embed rtc driver, not sure if its that exact but should be better infact

This commit is contained in:
2026-01-15 23:35:47 +01:00
parent 2f24be697d
commit a3f1c194ba
14 changed files with 185 additions and 2036 deletions

View File

@@ -3,7 +3,6 @@
#define TFT_ESPI_VERSION "2.5.43"
#include <Arduino.h>
#include <Print.h>
#include <SPI.h>
#include <User_Setup_Select.h>
@@ -187,9 +186,7 @@ class TFT_eSPI { friend class TFT_eSprite;
void invertDisplay(bool i);
void setAddrWindow(int32_t xs, int32_t ys, int32_t w, int32_t h);
void setViewport(int32_t x, int32_t y, int32_t w, int32_t h, bool vpDatum = true);
bool checkViewport(int32_t x, int32_t y, int32_t w, int32_t h);
void resetViewport();
bool clipAddrWindow(int32_t* x, int32_t* y, int32_t* w, int32_t* h);
bool clipWindow(int32_t* xs, int32_t* ys, int32_t* xe, int32_t* ye);
void pushColor(uint16_t color, uint32_t len);
void pushColors(uint16_t *data, uint32_t len, bool swap = true);
@@ -211,17 +208,13 @@ class TFT_eSPI { friend class TFT_eSprite;
void fillSmoothCircle(int32_t x, int32_t y, int32_t r, uint32_t color, uint32_t bg_color = 0x00FFFFFF);
void drawSmoothRoundRect(int32_t x, int32_t y, int32_t r, int32_t ir, int32_t w, int32_t h, uint32_t fg_color, uint32_t bg_color = 0x00FFFFFF, uint8_t quadrants = 0xF);
void fillSmoothRoundRect(int32_t x, int32_t y, int32_t w, int32_t h, int32_t radius, uint32_t color, uint32_t bg_color = 0x00FFFFFF);
void drawSpot(float ax, float ay, float r, uint32_t fg_color, uint32_t bg_color = 0x00FFFFFF);
void drawWedgeLine(float ax, float ay, float bx, float by, float aw, float bw, uint32_t fg_color, uint32_t bg_color = 0x00FFFFFF);
void setSwapBytes(bool swap);
bool getSwapBytes();
void drawBitmap( int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t fgcolor),
drawBitmap( int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t fgcolor, uint16_t bgcolor),
drawXBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t fgcolor),
drawXBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t fgcolor, uint16_t bgcolor),
setBitmapColor(uint16_t fgcolor, uint16_t bgcolor);
void setPivot(int16_t x, int16_t y);
void pushRect(int32_t x, int32_t y, int32_t w, int32_t h, uint16_t *data);
void pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint16_t *data);
void pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint16_t *data, uint16_t transparent);
void pushImage(int32_t x, int32_t y, int32_t w, int32_t h, const uint16_t *data, uint16_t transparent);
@@ -229,8 +222,6 @@ class TFT_eSPI { friend class TFT_eSprite;
void pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint8_t *data, bool bpp8 = true, uint16_t *cmap = nullptr);
void pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint8_t *data, uint8_t transparent, bool bpp8 = true, uint16_t *cmap = nullptr);
void pushImage(int32_t x, int32_t y, int32_t w, int32_t h, const uint8_t *data, bool bpp8, uint16_t *cmap = nullptr);
void readRectRGB(int32_t x, int32_t y, int32_t w, int32_t h, uint8_t *data);
// Text rendering - value returned is the pixel width of the rendered text
int16_t drawNumber(long intNumber, int32_t x, int32_t y, uint8_t font), // Draw integer using specified font number
@@ -249,8 +240,8 @@ class TFT_eSPI { friend class TFT_eSprite;
drawString(const String& string, int32_t x, int32_t y); // Draw string using current font
// Text rendering and font handling support functions
void setCursor(int16_t x, int16_t y), // Set cursor for tft.print()
setCursor(int16_t x, int16_t y, uint8_t font); // Set cursor and font number for tft.print()
void setCursor(int16_t x, int16_t y),
setCursor(int16_t x, int16_t y, uint8_t font);
void setTextColor(uint16_t color), // Set character (glyph) color only (background not over-written)
setTextColor(uint16_t fgcolor, uint16_t bgcolor, bool bgfill = false), // Set character (glyph) foreground and background colour, optional background fill for smooth fonts
@@ -274,20 +265,10 @@ class TFT_eSPI { friend class TFT_eSprite;
uint16_t decodeUTF8(uint8_t *buf, uint16_t *index, uint16_t remaining),
decodeUTF8(uint8_t c);
// Used by Smooth font class to fetch a pixel colour for the anti-aliasing
void setCallback(getColorCallback getCol);
void spiwrite(uint8_t); // legacy support only
void writecommand(uint8_t c); // Send an 8-bit command, function resets DC/RS high ready for data
void writedata(uint8_t d); // Send data with DC/RS set high
void commandList(const uint8_t *addr); // Send a initialisation sequence to TFT stored in FLASH
uint8_t readcommand8( uint8_t cmd_function, uint8_t index = 0); // read 8 bits from TFT
uint16_t readcommand16(uint8_t cmd_function, uint8_t index = 0); // read 16 bits from TFT
uint32_t readcommand32(uint8_t cmd_function, uint8_t index = 0); // read 32 bits from TFT
// Colour conversion
// Convert 8-bit red, green and blue to 16 bits
uint16_t color565(uint8_t red, uint8_t green, uint8_t blue);
@@ -299,15 +280,8 @@ class TFT_eSPI { friend class TFT_eSprite;
// 16-bit colour alphaBlend with alpha dither (dither reduces colour banding)
uint16_t alphaBlend(uint8_t alpha, uint16_t fgc, uint16_t bgc, uint8_t dither);
// 24-bit colour alphaBlend with optional alpha dither
uint32_t alphaBlend24(uint8_t alpha, uint32_t fgc, uint32_t bgc, uint8_t dither = 0);
bool initDMA(bool ctrl_cs = false); // Initialise the DMA engine and attach to SPI bus - typically used in setup()
// Push a block of pixels into a window set up using setAddrWindow()
void pushPixelsDMA(uint16_t* image, uint32_t len);
// Check if the DMA is complete - use while(tft.dmaBusy); for a blocking wait
bool dmaBusy(); // returns true if DMA is still in progress
void dmaWait(); // wait until DMA is complete
bool DMA_Enabled = false; // Flag for DMA enabled state
@@ -319,7 +293,6 @@ class TFT_eSPI { friend class TFT_eSprite;
void endWrite(); // End SPI transaction
// Global variables
static SPIClass& getSPIinstance(); // Get SPI class handle
uint32_t textcolor, textbgcolor; // Text foreground and background colours
uint32_t bitmap_fg, bitmap_bg; // Bitmap foreground (bit=1) and background (bit=0) colours