8_t pixel = 0;
int16_t fillwidth = 0;
int16_t fillheight = 0;
// Fill area above glyph
if (_fillbg) {
fillwidth = (cursor_x + gxAdvance[font][gNum]) - bg_cursor_x;
if (fillwidth > 0) {
fillheight = gFonts[font].maxAscent - gdY[font][gNum];
if (fillheight > 0) fillRect(bg_cursor_x, cursor_y, fillwidth, fillheight, textbgcolor);
}
else fillwidth = 0;
// Fill any area to left of glyph
if (bg_cursor_x < cx) fillRect(bg_cursor_x, cy, cx - bg_cursor_x, gHeight[font][gNum], textbgcolor);
// Set x position in glyph area where background starts
if (bg_cursor_x > cx) bx = bg_cursor_x - cx;
// Fill any area to right of glyph
if (cx + gWidth[gNum] < cursor_x + gxAdvance[gNum]) fillRect(cx + gWidth[font][gNum], cy, (cursor_x + gxAdvance[gNum]) - (cx + gWidth[gNum]), gHeight[font][gNum], textbgcolor);
}
for (int32_t y = 0; y < gHeight[font][gNum]; y++) {
for (int32_t x = 0; x < gWidth[font][gNum]; x++) {
pixel = pgm_read_byte(gPtr + gBitmap[font][gNum] + x + gWidth[font][gNum] * y);
if (pixel) {
if (bl) { drawFastHLine( bxs, y + cy, bl, textbgcolor); bl = 0; }
if (pixel != 0xFF)
{
if (fl) {
if (fl==1) drawPixel(fxs, y + cy, textcolor);
else drawFastHLine( fxs, y + cy, fl, textcolor);
fl = 0;
}
if (getBG) textbgcolor = readPixel(x + cx, y + cy);
drawPixel(x + cx, y + cy, alphaBlend(pixel, textcolor, textbgcolor));
} else {
if (fl==0) fxs = x + cx;
fl++;
}
} else {
if (fl) { drawFastHLine( fxs, y + cy, fl, textcolor); fl = 0; }
if (_fillbg) {
if (x >= bx) {
if (bl==0) bxs = x + cx;
bl++;
}
}
}
}
if (fl) { drawFastHLine( fxs, y + cy, fl, textcolor); fl = 0; }
if (bl) { drawFastHLine( bxs, y + cy, bl, textbgcolor); bl = 0; }
}
// Fill area below glyph
if (fillwidth > 0) {
fillheight = (cursor_y + gFonts[font].yAdvance) - (cy + gHeight[font][gNum]);
if (fillheight > 0) fillRect(bg_cursor_x, cy + gHeight[font][gNum], fillwidth, fillheight, textbgcolor);
}
if (pbuffer) free(pbuffer);
cursor_x += gxAdvance[font][gNum];
if (newSprite) {
pushSprite(cx, cursor_y);
deleteSprite();
}
}
else {
drawRect(cursor_x, cursor_y + gFonts[font].maxAscent - gFonts[font].ascent, gFonts[font].spaceWidth, gFonts[font].ascent, textcolor);
cursor_x += gFonts[font].spaceWidth + 1;
}
bg_cursor_x = cursor_x;
last_cursor_x = cursor_x;
}