5 pixels too wide? also cleaned up tft_espi further and readded comic font

This commit is contained in:
2026-01-10 11:09:11 +01:00
parent 1d053c5dd7
commit 6bd9d1a93b
11 changed files with 1042 additions and 118 deletions

View File

@@ -5,7 +5,7 @@
#include "menugraphics.h"
static const char* const unitString[] = {"dBμV", "dBf", "dBm"};
static const char* const FreqFont[] = {"Classic", "Roubenstil", "Motoya", "Aura2", "Modern"};
static const char* const FreqFont[] = {"Classic", "Roubenstil", "Motoya", "Aura2", "Comic", "Modern"};
static const char* const Theme[] = {"Essence", "Cyan", "Crimson", "Monochrome", "Volcano", "Dendro", "Sakura", "Whiteout", "Tangerine", "Ocean", "Indigo", "Queer", "GoldBrite", "Bubblegum"};
static const char* const Skin[] = {"Essential"};
static const char* BWButtonLabelsFM[] = {"56 kHz", "64 kHz", "72 kHz", "84 kHz", "97 kHz", "114 kHz", "133 kHz", "151 kHz", "168 kHz", "184 kHz", "200 kHz", "217 kHz", "236 kHz", "254 kHz", "287 kHz", "311 kHz", "Auto", "iMS", "EQ"};