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Fix on squelch return in XDRGTK protocol
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@@ -412,11 +412,12 @@ void XDRGTKRoutine() {
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case 'Q':
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case 'Q':
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Squelch = atoi(buff + 1);
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Squelch = atoi(buff + 1);
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if (Squelch == -1) {
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if (Squelch == -1) {
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DataPrint("Q - 1\n");
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DataPrint("Q-1\n");
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} else {
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} else {
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Squelch *= 10;
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Squelch *= 10;
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DataPrint("Q\n");
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DataPrint("Q");
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DataPrint(String(Squelch / 10));
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DataPrint(String(Squelch / 10));
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DataPrint("\n");
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}
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}
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break;
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break;
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