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UI tweaks pt 2
Moved the mute icon next to squelch, but needs resizing to 22x19 Resized aviation, now we have space for date too.
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@@ -732,7 +732,7 @@ void XDRGTKRoutine() {
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case '\0':
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case '\0':
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radio.setMute();
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radio.setMute();
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if (!screenmute) tft.drawBitmap(2, 4, Speaker, 26, 22, PrimaryColor);
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if (!screenmute) tft.drawBitmap(253, 140, Speaker, 26, 22, PrimaryColor);
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if (!screenmute) {
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if (!screenmute) {
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tft.drawRoundRect(10, 30, 300, 170, 5, ActiveColor);
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tft.drawRoundRect(10, 30, 300, 170, 5, ActiveColor);
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tft.fillRoundRect(12, 32, 296, 166, 5, BackgroundColor);
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tft.fillRoundRect(12, 32, 296, 166, 5, BackgroundColor);
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@@ -761,7 +761,7 @@ void XDRGTKRoutine() {
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XDRScan = false;
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XDRScan = false;
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if (VolSet != 0) {
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if (VolSet != 0) {
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radio.setUnMute();
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radio.setUnMute();
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if (!screenmute) tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
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if (!screenmute) tft.drawBitmap(253, 140, Speaker, 26, 22, GreyoutColor);
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radio.setVolume(((VolSet * 10) - 40) / 10);
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radio.setVolume(((VolSet * 10) - 40) / 10);
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}
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}
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break;
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break;
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@@ -799,12 +799,12 @@ void XDRGTKRoutine() {
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VolSet = atoi(buff + 1);
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VolSet = atoi(buff + 1);
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if (VolSet == 0) {
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if (VolSet == 0) {
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radio.setMute();
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radio.setMute();
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if (!screenmute) tft.drawBitmap(2, 4, Speaker, 26, 22, PrimaryColor);
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if (!screenmute) tft.drawBitmap(253, 140, Speaker, 26, 22, PrimaryColor);
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XDRMute = true;
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XDRMute = true;
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SQ = true;
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SQ = true;
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} else {
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} else {
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radio.setUnMute();
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radio.setUnMute();
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if (!screenmute) tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
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if (!screenmute) tft.drawBitmap(253, 140, Speaker, 26, 22, GreyoutColor);
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radio.setVolume((VolSet - 40) / 10);
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radio.setVolume((VolSet - 40) / 10);
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XDRMute = false;
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XDRMute = false;
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}
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}
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@@ -831,7 +831,7 @@ void XDRGTKRoutine() {
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store = true;
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store = true;
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XDRMute = false;
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XDRMute = false;
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radio.setUnMute();
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radio.setUnMute();
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if (!screenmute) tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
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if (!screenmute) tft.drawBitmap(253, 140, Speaker, 26, 22, GreyoutColor);
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VolSet = EEPROM.readByte(EE_BYTE_VOLSET);
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VolSet = EEPROM.readByte(EE_BYTE_VOLSET);
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LowLevelSet = EEPROM.readByte(EE_BYTE_LOWLEVELSET);
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LowLevelSet = EEPROM.readByte(EE_BYTE_LOWLEVELSET);
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softmuteam = EEPROM.readByte(EE_BYTE_SOFTMUTEAM);
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softmuteam = EEPROM.readByte(EE_BYTE_SOFTMUTEAM);
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@@ -2886,7 +2886,7 @@ void BuildAdvancedRDS() {
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tftPrint(-1, "kHz", 203, 4, ActiveColor, ActiveColorSmooth, 28);
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tftPrint(-1, "kHz", 203, 4, ActiveColor, ActiveColorSmooth, 28);
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tft.drawBitmap(70, 5, RDSLogo, 35, 22, GreyoutColor);
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tft.drawBitmap(70, 5, RDSLogo, 35, 22, GreyoutColor);
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tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
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tft.drawBitmap(253, 140, Speaker, 26, 22, GreyoutColor);
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if (!StereoToggle) {
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if (!StereoToggle) {
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tft.drawCircle(48, 15, 10, SecondaryColor);
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tft.drawCircle(48, 15, 10, SecondaryColor);
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@@ -3021,7 +3021,7 @@ void BuildDisplay() {
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tftPrint(-1, unitString[unit], 282, 145, ActiveColor, ActiveColorSmooth, 16);
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tftPrint(-1, unitString[unit], 282, 145, ActiveColor, ActiveColorSmooth, 16);
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tft.drawBitmap(70, 5, RDSLogo, 35, 22, GreyoutColor);
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tft.drawBitmap(70, 5, RDSLogo, 35, 22, GreyoutColor);
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tft.drawBitmap(2, 4, Speaker, 26, 22, GreyoutColor);
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tft.drawBitmap(253, 140, Speaker, 26, 22, GreyoutColor);
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if (!StereoToggle) {
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if (!StereoToggle) {
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tft.drawCircle(48, 15, 10, SecondaryColor);
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tft.drawCircle(48, 15, 10, SecondaryColor);
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